172 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Physical memory layout on IBM compatible PCs. Only the major, fixed memory 
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|  * areas are detailed here. Known addresses of the BIOS data area are defined
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|  * in <ibm/bios.h>. The map upper memory area (UMA) is only roughly defined 
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|  * since the UMA sections may vary in size and locus. 
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|  *
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|  * Created: March 2005, Jorrit N. Herder
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|  */
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| 
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| /* I/O-mapped peripherals. I/O addresses are different from memory addresses 
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|  * due to the I/O signal on the ISA bus. Individual I/O ports are defined by 
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|  * the drivers that use them or looked up with help of the BIOS. 
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|  */
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| #define IO_MEMORY_BEGIN             0x0000
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| #define IO_MEMORY_END               0xFFFF  
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| 
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|   
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| /* Physical memory layout. Design decisions made for the earliest PCs, caused
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|  * memory to be broken broken into the following four basic pieces:
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|  *  - Conventional or base memory: first 640 KB (incl. BIOS data, see below);
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|  *    The top of conventional memory is often used by the BIOS to store data.
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|  *  - Upper Memory Area (UMA): upper 384 KB of the first megabyte of memory;
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|  *  - High Memory Area (HMA): ~ first 64 KB of the second megabyte of memory;
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|  *  - Extended Memory: all the memory above first megabyte of memory.
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|  * The high memory area overlaps with the first 64 KB of extended memory, but
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|  * is different from the rest of extended memory because it can be accessed 
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|  * when the processor is in real mode. 
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|  */
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| #define BASE_MEM_BEGIN            0x000000
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| #define BASE_MEM_TOP		  0x090000	
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| #define BASE_MEM_END              0x09FFFF
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| 
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| #define UPPER_MEM_BEGIN           0x0A0000
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| #define UPPER_MEM_END             0x0FFFFF
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| 
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| #define HIGH_MEM_BEGIN            0x100000
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| #define HIGH_MEM_END              0x10FFEF
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| 
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| #define EXTENDED_MEM_BEGIN        0x100000
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| #define EXTENDED_MEM_END    ((unsigned) -1)
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|   
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| 
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| /* The logical memory map of the first 1.5 MB is as follows (hexadecimals): 
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|  *
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|  * offset [size]  (id) = memory usage
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|  * ------------------------------------------------------------------------
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|  * 000000 [00400] (I) = Real-Mode Interrupt Vector Table (1024 B)
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|  * 000400 [00100] (B) = BIOS Data Area (256 B)
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|  * 000800 [00066] (W) = 80286 Loadall workspace
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|  * 010000 [10000] (c) = Real-Mode Compatibility Segment (64 KB)
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|  * 020000 [70000] (.) = Program-accessible memory (free)
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|  * 090000 [10000] (E) = BIOS Extension
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|  * 0A0000 [10000] (G) = Graphics Mode Video RAM
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|  * 0B0000 [08000] (M) = Monochrome Text Mode Video RAM
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|  * 0B8000 [08000] (C) = Color Text Mode Video RAM
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|  * 0C0000 [08000] (V) = Video ROM BIOS (would be "a" in PS/2)
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|  * 0C8000 [18000] (a) = Adapter ROM + special-purpose RAM (free UMA space)
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|  * 0E0000 [10000] (r) = PS/2 Motherboard ROM BIOS (free UMA in non-PS/2)
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|  * 0F0000 [06000] (R) = Motherboard ROM BIOS
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|  * 0F6000 [08000] (b) = IBM Cassette BASIC ROM ("R" in IBM compatibles)
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|  * 0FD000 [02000] (R) = Motherboard ROM BIOS
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|  * 100000 [.....] (.) = Extended memory, program-accessible (free) 
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|  * 100000 [0FFEF] (h) = High Memory Area (HMA)
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|  *
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|  * 
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|  * Conventional (Base) Memory:
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|  *
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|  *       : [~~~~~16 KB~~~~][~~~~~16 KB~~~~][~~~~~16 KB~~~~][~~~~~16 KB~~~~]
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|  *       : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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|  * 000000: IBW.............................................................
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|  * 010000: cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc
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|  * 020000: ................................................................
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|  * 030000: ................................................................
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|  * 040000: ................................................................
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|  * 050000: ................................................................
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|  * 060000: ................................................................
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|  * 070000: ................................................................
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|  * 080000: ................................................................
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|  * 090000: EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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|  * 
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|  * Upper Memory Area (UMA):
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|  *
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|  *       : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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|  * 0A0000: GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
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|  * 0B0000: MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
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|  * 0C0000: VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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|  * 0D0000: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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|  * 0E0000: rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
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|  * 0F0000: RRRRRRRRRRRRRRRRRRRRRRRRbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbRRRRRRRR
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|  *
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|  * Extended Memory:
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|  * 
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|  *       : 0---1---2---3---4---5---6---7---8---9---A---B---C---D---E---F---
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|  * 100000: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
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|  * 110000: ................................................................
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|  * 120000: ................................................................
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|  * 130000: ................................................................
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|  * 140000: ................................................................
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|  * 150000: ................................................................
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|  * 160000: ................................................................
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|  * 170000: ................................................................
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|  *
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|  * Source: The logical memory map was partly taken from the book "Upgrading 
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|  *         & Repairing PCs Eight Edition", Macmillan Computer Publishing.
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|  */ 
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| 
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|  
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| /* The bottom part of conventional or base memory is occupied by BIOS data. 
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|  * The BIOS memory can be distinguished in two parts:
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|  * o The first the first 1024 bytes of addressable memory contains the BIOS 
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|  *   real-mode interrupt vector table (IVT). The table is used to access BIOS
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|  *   hardware services in real-mode by loading a interrupt vector and issuing 
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|  *   an INT instruction. Some vectors contain BIOS data that can be retrieved 
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|  *   directly and are useful in protected-mode as well. 
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|  * o The BIOS data area is located directly above the interrupt vectors. It
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|  *   comprises 256 bytes of memory. These data are used by the device drivers
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|  *   to retrieve hardware details, such as I/O ports to be used. 
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|  */  
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| #define BIOS_MEM_BEGIN             0x00000      /* all BIOS memory */
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| #define BIOS_MEM_END               0x004FF
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| #define   BIOS_IVT_BEGIN           0x00000      /* BIOS interrupt vectors */
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| #define   BIOS_IVT_END             0x003FF
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| #define   BIOS_DATA_BEGIN          0x00400      /* BIOS data area */
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| #define   BIOS_DATA_END            0x004FF
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| 
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| /* The base memory is followed by 384 KB reserved memory located at the top of
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|  * the first MB of physical memory. This memory is known as the upper memory 
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|  * area (UMA). It is used for memory-mapped peripherals, such as video RAM, 
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|  * adapter BIOS (adapter ROM and special purpose RAM), and the motherboard 
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|  * BIOS (I/O system, Power-On Self Test, bootstrap loader). The upper memory
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|  * can roughly be distinguished in three parts:
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|  * 
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|  * o The first 128K of the upper memory area (A0000-BFFFF) is reserved for use 
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|  *   by memory-mapped video adapters. Hence, it is also called Video RAM. The
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|  *   display driver can directly write to this memory and request the hardware
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|  *   to show the data on the screen.
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|  */ 
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| #define UMA_VIDEO_RAM_BEGIN        0xA0000      /* video RAM */
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| #define UMA_VIDEO_RAM_END          0xBFFFF
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| #define   UMA_GRAPHICS_RAM_BEGIN   0xA0000      /* graphics RAM */
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| #define   UMA_GRAPHICS_RAM_END     0xAFFFF
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| #define   UMA_MONO_TEXT_BEGIN      0xB0000      /* monochrome text */
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| #define   UMA_MONO_TEXT_END        0xB7FFF
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| #define   UMA_COLOR_TEXT_BEGIN     0xB8000      /* color text */
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| #define   UMA_COLOR_TEXT_END       0xBFFFF
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| 
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| /* o The next 128K (the memory range C0000-DFFFF) is reserved for the adapter 
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|  *   BIOS that resides in the ROM on some adapter boards. Most VGA-compatible 
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|  *   video adapters use the first 32 KB of this area for their on-board BIOS. 
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|  *   The rest can be used by any other adapters. The IDE controller often 
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|  *   occupies the second 32 KB. 
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|  */
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| #define UMA_ADAPTER_BIOS_BEGIN     0xC0000      /* adapter BIOS */
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| #define UMA_ADAPTER_BIOS_END       0xDFFFF
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| #define   UMA_VIDEO_BIOS_BEGIN     0xC0000      /* video adapter */
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| #define   UMA_VIDEO_BIOS_END       0xC7FFF
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| #define   UMA_IDE_HD_BIOS_BEGIN    0xC8000      /* IDE hard disk */
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| #define   UMA_IDE_HD_BIOS_END      0xCBFFF
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| 
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| /* o The last 128K of the upper memory area (E0000-FFFFF) is reserved for 
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|  *   motherboard BIOS (Basic I/O System). The POST (Power-On Self Test) and 
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|  *   bootstrap loader also reside in  this space. The memory falls apart in 
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|  *   two areas: Plug & Play BIOS data and the system BIOS data. 
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|  */ 
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| #define UMA_MB_BIOS_BEGIN          0xE0000      /* motherboard BIOS */
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| #define UMA_MB_BIOS_END            0xFFFFF
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| #define   UMA_PNP_ESCD_BIOS_BEGIN  0xE0000      /* PnP extended data */
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| #define   UMA_PNP_ESCD_BIOS_END    0xEFFFF
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| #define   UMA_SYSTEM_BIOS_BEGIN    0xF0000      /* system BIOS */
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| #define   UMA_SYSTEM_BIOS_END      0xFFFFF
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| 
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|  
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