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Merge pull request #584 from ninjatao/water_defense
Embarked civilian units should have no defense.
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commit
1004f1aaca
@ -26,7 +26,7 @@ class MapUnitCombatant(val unit: MapUnit) : ICombatant {
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}
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}
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override fun getDefendingStrength(): Int {
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override fun getDefendingStrength(): Int {
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if(unit.isEmbarked()) return 5 * getCivInfo().getEra().ordinal
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if(unit.isEmbarked() && !unit.type.isCivilian()) return 5 * getCivInfo().getEra().ordinal
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return unit.baseUnit().strength
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return unit.baseUnit().strength
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}
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}
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