This patch imports the unmodified current version of NetBSD libc. The NetBSD includes are in /nbsd_include, while the libc code itself is split between lib/nbsd_libc and common/lib/libc.
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*-
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 * Copyright (c) 2001 Doug Rabson
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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 * SUCH DAMAGE.
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 */
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#include <sys/cdefs.h>
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/* __FBSDID("$FreeBSD: src/lib/libc/ia64/gen/fpsetmask.c,v 1.4 2003/10/22 09:00:07 marcel Exp $"); */
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#include <sys/types.h>
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#include <ieeefp.h>
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fp_except
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fpsetmask(fp_except mask)
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{
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	int64_t fpsr;
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	int64_t oldmask;
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	__asm __volatile("mov %0=ar.fpsr" : "=r" (fpsr));
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	oldmask = ~fpsr & 0x3d;
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	fpsr = (fpsr & ~0x3d) | (~mask & 0x3d);
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	__asm __volatile("mov ar.fpsr=%0" :: "r" (fpsr));
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	return (oldmask);
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}
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