This new implementation of the UDS service is built on top of the
libsockevent library. It thereby inherits all the advantages that
libsockevent brings. However, the fundamental restructuring
required for that change also paved the way for resolution of a
number of other important open issues with the old UDS code. Most
importantly, the rewrite brings the behavior of the service much
closer to POSIX compliance and NetBSD compatibility. These are the
most important changes:
- due to the use of libsockevent, UDS now supports multiple suspending
calls per socket and a large number of standard socket flags and
options;
- socket address matching is now based on <device,inode> lookups
instead of canonized path names, and socket addresses are no longer
altered either due to canonization or at connect time;
- the socket state machine is now well defined, most importantly
resolving the erroneous reset-on-EOF semantics of the old UDS, but
also allowing socket reuse;
- sockets are now connected before being accepted instead of being
held in connecting state, unless the LOCAL_CONNWAIT option is set
on either the connecting or the listening socket;
- connect(2) on datagram sockets is now supported (needed by syslog),
and proper datagram socket disconnect notification is provided;
- the receive queue now supports segmentation, associating ancillary
data (in-flight file descriptors and credentials) with each segment
instead of being kept fully separately; this is a POSIX requirement
(and needed by tmux);
- as part of the segmentation support, the receive queue can now hold
as many packets as can fit, instead of one;
- in addition to the flags supported by libsockevent, the MSG_PEEK,
MSG_WAITALL, MSG_CMSG_CLOEXEC, MSG_TRUNC, and MSG_CTRUNC send and
receive flags are now supported;
- the SO_PASSCRED and SO_PEERCRED socket options are replaced by
LOCAL_CREDS and LOCAL_PEEREID respectively, now following NetBSD
semantics and allowing use of NetBSD libc's getpeereid(3);
- memory usage is reduced by about 250 KB due to centralized in-flight
file descriptor tracking, with a limit of OPEN_MAX total rather than
of OPEN_MAX per socket;
- memory usage is reduced by another ~50 KB due to removal of state
redundancy, despite the fact that socket path names may now be up to
253 bytes rather than the previous 104 bytes;
- compared to the old UDS, there is now very little direct indexing on
the static array of sockets, thus allowing dynamic allocation of
sockets more easily in the future;
- the UDS service now has RMIB support for the net.local sysctl tree,
implementing preliminary support for NetBSD netstat(1).
Change-Id: I4a9b6fe4aaeef0edf2547eee894e6c14403fcb32
Currently, the BSD socket API is implemented in libc, translating the
API calls to character driver operations underneath. This approach
has several issues:
- it is inefficient, as most character driver operations are specific
to the socket type, thus requiring that each operation start by
bruteforcing the socket protocol family and type of the given file
descriptor using several system calls;
- it requires that libc itself be changed every time system support
for a new protocol is added;
- various parts of the libc implementations violate the asynchronous
signal safety POSIX requirements.
In order to resolve all these issues at once, the plan is to turn the
BSD socket calls into system calls, thus making the BSD socket API the
"native" ABI, removing the complexity from libc and instead letting
VFS deal with the socket calls.
The overall change is going to break all networking functionality. In
order to smoothen the transition, this patch introduces the fifteen
new BSD socket system calls, and makes libc try these first before
falling back on the old behavior. For now, the VFS implementations of
the new calls fail such that libc will always use the fallback cases.
Later on, when we introduce the actual implementation of the native
BSD socket calls, all statically linked programs will automatically
use the new ABI, thus limiting actual application breakage.
In other words: by itself, this patch does nothing, except add a bit
of transitional overhead that will disappear in the future. The
largest part of the patch is concerned with adding full support for
the new BSD socket system calls to trace(1) - this early addition has
the advantage of making system call tracing output of several socket
calls much more readable already.
Both the system call interfaces and the trace(1) support have already
been tested using code that will be committed later on.
Change-Id: I3460812be50c78be662d857f9d3d6840f3ca917f
These new tests are largely based on the code from test 56 (UDS). Common code
is moved into a separate file common-socket.c. In some instances the tests
are too strict for TCP/UDP sockets, which may not always react instantly to
whatever happens on the other side (even locally). For these cases, the
ignore_* fields in struct socket_test_info indicate that there needs to be
an exception. There are also tests where it seems the functionality of inet
is either incorrect or incomplete with regard to the POSIX standard. In these
cases, the bug_* fields are used to document the issues while avoiding
failure of the test.
Change-Id: Ia860deb4559d42608790451936b1aade866faebc