440 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			440 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* The file system maintains a buffer cache to reduce the number of disk
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 * accesses needed.  Whenever a read or write to the disk is done, a check is
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 * first made to see if the block is in the cache.  This file manages the
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 * cache.
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 *
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 * The entry points into this file are:
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 *   get_block:	  request to fetch a block for reading or writing from cache
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 *   put_block:	  return a block previously requested with get_block
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 *   alloc_zone:  allocate a new zone (to increase the length of a file)
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 *   free_zone:	  release a zone (when a file is removed)
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 *   rw_block:	  read or write a block from the disk itself
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 *   invalidate:  remove all the cache blocks on some device
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 */
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#include "fs.h"
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#include <minix/com.h>
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#include "buf.h"
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#include "file.h"
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#include "fproc.h"
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#include "super.h"
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FORWARD _PROTOTYPE( void rm_lru, (struct buf *bp) );
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/*===========================================================================*
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 *				get_block				     *
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 *===========================================================================*/
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PUBLIC struct buf *get_block(dev, block, only_search)
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register dev_t dev;		/* on which device is the block? */
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register block_t block;		/* which block is wanted? */
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int only_search;		/* if NO_READ, don't read, else act normal */
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{
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/* Check to see if the requested block is in the block cache.  If so, return
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 * a pointer to it.  If not, evict some other block and fetch it (unless
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 * 'only_search' is 1).  All the blocks in the cache that are not in use
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 * are linked together in a chain, with 'front' pointing to the least recently
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 * used block and 'rear' to the most recently used block.  If 'only_search' is
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 * 1, the block being requested will be overwritten in its entirety, so it is
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 * only necessary to see if it is in the cache; if it is not, any free buffer
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 * will do.  It is not necessary to actually read the block in from disk.
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 * If 'only_search' is PREFETCH, the block need not be read from the disk,
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 * and the device is not to be marked on the block, so callers can tell if
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 * the block returned is valid.
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 * In addition to the LRU chain, there is also a hash chain to link together
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 * blocks whose block numbers end with the same bit strings, for fast lookup.
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 */
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  int b;
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  register struct buf *bp, *prev_ptr;
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  /* Search the hash chain for (dev, block). Do_read() can use 
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   * get_block(NO_DEV ...) to get an unnamed block to fill with zeros when
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   * someone wants to read from a hole in a file, in which case this search
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   * is skipped
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   */
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  if (dev != NO_DEV) {
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	b = (int) block & HASH_MASK;
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	bp = buf_hash[b];
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	while (bp != NIL_BUF) {
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		if (bp->b_blocknr == block && bp->b_dev == dev) {
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			/* Block needed has been found. */
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			if (bp->b_count == 0) rm_lru(bp);
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			bp->b_count++;	/* record that block is in use */
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			return(bp);
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		} else {
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			/* This block is not the one sought. */
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			bp = bp->b_hash; /* move to next block on hash chain */
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		}
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	}
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  }
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  /* Desired block is not on available chain.  Take oldest block ('front'). */
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  if ((bp = front) == NIL_BUF) panic(__FILE__,"all buffers in use", NR_BUFS);
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  rm_lru(bp);
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  /* Remove the block that was just taken from its hash chain. */
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  b = (int) bp->b_blocknr & HASH_MASK;
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  prev_ptr = buf_hash[b];
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  if (prev_ptr == bp) {
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	buf_hash[b] = bp->b_hash;
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  } else {
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	/* The block just taken is not on the front of its hash chain. */
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	while (prev_ptr->b_hash != NIL_BUF)
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		if (prev_ptr->b_hash == bp) {
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			prev_ptr->b_hash = bp->b_hash;	/* found it */
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			break;
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		} else {
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			prev_ptr = prev_ptr->b_hash;	/* keep looking */
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		}
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  }
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  /* If the block taken is dirty, make it clean by writing it to the disk.
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   * Avoid hysteresis by flushing all other dirty blocks for the same device.
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   */
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  if (bp->b_dev != NO_DEV) {
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	if (bp->b_dirt == DIRTY) flushall(bp->b_dev);
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#if ENABLE_CACHE2
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	put_block2(bp);
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#endif
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  }
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  /* Fill in block's parameters and add it to the hash chain where it goes. */
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  bp->b_dev = dev;		/* fill in device number */
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  bp->b_blocknr = block;	/* fill in block number */
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  bp->b_count++;		/* record that block is being used */
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  b = (int) bp->b_blocknr & HASH_MASK;
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  bp->b_hash = buf_hash[b];
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  buf_hash[b] = bp;		/* add to hash list */
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  /* Go get the requested block unless searching or prefetching. */
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  if (dev != NO_DEV) {
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#if ENABLE_CACHE2
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	if (get_block2(bp, only_search)) /* in 2nd level cache */;
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	else
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#endif
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	if (only_search == PREFETCH) bp->b_dev = NO_DEV;
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	else
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	if (only_search == NORMAL) {
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		rw_block(bp, READING);
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	}
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  }
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  return(bp);			/* return the newly acquired block */
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}
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/*===========================================================================*
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 *				put_block				     *
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 *===========================================================================*/
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PUBLIC void put_block(bp, block_type)
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register struct buf *bp;	/* pointer to the buffer to be released */
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int block_type;			/* INODE_BLOCK, DIRECTORY_BLOCK, or whatever */
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{
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/* Return a block to the list of available blocks.   Depending on 'block_type'
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 * it may be put on the front or rear of the LRU chain.  Blocks that are
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 * expected to be needed again shortly (e.g., partially full data blocks)
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 * go on the rear; blocks that are unlikely to be needed again shortly
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 * (e.g., full data blocks) go on the front.  Blocks whose loss can hurt
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 * the integrity of the file system (e.g., inode blocks) are written to
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 * disk immediately if they are dirty.
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 */
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  if (bp == NIL_BUF) return;	/* it is easier to check here than in caller */
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  bp->b_count--;		/* there is one use fewer now */
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  if (bp->b_count != 0) return;	/* block is still in use */
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  bufs_in_use--;		/* one fewer block buffers in use */
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  /* Put this block back on the LRU chain.  If the ONE_SHOT bit is set in
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   * 'block_type', the block is not likely to be needed again shortly, so put
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   * it on the front of the LRU chain where it will be the first one to be
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   * taken when a free buffer is needed later.
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   */
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  if (bp->b_dev == DEV_RAM || block_type & ONE_SHOT) {
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	/* Block probably won't be needed quickly. Put it on front of chain.
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  	 * It will be the next block to be evicted from the cache.
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  	 */
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	bp->b_prev = NIL_BUF;
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	bp->b_next = front;
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	if (front == NIL_BUF)
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		rear = bp;	/* LRU chain was empty */
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	else
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		front->b_prev = bp;
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	front = bp;
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  } else {
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	/* Block probably will be needed quickly.  Put it on rear of chain.
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  	 * It will not be evicted from the cache for a long time.
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  	 */
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	bp->b_prev = rear;
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	bp->b_next = NIL_BUF;
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	if (rear == NIL_BUF)
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		front = bp;
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	else
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		rear->b_next = bp;
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	rear = bp;
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  }
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  /* Some blocks are so important (e.g., inodes, indirect blocks) that they
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   * should be written to the disk immediately to avoid messing up the file
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   * system in the event of a crash.
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   */
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  if ((block_type & WRITE_IMMED) && bp->b_dirt==DIRTY && bp->b_dev != NO_DEV) {
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		rw_block(bp, WRITING);
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  } 
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}
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/*===========================================================================*
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 *				alloc_zone				     *
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 *===========================================================================*/
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PUBLIC zone_t alloc_zone(dev, z)
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dev_t dev;			/* device where zone wanted */
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zone_t z;			/* try to allocate new zone near this one */
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{
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/* Allocate a new zone on the indicated device and return its number. */
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  int major, minor;
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  bit_t b, bit;
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  struct super_block *sp;
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  /* Note that the routine alloc_bit() returns 1 for the lowest possible
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   * zone, which corresponds to sp->s_firstdatazone.  To convert a value
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   * between the bit number, 'b', used by alloc_bit() and the zone number, 'z',
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   * stored in the inode, use the formula:
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   *     z = b + sp->s_firstdatazone - 1
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   * Alloc_bit() never returns 0, since this is used for NO_BIT (failure).
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   */
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  sp = get_super(dev);
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  /* If z is 0, skip initial part of the map known to be fully in use. */
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  if (z == sp->s_firstdatazone) {
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	bit = sp->s_zsearch;
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  } else {
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	bit = (bit_t) z - (sp->s_firstdatazone - 1);
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  }
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  b = alloc_bit(sp, ZMAP, bit);
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  if (b == NO_BIT) {
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	err_code = ENOSPC;
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	major = (int) (sp->s_dev >> MAJOR) & BYTE;
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	minor = (int) (sp->s_dev >> MINOR) & BYTE;
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	printf("No space on %sdevice %d/%d\n",
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		sp->s_dev == root_dev ? "root " : "", major, minor);
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	return(NO_ZONE);
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  }
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  if (z == sp->s_firstdatazone) sp->s_zsearch = b;	/* for next time */
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  return(sp->s_firstdatazone - 1 + (zone_t) b);
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}
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/*===========================================================================*
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 *				free_zone				     *
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 *===========================================================================*/
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PUBLIC void free_zone(dev, numb)
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dev_t dev;				/* device where zone located */
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zone_t numb;				/* zone to be returned */
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{
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/* Return a zone. */
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  register struct super_block *sp;
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  bit_t bit;
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  /* Locate the appropriate super_block and return bit. */
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  sp = get_super(dev);
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  if (numb < sp->s_firstdatazone || numb >= sp->s_zones) return;
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  bit = (bit_t) (numb - (sp->s_firstdatazone - 1));
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  free_bit(sp, ZMAP, bit);
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  if (bit < sp->s_zsearch) sp->s_zsearch = bit;
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}
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/*===========================================================================*
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 *				rw_block				     *
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 *===========================================================================*/
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PUBLIC void rw_block(bp, rw_flag)
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register struct buf *bp;	/* buffer pointer */
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int rw_flag;			/* READING or WRITING */
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{
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/* Read or write a disk block. This is the only routine in which actual disk
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 * I/O is invoked. If an error occurs, a message is printed here, but the error
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 * is not reported to the caller.  If the error occurred while purging a block
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 * from the cache, it is not clear what the caller could do about it anyway.
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 */
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  int r, op;
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  off_t pos;
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  dev_t dev;
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  int block_size;
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  block_size = get_block_size(bp->b_dev);
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  if ( (dev = bp->b_dev) != NO_DEV) {
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	pos = (off_t) bp->b_blocknr * block_size;
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	op = (rw_flag == READING ? DEV_READ : DEV_WRITE);
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	r = dev_io(op, dev, FS_PROC_NR, bp->b_data, pos, block_size, 0);
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	if (r != block_size) {
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	    if (r >= 0) r = END_OF_FILE;
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	    if (r != END_OF_FILE)
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	      printf("Unrecoverable disk error on device %d/%d, block %ld\n",
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			(dev>>MAJOR)&BYTE, (dev>>MINOR)&BYTE, bp->b_blocknr);
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		bp->b_dev = NO_DEV;	/* invalidate block */
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		/* Report read errors to interested parties. */
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		if (rw_flag == READING) rdwt_err = r;
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	}
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  }
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  bp->b_dirt = CLEAN;
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}
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/*===========================================================================*
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 *				invalidate				     *
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 *===========================================================================*/
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PUBLIC void invalidate(device)
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dev_t device;			/* device whose blocks are to be purged */
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{
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/* Remove all the blocks belonging to some device from the cache. */
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  register struct buf *bp;
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  for (bp = &buf[0]; bp < &buf[NR_BUFS]; bp++)
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	if (bp->b_dev == device) bp->b_dev = NO_DEV;
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#if ENABLE_CACHE2
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  invalidate2(device);
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#endif
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}
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/*===========================================================================*
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 *				flushall				     *
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 *===========================================================================*/
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PUBLIC void flushall(dev)
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dev_t dev;			/* device to flush */
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{
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/* Flush all dirty blocks for one device. */
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  register struct buf *bp;
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  static struct buf *dirty[NR_BUFS];	/* static so it isn't on stack */
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  int ndirty;
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  for (bp = &buf[0], ndirty = 0; bp < &buf[NR_BUFS]; bp++)
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	if (bp->b_dirt == DIRTY && bp->b_dev == dev) dirty[ndirty++] = bp;
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  rw_scattered(dev, dirty, ndirty, WRITING);
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}
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/*===========================================================================*
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 *				rw_scattered				     *
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 *===========================================================================*/
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PUBLIC void rw_scattered(dev, bufq, bufqsize, rw_flag)
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dev_t dev;			/* major-minor device number */
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struct buf **bufq;		/* pointer to array of buffers */
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int bufqsize;			/* number of buffers */
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int rw_flag;			/* READING or WRITING */
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{
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/* Read or write scattered data from a device. */
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  register struct buf *bp;
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  int gap;
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  register int i;
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  register iovec_t *iop;
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  static iovec_t iovec[NR_IOREQS];  /* static so it isn't on stack */
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  int j, r;
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  int block_size;
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  block_size = get_block_size(dev);
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  /* (Shell) sort buffers on b_blocknr. */
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  gap = 1;
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  do
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	gap = 3 * gap + 1;
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  while (gap <= bufqsize);
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  while (gap != 1) {
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	gap /= 3;
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	for (j = gap; j < bufqsize; j++) {
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		for (i = j - gap;
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		     i >= 0 && bufq[i]->b_blocknr > bufq[i + gap]->b_blocknr;
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		     i -= gap) {
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			bp = bufq[i];
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			bufq[i] = bufq[i + gap];
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			bufq[i + gap] = bp;
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		}
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	}
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  }
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  /* Set up I/O vector and do I/O.  The result of dev_io is OK if everything
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   * went fine, otherwise the error code for the first failed transfer.
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   */  
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  while (bufqsize > 0) {
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	for (j = 0, iop = iovec; j < NR_IOREQS && j < bufqsize; j++, iop++) {
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		bp = bufq[j];
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		if (bp->b_blocknr != bufq[0]->b_blocknr + j) break;
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		iop->iov_addr = (vir_bytes) bp->b_data;
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		iop->iov_size = block_size;
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	}
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	r = dev_io(rw_flag == WRITING ? DEV_SCATTER : DEV_GATHER,
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		dev, FS_PROC_NR, iovec,
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		(off_t) bufq[0]->b_blocknr * block_size, j, 0);
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	/* Harvest the results.  Dev_io reports the first error it may have
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	 * encountered, but we only care if it's the first block that failed.
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	 */
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	for (i = 0, iop = iovec; i < j; i++, iop++) {
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		bp = bufq[i];
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		if (iop->iov_size != 0) {
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			/* Transfer failed. An error? Do we care? */
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			if (r != OK && i == 0) {
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				printf(
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				"fs: I/O error on device %d/%d, block %lu\n",
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					(dev>>MAJOR)&BYTE, (dev>>MINOR)&BYTE,
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					bp->b_blocknr);
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				bp->b_dev = NO_DEV;	/* invalidate block */
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			}
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			break;
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		}
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		if (rw_flag == READING) {
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			bp->b_dev = dev;	/* validate block */
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			put_block(bp, PARTIAL_DATA_BLOCK);
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		} else {
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			bp->b_dirt = CLEAN;
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		}
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	}
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	bufq += i;
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	bufqsize -= i;
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	if (rw_flag == READING) {
 | 
						|
		/* Don't bother reading more than the device is willing to
 | 
						|
		 * give at this time.  Don't forget to release those extras.
 | 
						|
		 */
 | 
						|
		while (bufqsize > 0) {
 | 
						|
			put_block(*bufq++, PARTIAL_DATA_BLOCK);
 | 
						|
			bufqsize--;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (rw_flag == WRITING && i == 0) {
 | 
						|
		/* We're not making progress, this means we might keep
 | 
						|
		 * looping. Buffers remain dirty if un-written. Buffers are
 | 
						|
		 * lost if invalidate()d or LRU-removed while dirty. This
 | 
						|
		 * is better than keeping unwritable blocks around forever..
 | 
						|
		 */
 | 
						|
		break;
 | 
						|
	}
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/*===========================================================================*
 | 
						|
 *				rm_lru					     *
 | 
						|
 *===========================================================================*/
 | 
						|
PRIVATE void rm_lru(bp)
 | 
						|
struct buf *bp;
 | 
						|
{
 | 
						|
/* Remove a block from its LRU chain. */
 | 
						|
  struct buf *next_ptr, *prev_ptr;
 | 
						|
 | 
						|
  bufs_in_use++;
 | 
						|
  next_ptr = bp->b_next;	/* successor on LRU chain */
 | 
						|
  prev_ptr = bp->b_prev;	/* predecessor on LRU chain */
 | 
						|
  if (prev_ptr != NIL_BUF)
 | 
						|
	prev_ptr->b_next = next_ptr;
 | 
						|
  else
 | 
						|
	front = next_ptr;	/* this block was at front of chain */
 | 
						|
 | 
						|
  if (next_ptr != NIL_BUF)
 | 
						|
	next_ptr->b_prev = prev_ptr;
 | 
						|
  else
 | 
						|
	rear = prev_ptr;	/* this block was at rear of chain */
 | 
						|
}
 |