We have to use SOCK_SEQPACKET instead of SOCK_STREAM for client/server communication, because UDS does things with control messages that tmux does not expect. Change-Id: I3edb1875d61fb976cf6485c650f4fd4b82fa354c
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id: cmd-send-keys.c,v 1.1.1.2 2011/08/17 18:40:04 jmmv Exp $ */
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/*
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 * Copyright (c) 2008 Nicholas Marriott <nicm@users.sourceforge.net>
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 *
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 * Permission to use, copy, modify, and distribute this software for any
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 * purpose with or without fee is hereby granted, provided that the above
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 * copyright notice and this permission notice appear in all copies.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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 */
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#include <sys/types.h>
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#include <stdlib.h>
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#include "tmux.h"
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/*
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 * Send keys to client.
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 */
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int	cmd_send_keys_exec(struct cmd *, struct cmd_ctx *);
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const struct cmd_entry cmd_send_keys_entry = {
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	"send-keys", "send",
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	"t:", 0, -1,
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	"[-t target-pane] key ...",
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	0,
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	NULL,
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	NULL,
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	cmd_send_keys_exec
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};
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int
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cmd_send_keys_exec(struct cmd *self, struct cmd_ctx *ctx)
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{
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	struct args		*args = self->args;
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	struct window_pane	*wp;
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	struct session		*s;
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	const char		*str;
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	int			 i, key;
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	if (cmd_find_pane(ctx, args_get(args, 't'), &s, &wp) == NULL)
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		return (-1);
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	for (i = 0; i < args->argc; i++) {
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		str = args->argv[i];
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		if ((key = key_string_lookup_string(str)) != KEYC_NONE) {
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			    window_pane_key(wp, s, key);
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		} else {
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			for (; *str != '\0'; str++)
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			    window_pane_key(wp, s, *str);
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		}
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	}
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	return (0);
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}
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