- libnetsock - internal implementation of a socket on the lwip server side. it encapsulates the asynchronous protocol - lwip server - uses libnetsock to work with the asynchronous protocol
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef __NET_SERVER_SOCKET_H__
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#define __NET_SERVER_SOCKET_H__
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#include <stdlib.h>
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#include <minix/ipc.h>
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#include <minix/endpoint.h>
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/*
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 * User can set this variable to make the debugging output differ between
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 * various users, e.g. "TCP" or "UDP"
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 */
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extern char * netsock_user_name;
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#define SOCK_TYPE_IP	0
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#define SOCK_TYPE_TCP	1
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#define SOCK_TYPE_UDP	2
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#define SOCK_TYPES	3
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struct socket;
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typedef void (* sock_op_t)(struct socket *, message *);
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typedef void (* sock_op_io_t)(struct socket *, message *, int blk);
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typedef int (* sock_op_open_t)(struct socket *, message *);
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struct sock_ops {
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	sock_op_open_t	open;
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	sock_op_t	close;
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	sock_op_io_t	read;
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	sock_op_io_t	write;
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	sock_op_io_t	ioctl;
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	sock_op_t	select;
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	sock_op_t	select_reply;
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};
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struct recv_q {
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	struct recv_q *	next;
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	void *		data;
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};
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#define SOCK_FLG_OP_PENDING	0x1
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#define SOCK_FLG_OP_IOCTL	0x10
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#define SOCK_FLG_OP_LISTENING	0x100	/* tcp socket is in a listening mode */
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#define	SOCK_FLG_OP_CONNECTING	0x200	/* set when waiting for a connect */
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#define SOCK_FLG_OP_READING	0x400	/* reading operation in progress */
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#define SOCK_FLG_OP_WRITING	0x800	/* writing operation in progress */
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#define SOCK_FLG_CLOSED		0x1000	/* tcp socket has been closed do not
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					   expect any more data */
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/* select() flags - they say what action do we monitor */
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#define SOCK_FLG_SEL_WRITE	0x100000
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#define SOCK_FLG_SEL_READ	0x200000
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#define SOCK_FLG_SEL_ERROR	0x400000
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#define sock_select_set(sock)	((sock)->flags & (SOCK_FLG_SEL_WRITE |	\
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				SOCK_FLG_SEL_READ | SOCK_FLG_SEL_ERROR))
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#define sock_select_read_set(sock)	((sock)->flags & SOCK_FLG_SEL_READ)
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#define sock_select_write_set(sock)	((sock)->flags & SOCK_FLG_SEL_WRITE)
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#define sock_select_rw_set(sock)	((sock)->flags & (SOCK_FLG_SEL_READ | \
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							SOCK_FLG_SEL_WRITE))
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#define sock_select_error_set(sock)	((sock)->flags & SOCK_FLG_SEL_ERROR)
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#define sock_clear_select(sock)	do {					\
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	(sock)->flags &= ~(SOCK_FLG_SEL_READ | SOCK_FLG_SEL_WRITE |	\
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						SOCK_FLG_SEL_ERROR);	\
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} while (0)
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struct socket {
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	int			type;
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	u32_t			flags;
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	unsigned long		usr_flags;
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	void *			pcb;
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	struct sock_ops *	ops;
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	void *			buf;
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	size_t			buf_size;
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	message			mess; /* store the message which initiated the
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					 last operation on this socket in case
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					 we have to suspend the operation */
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	void *			shm;
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	size_t			shm_size;
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	endpoint_t		select_ep;
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	struct recv_q *		recv_head;
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	struct recv_q *		recv_tail;
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	unsigned		recv_data_size; /* sum of data enqueued */
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	void *			data;
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};
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/*
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 * Each component needs to provide a method how to initially open a socket.
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 * The rest is handled byt the socket library.
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 */
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void socket_open(message * m);
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#define get_sock_num(x) ((long int) ((x) - socket))
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#define is_valid_sock_num(x) (x < MAX_SOCKETS)
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#define get_sock(x) &socket[x]
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#define MAX_SOCKETS 255 /* FIXME as log as the sockets are identified by the
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			   minor device number 255 is ok */
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#define MAX_DEVS 5
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#define RESERVED (SOCK_TYPES + MAX_DEVS) /* rounded to 8 */
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extern struct socket socket[MAX_SOCKETS];
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void socket_request(message * m);
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void mq_process(void);
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struct socket * get_unused_sock(void);
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struct socket * get_nic_sock(unsigned dev);
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void send_reply(message * m, int status);
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void send_reply_open(message * m, int status);
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void send_reply_close(message * m, int status);
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void sock_reply(struct socket * sock, int status);
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void sock_reply_close(struct socket * sock, int status);
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void sock_reply_select(struct socket * sock, unsigned selops);
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typedef void (* recv_data_free_fn)(void *);
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int sock_enqueue_data(struct socket * sock, void * data, unsigned size);
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void * sock_dequeue_data(struct socket * sock);
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void sock_dequeue_data_all(struct socket * sock,
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				recv_data_free_fn data_free);
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void sock_select_notify(struct socket * sock);
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static inline void * debug_malloc(size_t s)
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{
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	void * ret;
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	ret = malloc(s);
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	// printf("allocated %p size %d\n", ret, s);
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	return ret;
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}
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#define debug_free(x) do {							\
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	if (0)									\
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		printf("free called from %s:%d %s freeing %p\n", __FILE__,	\
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						__LINE__, __func__, (x));	\
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	free(x);								\
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} while(0)
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void generic_op_select(struct socket * sock, message * m);
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void generic_op_select_reply(struct socket * sock, message * m);
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int mq_enqueue(message * m);
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/* a function thr user has to provide to reply to the posix server */
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void posix_reply(endpoint_t ep, message * m);
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#endif /* __NET_SERVER_SOCKET_H__ */
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