David van Moolenbroek 1f3ef2b206 Kernel: per-process CPU utilization statistics
See the comment at the top of the new cpuavg.c file for details.

Change-Id: Ic45617d00736931575949b702e98f9a4fd083768
2016-01-13 20:32:39 +01:00

287 lines
11 KiB
C

/*
* Routines to maintain a decaying average of per-process CPU utilization, in a
* way that results in numbers that are (hopefully) similar to those produced
* by NetBSD. Once a second, NetBSD performs the following basic computation
* for each process:
*
* avg = ccpu * avg + (1 - ccpu) * (run / hz)
*
* In this formula, 'avg' is the running average, 'hz' is the number of clock
* ticks per second, 'run' is the number of ticks during which the process was
* found running in the last second, and 'ccpu' is a decay value chosen such
* that only 5% of the original average remains after 60 seconds: e**(-1/20).
*
* Here, the idea is that we update the average lazily, namely, only when the
* process is running when the kernel processes a clock tick - no matter how
* long it had not been running before that. The result is that at any given
* time, the average may be out of date. For that reason, this code is shared
* between the kernel and the MIB service: the latter occasionally obtains the
* raw kernel process table, for example because a user runs ps(1), and it then
* needs to bring the values up to date. The kernel could do that itself just
* before copying out the process table, but the MIB service is equally capable
* of doing it post-copy - while also being preemptible during the computation.
* There is more to be said about this, but the summary is that it is not clear
* which of the two options is better in practice. We simply chose this one.
*
* In addition, we deliberately delay updating the actual average by one
* second, keeping the last second's number of process run ticks in a separate
* variable 'last'. This allows us to produce an estimate of short-term
* activity of the process as well. We use this to generate a "CPU estimate"
* value. BSD generates such a value for the purpose of scheduling, but we
* have no actual use for that, and generating the value just for userland is
* a bit too costly in our case. Our inaccurate value should suffice for most
* practical purposes though (e.g., comparisons between active processes).
*
* Overall, in terms of overhead, our approach should produce the same values
* as NetBSD while having only the same overhead as NetBSD in the very worst
* case, and much less overhead on average. Even in the worst case, in our
* case, the computation is spread out across each second, rather than all done
* at once. In terms of implementation, since this code is running in the
* kernel, we make use of small tables of precomputed values, and we try to
* save on computation as much as possible. We copy much of the NetBSD
* approach of avoiding divisions using FSCALE.
*
* Another difference with NetBSD is that our kernel does not actually call
* this function from its clock interrupt handler, but rather when a process
* has spent a number of CPU cycles that adds up to one clock tick worth of
* execution time. The result is better accuracy (no process can escape
* accounting by yielding just before each clock interrupt), but due to the
* inaccuracy of converting CPU cycles to clock ticks, a process may end up
* using more than 'hz' clock ticks per second. We could correct for this;
* however, it has not yet shown to be a problem.
*
* Zooming out a bit again, the current average is fairly accurate but not
* very precise. There are two reasons for this. First, the accounting is in
* clock tick fractions, which means that a per-second CPU usage below 1/hz
* cannot be measured. Second, the NetBSD FSCALE and ccpu values are such that
* (FSCALE - ccpu) equals 100, which means that a per-second CPU usage below
* 1/100 cannot be measured either. Both issues can be resolved by switching
* to a CPU cycle based accounting approach, which requires 64-bit arithmetic
* and a MINIX3-specific FSCALE value. For now, this is just not worth doing.
*
* Finally, it should be noted that in terms of overall operating system
* functionality, the CPU averages feature is entirely optional; as of writing,
* the produced values are only used in the output of utilities such as ps(1).
* If computing the CPU average becomes too burdensome in terms of either
* performance or maintenance, it can simply be removed again.
*
* Original author: David van Moolenbroek <david@minix3.org>
*/
#include "sysutil.h"
#include <sys/param.h>
#define CCPUTAB_SHIFT 3 /* 2**3 == 8 */
#define CCPUTAB_MASK ((1 << CCPUTAB_SHIFT) - 1)
#define F(n) ((uint32_t)((n) * FSCALE))
/* e**(-1/20*n)*FSCALE for n=1..(2**CCPUTAB_SHIFT-1) */
static const uint32_t ccpu_low[CCPUTAB_MASK] = {
F(0.951229424501), F(0.904837418036), F(0.860707976425),
F(0.818730753078), F(0.778800783071), F(0.740818220682),
F(0.704688089719)
};
#define ccpu (ccpu_low[0])
/* e**(-1/20*8*n)*FSCALE for n=1.. until the value is zero (for FSCALE=2048) */
static const uint32_t ccpu_high[] = {
F(0.670320046036), F(0.449328964117), F(0.301194211912),
F(0.201896517995), F(0.135335283237), F(0.090717953289),
F(0.060810062625), F(0.040762203978), F(0.027323722447),
F(0.018315638889), F(0.012277339903), F(0.008229747049),
F(0.005516564421), F(0.003697863716), F(0.002478752177),
F(0.001661557273), F(0.001113775148), F(0.000746585808),
F(0.000500451433)
};
/*
* Initialize the per-process CPU average structure. To be called when the
* process is started, that is, as part of a fork call.
*/
void
cpuavg_init(struct cpuavg * ca)
{
ca->ca_base = 0;
ca->ca_run = 0;
ca->ca_last = 0;
ca->ca_avg = 0;
}
/*
* Return a new CPU usage average value, resulting from decaying the old value
* by the given number of seconds, using the formula (avg * ccpu**secs).
* We use two-level lookup tables to limit the computational expense to two
* multiplications while keeping the tables themselves relatively small.
*/
static uint32_t
cpuavg_decay(uint32_t avg, uint32_t secs)
{
unsigned int slot;
/*
* The ccpu_high table is set up such that with the default FSCALE, the
* values of any array entries beyond the end would be zero. That is,
* the average would be decayed to a value that, if represented in
* FSCALE units, would be zero. Thus, if it has been that long ago
* that we updated the average, we can just reset it to zero.
*/
if (secs > (__arraycount(ccpu_high) << CCPUTAB_SHIFT))
return 0;
if (secs > CCPUTAB_MASK) {
slot = (secs >> CCPUTAB_SHIFT) - 1;
avg = (ccpu_high[slot] * avg) >> FSHIFT; /* decay #3 */
secs &= CCPUTAB_MASK;
}
if (secs > 0)
avg = (ccpu_low[secs - 1] * avg) >> FSHIFT; /* decay #4 */
return avg;
}
/*
* Update the CPU average value, either because the kernel is processing a
* clock tick, or because the MIB service updates obtained averages. We
* perform the decay in at most four computation steps (shown as "decay #n"),
* and thus, this algorithm is O(1).
*/
static void
cpuavg_update(struct cpuavg * ca, clock_t now, clock_t hz)
{
clock_t delta;
uint32_t secs;
delta = now - ca->ca_base;
/*
* If at least a second elapsed since we last updated the average, we
* must do so now. If not, we need not do anything for now.
*/
if (delta < hz)
return;
/*
* Decay the average by one second, and merge in the run fraction of
* the previous second, as though that second only just ended - even
* though the real time is at least one whole second ahead. By doing
* so, we roll the statistics time forward by one virtual second.
*/
ca->ca_avg = (ccpu * ca->ca_avg) >> FSHIFT; /* decay #1 */
ca->ca_avg += (FSCALE - ccpu) * (ca->ca_last / hz) >> FSHIFT;
ca->ca_last = ca->ca_run; /* move 'run' into 'last' */
ca->ca_run = 0;
ca->ca_base += hz; /* move forward by a second */
delta -= hz;
if (delta < hz)
return;
/*
* At least a whole second more elapsed since the start of the recorded
* second. That means that our current 'run' counter (now moved into
* 'last') is also outdated, and we need to merge it in as well, before
* performing the next decay steps.
*/
ca->ca_avg = (ccpu * ca->ca_avg) >> FSHIFT; /* decay #2 */
ca->ca_avg += (FSCALE - ccpu) * (ca->ca_last / hz) >> FSHIFT;
ca->ca_last = 0; /* 'run' is already zero now */
ca->ca_base += hz; /* move forward by a second */
delta -= hz;
if (delta < hz)
return;
/*
* If additional whole seconds elapsed since the start of the last
* second slot, roll forward in time by that many whole seconds, thus
* decaying the value properly while maintaining alignment to whole-
* second slots. The decay takes up to another two computation steps.
*/
secs = delta / hz;
ca->ca_avg = cpuavg_decay(ca->ca_avg, secs);
ca->ca_base += secs * hz; /* move forward by whole seconds */
}
/*
* The clock ticked, and this last clock tick is accounted to the process for
* which the CPU average statistics are stored in 'ca'. Update the statistics
* accordingly, decaying the average as necessary. The current system uptime
* must be given as 'now', and the number of clock ticks per second must be
* given as 'hz'.
*/
void
cpuavg_increment(struct cpuavg * ca, clock_t now, clock_t hz)
{
if (ca->ca_base == 0)
ca->ca_base = now;
else
cpuavg_update(ca, now, hz);
/*
* Register that the process was running at this clock tick. We could
* avoid one division above by precomputing (FSCALE/hz), but this is
* typically not a clean division and would therefore result in (more)
* loss of accuracy.
*/
ca->ca_run += FSCALE;
}
/*
* Retrieve the decaying CPU utilization average (as return value), the number
* of CPU run ticks in the current second so far (stored in 'cpticks'), and an
* opaque CPU utilization estimate (stored in 'estcpu'). The caller must
* provide the CPU average structure ('ca_orig'), which will not be modified,
* as well as the current uptime in clock ticks ('now') and the number of clock
* ticks per second ('hz').
*/
uint32_t
cpuavg_getstats(const struct cpuavg * ca_orig, uint32_t * cpticks,
uint32_t * estcpu, clock_t now, clock_t hz)
{
struct cpuavg ca;
ca = *ca_orig;
/* Update the average as necessary. */
cpuavg_update(&ca, now, hz);
/* Merge the last second into the average. */
ca.ca_avg = (ccpu * ca.ca_avg) >> FSHIFT;
ca.ca_avg += (FSCALE - ccpu) * (ca.ca_last / hz) >> FSHIFT;
*cpticks = ca.ca_run >> FSHIFT;
/*
* NetBSD's estcpu value determines a scheduling queue, and decays to
* 10% in 5*(the current load average) seconds. Our 'estcpu' simply
* reports the process's percentage of CPU usage in the last second,
* thus yielding a value in the range 0..100 with a decay of 100% after
* one second. This should be good enough for most practical purposes.
*/
*estcpu = (ca.ca_last / hz * 100) >> FSHIFT;
return ca.ca_avg;
}
/*
* Return the ccpu decay value, in FSCALE units.
*/
uint32_t
cpuavg_getccpu(void)
{
return ccpu;
}