422 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			422 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*******************************************************************************
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|  *
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|  * Module Name: nssearch - Namespace search
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|  *
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|  ******************************************************************************/
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| 
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| /*
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|  * Copyright (C) 2000 - 2014, Intel Corp.
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  * 1. Redistributions of source code must retain the above copyright
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|  *    notice, this list of conditions, and the following disclaimer,
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|  *    without modification.
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|  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
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|  *    substantially similar to the "NO WARRANTY" disclaimer below
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|  *    ("Disclaimer") and any redistribution must be conditioned upon
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|  *    including a substantially similar Disclaimer requirement for further
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|  *    binary redistribution.
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|  * 3. Neither the names of the above-listed copyright holders nor the names
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|  *    of any contributors may be used to endorse or promote products derived
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|  *    from this software without specific prior written permission.
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|  *
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|  * Alternatively, this software may be distributed under the terms of the
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|  * GNU General Public License ("GPL") version 2 as published by the Free
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|  * Software Foundation.
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|  *
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|  * NO WARRANTY
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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|  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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|  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
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|  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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|  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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|  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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|  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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|  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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|  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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|  * POSSIBILITY OF SUCH DAMAGES.
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|  */
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| 
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| #include "acpi.h"
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| #include "accommon.h"
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| #include "acnamesp.h"
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| 
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| #ifdef ACPI_ASL_COMPILER
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| #include "amlcode.h"
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| #endif
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| 
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| #define _COMPONENT          ACPI_NAMESPACE
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|         ACPI_MODULE_NAME    ("nssearch")
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| 
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| /* Local prototypes */
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| 
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| static ACPI_STATUS
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| AcpiNsSearchParentTree (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode);
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchOneScope
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|  *
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|  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
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|  *              ParentNode      - Starting node where search will begin
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|  *              Type            - Object type to match
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|  *              ReturnNode      - Where the matched Named obj is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Search a single level of the namespace. Performs a
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|  *              simple search of the specified level, and does not add
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|  *              entries or search parents.
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|  *
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|  *
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|  *      Named object lists are built (and subsequently dumped) in the
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|  *      order in which the names are encountered during the namespace load;
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|  *
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|  *      All namespace searching is linear in this implementation, but
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|  *      could be easily modified to support any improved search
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|  *      algorithm. However, the linear search was chosen for simplicity
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|  *      and because the trees are small and the other interpreter
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|  *      execution overhead is relatively high.
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|  *
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|  *      Note: CPU execution analysis has shown that the AML interpreter spends
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|  *      a very small percentage of its time searching the namespace. Therefore,
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|  *      the linear search seems to be sufficient, as there would seem to be
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|  *      little value in improving the search.
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|  *
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|  ******************************************************************************/
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| 
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| ACPI_STATUS
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| AcpiNsSearchOneScope (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *ParentNode,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_NAMESPACE_NODE     *Node;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchOneScope);
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| 
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| 
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| #ifdef ACPI_DEBUG_OUTPUT
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|     if (ACPI_LV_NAMES & AcpiDbgLevel)
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|     {
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|         char                *ScopeName;
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| 
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|         ScopeName = AcpiNsGetExternalPathname (ParentNode);
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|         if (ScopeName)
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|         {
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|             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|                 "Searching %s (%p) For [%4.4s] (%s)\n",
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|                 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
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|                 AcpiUtGetTypeName (Type)));
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| 
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|             ACPI_FREE (ScopeName);
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|         }
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|     }
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| #endif
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| 
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|     /*
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|      * Search for name at this namespace level, which is to say that we
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|      * must search for the name among the children of this object
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|      */
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|     Node = ParentNode->Child;
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|     while (Node)
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|     {
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|         /* Check for match against the name */
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| 
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|         if (Node->Name.Integer == TargetName)
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|         {
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|             /* Resolve a control method alias if any */
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| 
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|             if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
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|             {
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|                 Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
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|             }
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| 
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|             /* Found matching entry */
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| 
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|             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|                 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
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|                 ACPI_CAST_PTR (char, &TargetName),
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|                 AcpiUtGetTypeName (Node->Type),
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|                 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
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| 
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|             *ReturnNode = Node;
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|             return_ACPI_STATUS (AE_OK);
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|         }
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| 
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|         /* Didn't match name, move on to the next peer object */
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| 
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|         Node = Node->Peer;
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|     }
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| 
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|     /* Searched entire namespace level, not found */
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| 
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|     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|         "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
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|         "%p first child %p\n",
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|         ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
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|         AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
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| 
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|     return_ACPI_STATUS (AE_NOT_FOUND);
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| }
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchParentTree
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|  *
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|  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
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|  *              Node            - Starting node where search will begin
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|  *              Type            - Object type to match
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|  *              ReturnNode      - Where the matched Node is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Called when a name has not been found in the current namespace
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|  *              level. Before adding it or giving up, ACPI scope rules require
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|  *              searching enclosing scopes in cases identified by AcpiNsLocal().
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|  *
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|  *              "A name is located by finding the matching name in the current
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|  *              name space, and then in the parent name space. If the parent
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|  *              name space does not contain the name, the search continues
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|  *              recursively until either the name is found or the name space
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|  *              does not have a parent (the root of the name space). This
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|  *              indicates that the name is not found" (From ACPI Specification,
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|  *              section 5.3)
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|  *
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|  ******************************************************************************/
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| 
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| static ACPI_STATUS
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| AcpiNsSearchParentTree (
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|     UINT32                  TargetName,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_OBJECT_TYPE        Type,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_STATUS             Status;
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|     ACPI_NAMESPACE_NODE     *ParentNode;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchParentTree);
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| 
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| 
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|     ParentNode = Node->Parent;
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| 
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|     /*
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|      * If there is no parent (i.e., we are at the root) or type is "local",
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|      * we won't be searching the parent tree.
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|      */
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|     if (!ParentNode)
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
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|             ACPI_CAST_PTR (char, &TargetName)));
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|         return_ACPI_STATUS (AE_NOT_FOUND);
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|     }
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| 
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|     if (AcpiNsLocal (Type))
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|             "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
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|             ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
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|         return_ACPI_STATUS (AE_NOT_FOUND);
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|     }
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| 
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|     /* Search the parent tree */
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| 
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|     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|         "Searching parent [%4.4s] for [%4.4s]\n",
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|         AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
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| 
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|     /* Search parents until target is found or we have backed up to the root */
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| 
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|     while (ParentNode)
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|     {
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|         /*
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|          * Search parent scope. Use TYPE_ANY because we don't care about the
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|          * object type at this point, we only care about the existence of
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|          * the actual name we are searching for. Typechecking comes later.
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|          */
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|         Status = AcpiNsSearchOneScope (
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|                     TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
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|         if (ACPI_SUCCESS (Status))
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|         {
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|             return_ACPI_STATUS (Status);
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|         }
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| 
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|         /* Not found here, go up another level (until we reach the root) */
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| 
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|         ParentNode = ParentNode->Parent;
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|     }
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| 
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|     /* Not found in parent tree */
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| 
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|     return_ACPI_STATUS (AE_NOT_FOUND);
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| }
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| 
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| 
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| /*******************************************************************************
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|  *
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|  * FUNCTION:    AcpiNsSearchAndEnter
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|  *
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|  * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
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|  *              WalkState           - Current state of the walk
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|  *              Node                - Starting node where search will begin
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|  *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
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|  *                                    Otherwise,search only.
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|  *              Type                - Object type to match
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|  *              Flags               - Flags describing the search restrictions
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|  *              ReturnNode          - Where the Node is returned
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|  *
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|  * RETURN:      Status
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|  *
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|  * DESCRIPTION: Search for a name segment in a single namespace level,
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|  *              optionally adding it if it is not found. If the passed
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|  *              Type is not Any and the type previously stored in the
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|  *              entry was Any (i.e. unknown), update the stored type.
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|  *
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|  *              In ACPI_IMODE_EXECUTE, search only.
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|  *              In other modes, search and add if not found.
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|  *
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|  ******************************************************************************/
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| 
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| ACPI_STATUS
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| AcpiNsSearchAndEnter (
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|     UINT32                  TargetName,
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|     ACPI_WALK_STATE         *WalkState,
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|     ACPI_NAMESPACE_NODE     *Node,
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|     ACPI_INTERPRETER_MODE   InterpreterMode,
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|     ACPI_OBJECT_TYPE        Type,
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|     UINT32                  Flags,
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|     ACPI_NAMESPACE_NODE     **ReturnNode)
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| {
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|     ACPI_STATUS             Status;
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|     ACPI_NAMESPACE_NODE     *NewNode;
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| 
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| 
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|     ACPI_FUNCTION_TRACE (NsSearchAndEnter);
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| 
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| 
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|     /* Parameter validation */
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| 
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|     if (!Node || !TargetName || !ReturnNode)
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|     {
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|         ACPI_ERROR ((AE_INFO,
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|             "Null parameter: Node %p Name 0x%X ReturnNode %p",
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|             Node, TargetName, ReturnNode));
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|         return_ACPI_STATUS (AE_BAD_PARAMETER);
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|     }
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| 
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|     /*
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|      * Name must consist of valid ACPI characters. We will repair the name if
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|      * necessary because we don't want to abort because of this, but we want
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|      * all namespace names to be printable. A warning message is appropriate.
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|      *
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|      * This issue came up because there are in fact machines that exhibit
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|      * this problem, and we want to be able to enable ACPI support for them,
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|      * even though there are a few bad names.
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|      */
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|     AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
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| 
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|     /* Try to find the name in the namespace level specified by the caller */
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| 
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|     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
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|     Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
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|     if (Status != AE_NOT_FOUND)
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|     {
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|         /*
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|          * If we found it AND the request specifies that a find is an error,
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|          * return the error
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|          */
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|         if ((Status == AE_OK) &&
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|             (Flags & ACPI_NS_ERROR_IF_FOUND))
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|         {
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|             Status = AE_ALREADY_EXISTS;
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|         }
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| 
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| #ifdef ACPI_ASL_COMPILER
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|         if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
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|         {
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|             (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
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|         }
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| #endif
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| 
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|         /* Either found it or there was an error: finished either way */
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| 
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|         return_ACPI_STATUS (Status);
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|     }
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| 
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|     /*
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|      * The name was not found. If we are NOT performing the first pass
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|      * (name entry) of loading the namespace, search the parent tree (all the
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|      * way to the root if necessary.) We don't want to perform the parent
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|      * search when the namespace is actually being loaded. We want to perform
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|      * the search when namespace references are being resolved (load pass 2)
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|      * and during the execution phase.
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|      */
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|     if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
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|         (Flags & ACPI_NS_SEARCH_PARENT))
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|     {
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|         /*
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|          * Not found at this level - search parent tree according to the
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|          * ACPI specification
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|          */
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|         Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
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|         if (ACPI_SUCCESS (Status))
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|         {
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|             return_ACPI_STATUS (Status);
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|         }
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|     }
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| 
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|     /* In execute mode, just search, never add names. Exit now */
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| 
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|     if (InterpreterMode == ACPI_IMODE_EXECUTE)
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|     {
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|         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
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|             "%4.4s Not found in %p [Not adding]\n",
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|             ACPI_CAST_PTR (char, &TargetName), Node));
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| 
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|         return_ACPI_STATUS (AE_NOT_FOUND);
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|     }
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| 
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|     /* Create the new named object */
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| 
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|     NewNode = AcpiNsCreateNode (TargetName);
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|     if (!NewNode)
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|     {
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|         return_ACPI_STATUS (AE_NO_MEMORY);
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|     }
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| 
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| #ifdef ACPI_ASL_COMPILER
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| 
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|     /* Node is an object defined by an External() statement */
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| 
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|     if (Flags & ACPI_NS_EXTERNAL ||
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|         (WalkState && WalkState->Opcode == AML_SCOPE_OP))
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|     {
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|         NewNode->Flags |= ANOBJ_IS_EXTERNAL;
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|     }
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| #endif
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| 
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|     if (Flags & ACPI_NS_TEMPORARY)
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|     {
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|         NewNode->Flags |= ANOBJ_TEMPORARY;
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|     }
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| 
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|     /* Install the new object into the parent's list of children */
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| 
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|     AcpiNsInstallNode (WalkState, Node, NewNode, Type);
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|     *ReturnNode = NewNode;
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|     return_ACPI_STATUS (AE_OK);
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| }
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