497 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			497 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*******************************************************************************
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|  *
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|  * Module Name: nssearch - Namespace search
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|  *
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|  ******************************************************************************/
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| 
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| /******************************************************************************
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|  *
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|  * 1. Copyright Notice
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|  *
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|  * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
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|  * All rights reserved.
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|  *
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|  * 2. License
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|  *
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|  * 2.1. This is your license from Intel Corp. under its intellectual property
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|  * rights.  You may have additional license terms from the party that provided
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|  * you this software, covering your right to use that party's intellectual
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|  * property rights.
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|  *
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|  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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|  * copy of the source code appearing in this file ("Covered Code") an
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|  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
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|  * base code distributed originally by Intel ("Original Intel Code") to copy,
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|  * make derivatives, distribute, use and display any portion of the Covered
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|  * Code in any form, with the right to sublicense such rights; and
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|  *
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|  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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|  * license (with the right to sublicense), under only those claims of Intel
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|  * patents that are infringed by the Original Intel Code, to make, use, sell,
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|  * offer to sell, and import the Covered Code and derivative works thereof
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|  * solely to the minimum extent necessary to exercise the above copyright
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|  * license, and in no event shall the patent license extend to any additions
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|  * to or modifications of the Original Intel Code.  No other license or right
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|  * is granted directly or by implication, estoppel or otherwise;
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|  *
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|  * The above copyright and patent license is granted only if the following
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|  * conditions are met:
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|  *
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|  * 3. Conditions
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|  *
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|  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
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|  * Redistribution of source code of any substantial portion of the Covered
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|  * Code or modification with rights to further distribute source must include
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|  * the above Copyright Notice, the above License, this list of Conditions,
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|  * and the following Disclaimer and Export Compliance provision.  In addition,
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|  * Licensee must cause all Covered Code to which Licensee contributes to
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|  * contain a file documenting the changes Licensee made to create that Covered
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|  * Code and the date of any change.  Licensee must include in that file the
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|  * documentation of any changes made by any predecessor Licensee.  Licensee
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|  * must include a prominent statement that the modification is derived,
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|  * directly or indirectly, from Original Intel Code.
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|  *
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|  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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|  * Redistribution of source code of any substantial portion of the Covered
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|  * Code or modification without rights to further distribute source must
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|  * include the following Disclaimer and Export Compliance provision in the
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|  * documentation and/or other materials provided with distribution.  In
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|  * addition, Licensee may not authorize further sublicense of source of any
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|  * portion of the Covered Code, and must include terms to the effect that the
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|  * license from Licensee to its licensee is limited to the intellectual
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|  * property embodied in the software Licensee provides to its licensee, and
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|  * not to intellectual property embodied in modifications its licensee may
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|  * make.
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|  *
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|  * 3.3. Redistribution of Executable. Redistribution in executable form of any
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|  * substantial portion of the Covered Code or modification must reproduce the
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|  * above Copyright Notice, and the following Disclaimer and Export Compliance
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|  * provision in the documentation and/or other materials provided with the
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|  * distribution.
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|  *
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|  * 3.4. Intel retains all right, title, and interest in and to the Original
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|  * Intel Code.
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|  *
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|  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
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|  * Intel shall be used in advertising or otherwise to promote the sale, use or
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|  * other dealings in products derived from or relating to the Covered Code
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|  * without prior written authorization from Intel.
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|  *
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|  * 4. Disclaimer and Export Compliance
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|  *
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|  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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|  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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|  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
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|  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
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|  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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|  * PARTICULAR PURPOSE.
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|  *
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|  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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|  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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|  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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|  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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|  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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|  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
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|  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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|  * LIMITED REMEDY.
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|  *
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|  * 4.3. Licensee shall not export, either directly or indirectly, any of this
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|  * software or system incorporating such software without first obtaining any
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|  * required license or other approval from the U. S. Department of Commerce or
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|  * any other agency or department of the United States Government.  In the
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|  * event Licensee exports any such software from the United States or
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|  * re-exports any such software from a foreign destination, Licensee shall
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|  * ensure that the distribution and export/re-export of the software is in
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|  * compliance with all laws, regulations, orders, or other restrictions of the
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|  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
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|  * any of its subsidiaries will export/re-export any technical data, process,
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|  * software, or service, directly or indirectly, to any country for which the
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|  * United States government or any agency thereof requires an export license,
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|  * other governmental approval, or letter of assurance, without first obtaining
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|  * such license, approval or letter.
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|  *
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|  *****************************************************************************/
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| 
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| #define __NSSEARCH_C__
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| 
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| #include "acpi.h"
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| #include "accommon.h"
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| #include "acnamesp.h"
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| 
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| #ifdef ACPI_ASL_COMPILER
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| #include "amlcode.h"
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| #endif
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| 
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| #define _COMPONENT          ACPI_NAMESPACE
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|         ACPI_MODULE_NAME    ("nssearch")
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| 
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| /* Local prototypes */
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| 
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| static ACPI_STATUS
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| AcpiNsSearchParentTree (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode);
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchOneScope
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|  *
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|  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
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|  *              ParentNode      - Starting node where search will begin
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|  *              Type            - Object type to match
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|  *              ReturnNode      - Where the matched Named obj is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Search a single level of the namespace. Performs a
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|  *              simple search of the specified level, and does not add
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|  *              entries or search parents.
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|  *
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|  *
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|  *      Named object lists are built (and subsequently dumped) in the
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|  *      order in which the names are encountered during the namespace load;
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|  *
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|  *      All namespace searching is linear in this implementation, but
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|  *      could be easily modified to support any improved search
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|  *      algorithm. However, the linear search was chosen for simplicity
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|  *      and because the trees are small and the other interpreter
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|  *      execution overhead is relatively high.
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|  *
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|  *      Note: CPU execution analysis has shown that the AML interpreter spends
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|  *      a very small percentage of its time searching the namespace. Therefore,
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|  *      the linear search seems to be sufficient, as there would seem to be
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|  *      little value in improving the search.
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|  *
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|  ******************************************************************************/
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| 
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| ACPI_STATUS
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| AcpiNsSearchOneScope (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *ParentNode,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_NAMESPACE_NODE     *Node;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchOneScope);
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| 
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| 
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| #ifdef ACPI_DEBUG_OUTPUT
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|     if (ACPI_LV_NAMES & AcpiDbgLevel)
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|     {
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|         char                *ScopeName;
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| 
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|         ScopeName = AcpiNsGetExternalPathname (ParentNode);
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|         if (ScopeName)
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|         {
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|             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|                 "Searching %s (%p) For [%4.4s] (%s)\n",
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|                 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
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|                 AcpiUtGetTypeName (Type)));
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| 
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|             ACPI_FREE (ScopeName);
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|         }
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|     }
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| #endif
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| 
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|     /*
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|      * Search for name at this namespace level, which is to say that we
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|      * must search for the name among the children of this object
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|      */
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|     Node = ParentNode->Child;
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|     while (Node)
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|     {
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|         /* Check for match against the name */
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| 
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|         if (Node->Name.Integer == TargetName)
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|         {
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|             /* Resolve a control method alias if any */
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| 
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|             if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
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|             {
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|                 Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
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|             }
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| 
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|             /* Found matching entry */
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| 
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|             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|                 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
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|                 ACPI_CAST_PTR (char, &TargetName),
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|                 AcpiUtGetTypeName (Node->Type),
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|                 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
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| 
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|             *ReturnNode = Node;
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|             return_ACPI_STATUS (AE_OK);
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|         }
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| 
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|         /* Didn't match name, move on to the next peer object */
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| 
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|         Node = Node->Peer;
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|     }
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| 
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|     /* Searched entire namespace level, not found */
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| 
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|     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|         "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
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|         "%p first child %p\n",
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|         ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
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|         AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
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| 
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|     return_ACPI_STATUS (AE_NOT_FOUND);
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| }
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchParentTree
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|  *
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|  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
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|  *              Node            - Starting node where search will begin
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|  *              Type            - Object type to match
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|  *              ReturnNode      - Where the matched Node is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Called when a name has not been found in the current namespace
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|  *              level. Before adding it or giving up, ACPI scope rules require
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|  *              searching enclosing scopes in cases identified by AcpiNsLocal().
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|  *
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|  *              "A name is located by finding the matching name in the current
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|  *              name space, and then in the parent name space. If the parent
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|  *              name space does not contain the name, the search continues
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|  *              recursively until either the name is found or the name space
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|  *              does not have a parent (the root of the name space). This
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|  *              indicates that the name is not found" (From ACPI Specification,
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|  *              section 5.3)
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|  *
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|  ******************************************************************************/
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| 
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| static ACPI_STATUS
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| AcpiNsSearchParentTree (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_STATUS             Status;
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|     ACPI_NAMESPACE_NODE     *ParentNode;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchParentTree);
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| 
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| 
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|     ParentNode = Node->Parent;
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| 
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|     /*
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|      * If there is no parent (i.e., we are at the root) or type is "local",
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|      * we won't be searching the parent tree.
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|      */
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|     if (!ParentNode)
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
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|             ACPI_CAST_PTR (char, &TargetName)));
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|         return_ACPI_STATUS (AE_NOT_FOUND);
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|     }
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| 
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|     if (AcpiNsLocal (Type))
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|             "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
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|             ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
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|         return_ACPI_STATUS (AE_NOT_FOUND);
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|     }
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| 
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|     /* Search the parent tree */
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| 
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|     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|         "Searching parent [%4.4s] for [%4.4s]\n",
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|         AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
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| 
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|     /* Search parents until target is found or we have backed up to the root */
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| 
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|     while (ParentNode)
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|     {
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|         /*
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|          * Search parent scope. Use TYPE_ANY because we don't care about the
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|          * object type at this point, we only care about the existence of
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|          * the actual name we are searching for. Typechecking comes later.
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|          */
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|         Status = AcpiNsSearchOneScope (
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|                     TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
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|         if (ACPI_SUCCESS (Status))
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|         {
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|             return_ACPI_STATUS (Status);
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|         }
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| 
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|         /* Not found here, go up another level (until we reach the root) */
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| 
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|         ParentNode = ParentNode->Parent;
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|     }
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| 
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|     /* Not found in parent tree */
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| 
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|     return_ACPI_STATUS (AE_NOT_FOUND);
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| }
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchAndEnter
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|  *
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|  * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
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|  *              WalkState           - Current state of the walk
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|  *              Node                - Starting node where search will begin
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|  *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
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|  *                                    Otherwise,search only.
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|  *              Type                - Object type to match
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|  *              Flags               - Flags describing the search restrictions
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|  *              ReturnNode          - Where the Node is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Search for a name segment in a single namespace level,
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|  *              optionally adding it if it is not found. If the passed
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|  *              Type is not Any and the type previously stored in the
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|  *              entry was Any (i.e. unknown), update the stored type.
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|  *
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|  *              In ACPI_IMODE_EXECUTE, search only.
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|  *              In other modes, search and add if not found.
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|  *
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|  ******************************************************************************/
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| 
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| ACPI_STATUS
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| AcpiNsSearchAndEnter (
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|     UINT32                  TargetName,
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|     ACPI_WALK_STATE         *WalkState,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_INTERPRETER_MODE   InterpreterMode,
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|     ACPI_OBJECT_TYPE        Type,
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|     UINT32                  Flags,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_STATUS             Status;
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|     ACPI_NAMESPACE_NODE     *NewNode;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchAndEnter);
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| 
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| 
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|     /* Parameter validation */
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| 
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|     if (!Node || !TargetName || !ReturnNode)
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|     {
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|         ACPI_ERROR ((AE_INFO,
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|             "Null parameter: Node %p Name 0x%X ReturnNode %p",
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|             Node, TargetName, ReturnNode));
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|         return_ACPI_STATUS (AE_BAD_PARAMETER);
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|     }
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| 
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|     /*
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|      * Name must consist of valid ACPI characters. We will repair the name if
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|      * necessary because we don't want to abort because of this, but we want
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|      * all namespace names to be printable. A warning message is appropriate.
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|      *
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|      * This issue came up because there are in fact machines that exhibit
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|      * this problem, and we want to be able to enable ACPI support for them,
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|      * even though there are a few bad names.
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|      */
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|     AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
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| 
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|     /* Try to find the name in the namespace level specified by the caller */
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| 
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|     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
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|     Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
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|     if (Status != AE_NOT_FOUND)
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|     {
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|         /*
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|          * If we found it AND the request specifies that a find is an error,
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|          * return the error
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|          */
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|         if ((Status == AE_OK) &&
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|             (Flags & ACPI_NS_ERROR_IF_FOUND))
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|         {
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|             Status = AE_ALREADY_EXISTS;
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|         }
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| 
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| #ifdef ACPI_ASL_COMPILER
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|         if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
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|         {
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|             (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
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|         }
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| #endif
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| 
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|         /* Either found it or there was an error: finished either way */
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| 
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|         return_ACPI_STATUS (Status);
 | |
|     }
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| 
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|     /*
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|      * The name was not found. If we are NOT performing the first pass
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|      * (name entry) of loading the namespace, search the parent tree (all the
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|      * way to the root if necessary.) We don't want to perform the parent
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|      * search when the namespace is actually being loaded. We want to perform
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|      * the search when namespace references are being resolved (load pass 2)
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|      * and during the execution phase.
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|      */
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|     if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
 | |
|         (Flags & ACPI_NS_SEARCH_PARENT))
 | |
|     {
 | |
|         /*
 | |
|          * Not found at this level - search parent tree according to the
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|          * ACPI specification
 | |
|          */
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|         Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
 | |
|         if (ACPI_SUCCESS (Status))
 | |
|         {
 | |
|             return_ACPI_STATUS (Status);
 | |
|         }
 | |
|     }
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| 
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|     /* In execute mode, just search, never add names. Exit now */
 | |
| 
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|     if (InterpreterMode == ACPI_IMODE_EXECUTE)
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|             "%4.4s Not found in %p [Not adding]\n",
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|             ACPI_CAST_PTR (char, &TargetName), Node));
 | |
| 
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|         return_ACPI_STATUS (AE_NOT_FOUND);
 | |
|     }
 | |
| 
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|     /* Create the new named object */
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| 
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|     NewNode = AcpiNsCreateNode (TargetName);
 | |
|     if (!NewNode)
 | |
|     {
 | |
|         return_ACPI_STATUS (AE_NO_MEMORY);
 | |
|     }
 | |
| 
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| #ifdef ACPI_ASL_COMPILER
 | |
| 
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|     /* Node is an object defined by an External() statement */
 | |
| 
 | |
|     if (Flags & ACPI_NS_EXTERNAL ||
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|         (WalkState && WalkState->Opcode == AML_SCOPE_OP))
 | |
|     {
 | |
|         NewNode->Flags |= ANOBJ_IS_EXTERNAL;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     if (Flags & ACPI_NS_TEMPORARY)
 | |
|     {
 | |
|         NewNode->Flags |= ANOBJ_TEMPORARY;
 | |
|     }
 | |
| 
 | |
|     /* Install the new object into the parent's list of children */
 | |
| 
 | |
|     AcpiNsInstallNode (WalkState, Node, NewNode, Type);
 | |
|     *ReturnNode = NewNode;
 | |
|     return_ACPI_STATUS (AE_OK);
 | |
| }
 | |
| 
 | 
