This commit is contained in:
Yair Morgenstern 2023-06-28 11:07:44 +03:00
parent f5d3f346b1
commit 1e75b44c23
35 changed files with 82 additions and 112 deletions

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@ -2779,6 +2779,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -3005,6 +3005,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1684,6 +1684,8 @@ Dogfighting III = Combate Áereo III
Choose name for [unitName] = Escolha o nome para [unitName] Choose name for [unitName] = Escolha o nome para [unitName]
[unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion] [unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion]
Requires = Requer Requires = Requer
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service
@ -3365,6 +3367,7 @@ Jaipur = Jaipur
Karachi = Carachi Karachi = Carachi
India = Índia India = Índia
[amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades [amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra! I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!
Corrupted villain! We will bring you into the ground! = Vilão corrupto! Nós o levaremos ao chão! Corrupted villain! We will bring you into the ground! = Vilão corrupto! Nós o levaremos ao chão!

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@ -2156,6 +2156,8 @@ Choose name for [unitName] = Изберете име за [unitName]
# Requires translation! # Requires translation!
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
Requires = Изисква Requires = Изисква
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1723,6 +1723,8 @@ Dogfighting III = Combat aeri III
Choose name for [unitName] = Trieu un nom per a [unitName]: Choose name for [unitName] = Trieu un nom per a [unitName]:
[unitFilter] units gain the [promotion] promotion = [unitFilter] unitats guanyen lascens de [promotion]. [unitFilter] units gain the [promotion] promotion = [unitFilter] unitats guanyen lascens de [promotion].
Requires = Necessita Requires = Necessita
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1885,6 +1885,8 @@ Choose name for [unitName] = Zvolit jméno pro jednotku [unitName]
[unitFilter] units gain the [promotion] promotion = Jednotka [unitFilter] získá povýšení [promotion] [unitFilter] units gain the [promotion] promotion = Jednotka [unitFilter] získá povýšení [promotion]
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1743,6 +1743,8 @@ Dogfighting III = Luchtvechten III
Choose name for [unitName] = Kies naam voor [unitName] Choose name for [unitName] = Kies naam voor [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] eenheden verkrijgen [promotion] promotie [unitFilter] units gain the [promotion] promotion = [unitFilter] eenheden verkrijgen [promotion] promotie
Requires = Vereist Requires = Vereist
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -3128,6 +3128,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1756,6 +1756,8 @@ Dogfighting III = Pakikipaglaban sa Ere III
Choose name for [unitName] = Pumili ng pangalan para sa [unitName] Choose name for [unitName] = Pumili ng pangalan para sa [unitName]
[unitFilter] units gain the [promotion] promotion = Mga [unitFilter] na yunit ay makakakuha ng [promotion] na promosyon [unitFilter] units gain the [promotion] promotion = Mga [unitFilter] na yunit ay makakakuha ng [promotion] na promosyon
Requires = Nangangailangan Requires = Nangangailangan
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -2335,6 +2335,8 @@ Choose name for [unitName] = Valitse nimi yksikölle [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -360,7 +360,6 @@ Domination = Domination
Cultural = Culturelle Cultural = Culturelle
Diplomatic = Diplomatique Diplomatic = Diplomatique
Time = Temps Time = Temps
# Requires translation!
Your previous options needed to be reset to defaults. = Vos options ont été réinitialisées à leurs réglages par défaut. Your previous options needed to be reset to defaults. = Vos options ont été réinitialisées à leurs réglages par défaut.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
@ -1685,6 +1684,8 @@ Dogfighting III = Combat aérien III
Choose name for [unitName] = Choisir un nom pour [unitName] Choose name for [unitName] = Choisir un nom pour [unitName]
[unitFilter] units gain the [promotion] promotion = Les unités [unitFilter] gagnent la promotion [promotion] [unitFilter] units gain the [promotion] promotion = Les unités [unitFilter] gagnent la promotion [promotion]
Requires = Nécessite Requires = Nécessite
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service
@ -1878,7 +1879,6 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit
[relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% croissance [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Mécontentement dû au nombre de villes [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Mécontentement dû au nombre de villes
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe [amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe
@ -2096,7 +2096,6 @@ Religious Unit = Unité religieuse
Spaceship part = Composant de Vaisseau Spatial Spaceship part = Composant de Vaisseau Spatial
Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
Great Person - [comment] = Personnage Illustre - [comment] Great Person - [comment] = Personnage Illustre - [comment]
# Requires translation!
Is part of Great Person group [comment] = Fait partie d'un groupe de Personnages Illustres [comment] Is part of Great Person group [comment] = Fait partie d'un groupe de Personnages Illustres [comment]
by consuming this unit = en consommant cette unité by consuming this unit = en consommant cette unité
for [amount] movement = pour [amount] mouvement(s) for [amount] movement = pour [amount] mouvement(s)
@ -3367,7 +3366,6 @@ Gwalior = Gwalior
Jaipur = Jaipur Jaipur = Jaipur
Karachi = Karachi Karachi = Karachi
India = Inde India = Inde
# Requires translation!
[amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes [amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck

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@ -2761,6 +2761,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1725,6 +1725,8 @@ Dogfighting III = Légi párbaj III
Choose name for [unitName] = Válassz nevet [unitName] számára Choose name for [unitName] = Válassz nevet [unitName] számára
[unitFilter] units gain the [promotion] promotion = [unitFilter] egységek megkapják a(z) [promotion] előléptetést [unitFilter] units gain the [promotion] promotion = [unitFilter] egységek megkapják a(z) [promotion] előléptetést
Requires = Feltétele: Requires = Feltétele:
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1721,6 +1721,8 @@ Dogfighting III = Pertempuran Udara III
Choose name for [unitName] = Pilih nama untuk [unitName] Choose name for [unitName] = Pilih nama untuk [unitName]
[unitFilter] units gain the [promotion] promotion = Unit [unitFilter] mendapatkan promosi [promotion] [unitFilter] units gain the [promotion] promotion = Unit [unitFilter] mendapatkan promosi [promotion]
Requires = Memerlukan Requires = Memerlukan
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1690,6 +1690,8 @@ Dogfighting III = Duello aereo III
Choose name for [unitName] = Scegli nome per [unitName] Choose name for [unitName] = Scegli nome per [unitName]
[unitFilter] units gain the [promotion] promotion = Le unità [unitFilter] ottengono la promozione [promotion] [unitFilter] units gain the [promotion] promotion = Le unità [unitFilter] ottengono la promozione [promotion]
Requires = Richiede Requires = Richiede
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1804,6 +1804,8 @@ Dogfighting III = 空中戦術 III
Choose name for [unitName] = [unitName]に名前をつける Choose name for [unitName] = [unitName]に名前をつける
[unitFilter] units gain the [promotion] promotion = [unitFilter]ユニットが昇進「[promotion]」を獲得 [unitFilter] units gain the [promotion] promotion = [unitFilter]ユニットが昇進「[promotion]」を獲得
Requires = 必要条件 Requires = 必要条件
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1793,6 +1793,8 @@ Dogfighting III = 공중전 III
Choose name for [unitName] = [unitName]의 이름 선택 Choose name for [unitName] = [unitName]의 이름 선택
[unitFilter] units gain the [promotion] promotion = [unitFilter] 유닛이 [promotion] 승급 획득 [unitFilter] units gain the [promotion] promotion = [unitFilter] 유닛이 [promotion] 승급 획득
Requires = 필요 Requires = 필요
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1860,6 +1860,8 @@ Dogfighting III = Oro mūšis III
Choose name for [unitName] = Keisti pavadinimą: [unitName] Choose name for [unitName] = Keisti pavadinimą: [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] daliniai gauna: [promotion] paaukštinimą [unitFilter] units gain the [promotion] promotion = [unitFilter] daliniai gauna: [promotion] paaukštinimą
Requires = Reikalauja Requires = Reikalauja
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -2356,6 +2356,8 @@ Choose name for [unitName] = Pilih nama untuk [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] unit memperolehi pangkat [promotion] [unitFilter] units gain the [promotion] promotion = [unitFilter] unit memperolehi pangkat [promotion]
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -2533,6 +2533,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -2462,6 +2462,8 @@ Choose name for [unitName] =
[unitFilter] units gain the [promotion] promotion = [unitFilter] units gain the [promotion] promotion =
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -360,7 +360,6 @@ Domination = przez dominację
Cultural = kulturowe Cultural = kulturowe
Diplomatic = dyplomatyczne Diplomatic = dyplomatyczne
Time = czasowe Time = czasowe
# Requires translation!
Your previous options needed to be reset to defaults. = Twoje poprzednie ustawienia musiały zostać przywrócone do domyślnych. Your previous options needed to be reset to defaults. = Twoje poprzednie ustawienia musiały zostać przywrócone do domyślnych.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
@ -1686,6 +1685,8 @@ Dogfighting III = Oczyszczanie Nieba III
Choose name for [unitName] = Zmień nazwę dla: [unitName] Choose name for [unitName] = Zmień nazwę dla: [unitName]
[unitFilter] units gain the [promotion] promotion = Darmowy awans [promotion] otrzymują jednostki [unitFilter] [unitFilter] units gain the [promotion] promotion = Darmowy awans [promotion] otrzymują jednostki [unitFilter]
Requires = Wymagania Requires = Wymagania
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service
@ -1880,7 +1881,6 @@ City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miast
[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności [relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności
# Requires translation!
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% niezadowolenia z miast [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% niezadowolenia z miast
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych [amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych
@ -2098,7 +2098,6 @@ Religious Unit = Jednostka Religijna.
Spaceship part = Moduł Statku Kosmicznego Spaceship part = Moduł Statku Kosmicznego
Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi. Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
Great Person - [comment] = Wielki Człowiek związany z [comment] Great Person - [comment] = Wielki Człowiek związany z [comment]
# Requires translation!
Is part of Great Person group [comment] = Jest częścią grupy Wielkich Ludzi [comment] Is part of Great Person group [comment] = Jest częścią grupy Wielkich Ludzi [comment]
by consuming this unit = przez wykorzystanie tej jednostki by consuming this unit = przez wykorzystanie tej jednostki
for [amount] movement = na [amount] ruchy for [amount] movement = na [amount] ruchy
@ -3372,7 +3371,6 @@ Gwalior = Gwalijar
Jaipur = Dźajpur Jaipur = Dźajpur
Karachi = Karaczi Karachi = Karaczi
India = Indie India = Indie
# Requires translation!
[amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast [amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck

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@ -1819,6 +1819,8 @@ Dogfighting III = Combate Áereo III
Choose name for [unitName] = Ecolhe um nome para o [unitName] Choose name for [unitName] = Ecolhe um nome para o [unitName]
[unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion] [unitFilter] units gain the [promotion] promotion = Unidades [unitFilter] ganham a promoção [promotion]
Requires = Precisa Requires = Precisa
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1934,6 +1934,8 @@ Choose name for [unitName] = Alegeți numele pentru [unitName]
[unitFilter] units gain the [promotion] promotion = Unitățile [unitFilter] câștigă promovarea [promotion]. [unitFilter] units gain the [promotion] promotion = Unitățile [unitFilter] câștigă promovarea [promotion].
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -298,15 +298,12 @@ Non-existent city = Несуществующий город
# Unit differences # Unit differences
[resourceName] not required = Не требуется: [resourceName] [resourceName] not required = Не требуется: [resourceName]
# Requires translation!
Lost ability (vs [originalUnit]): [ability] = Утраченная способность (vs [originalUnit]): [ability] Lost ability (vs [originalUnit]): [ability] = Утраченная способность (vs [originalUnit]): [ability]
# Requires translation! # Requires translation!
Upgrade all [count] [unit] ([cost] gold) = Upgrade all [count] [unit] ([cost] gold) =
National ability = Национальная особенность National ability = Национальная особенность
[firstValue] vs [secondValue] = [firstValue] вместо [secondValue] [firstValue] vs [secondValue] = [firstValue] вместо [secondValue]
# Requires translation!
Gained = Получено Gained = Получено
# Requires translation!
Lost = Утрачено Lost = Утрачено
@ -524,7 +521,6 @@ Map copy and paste = Копирование и вставка карты
Position: [param] = Позиция: [param] Position: [param] = Позиция: [param]
Starting location(s): [param] = Начальное положение: [param] Starting location(s): [param] = Начальное положение: [param]
Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток) Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток)
# Requires translation!
Resource abundance = Изобилие ресурсов Resource abundance = Изобилие ресурсов
Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил? Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил?
Area: [amount] tiles, [amount2] continents/islands = Территория: [amount] клеток, [amount2] континентов/островов Area: [amount] tiles, [amount2] continents/islands = Территория: [amount] клеток, [amount2] континентов/островов
@ -843,18 +839,14 @@ Default Font = Стандартный шрифт
Generate translation files = Создать файлы перевода Generate translation files = Создать файлы перевода
Translation files are generated successfully. = Файлы перевода успешно созданы. Translation files are generated successfully. = Файлы перевода успешно созданы.
Fastlane files are generated successfully. = Файлы Fastlane успешно созданы. Fastlane files are generated successfully. = Файлы Fastlane успешно созданы.
# Requires translation!
Update Mod categories = Обновить категории модов Update Mod categories = Обновить категории модов
Enable Easter Eggs = Включить секреты Enable Easter Eggs = Включить секреты
# Requires translation!
Enlarge selected notifications = Увеличить размер выбранных уведомлений Enlarge selected notifications = Увеличить размер выбранных уведомлений
## Keys tab ## Keys tab
# Requires translation!
Keys = Клавиши Keys = Клавиши
Please see the Tutorial. = Пожалуйста, посмотрите обучение. Please see the Tutorial. = Пожалуйста, посмотрите обучение.
# Requires translation!
Hit the desired key now = Теперь нажмите нужную клавишу Hit the desired key now = Теперь нажмите нужную клавишу
## Locate mod errors tab ## Locate mod errors tab
@ -1049,9 +1041,7 @@ You may choose a free Policy = Вы можете выбрать бесплатн
You may choose [amount] free Policies = Вы можете выбрать [amount] бесплатных общественных институтов You may choose [amount] free Policies = Вы можете выбрать [amount] бесплатных общественных институтов
You gain the [policy] Policy = Вы получили общественный институт [policy] You gain the [policy] Policy = Вы получили общественный институт [policy]
You enter a Golden Age = Вы вошли в золотой век You enter a Golden Age = Вы вошли в золотой век
# Requires translation!
You have gained [amount] [resourceName] = Вы получили [amount] [resourceName] You have gained [amount] [resourceName] = Вы получили [amount] [resourceName]
# Requires translation!
You have lost [amount] [resourceName] = Вы потеряли [amount] [resourceName] You have lost [amount] [resourceName] = Вы потеряли [amount] [resourceName]
## Trigger causes ## Trigger causes
@ -1113,9 +1103,7 @@ Add in capital = Доставить в столицу
Add to [comment] = Вставить в [comment] Add to [comment] = Вставить в [comment]
Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота) Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота)
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources]) Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources])
# Requires translation!
Transform to [unitType] = Трансформировать в [unitType] Transform to [unitType] = Трансформировать в [unitType]
# Requires translation!
Transform to [unitType]\n([resources]) = Трансформировать в [unitType]\n([resources]) Transform to [unitType]\n([resources]) = Трансформировать в [unitType]\n([resources])
Found city = Основать город Found city = Основать город
Promote = Повысить Promote = Повысить
@ -1266,9 +1254,7 @@ Please select a tile for this building's [improvement] = Пожалуйста,
Invalid input! Please enter a different string. = Ошибка ввода! Введите другую строку. Invalid input! Please enter a different string. = Ошибка ввода! Введите другую строку.
Invalid input! Please enter a valid number. = Ошибка ввода! Введите корректное число. Invalid input! Please enter a valid number. = Ошибка ввода! Введите корректное число.
Please enter some text = Введите текст Please enter some text = Введите текст
# Requires translation!
Please enter a file name = Пожалуйста, введите имя файла Please enter a file name = Пожалуйста, введите имя файла
# Requires translation!
File name: = Имя файла File name: = Имя файла
# Technology UI # Technology UI
@ -1427,7 +1413,6 @@ Allied with [civName] = Союзники с [civName]
Civilization Info = Информация о цивилизации Civilization Info = Информация о цивилизации
Relations = Отношения Relations = Отношения
Trade request = Торговое предложение Trade request = Торговое предложение
# Requires translation!
Garrisoned by unit = Юнит в гарнизоне Garrisoned by unit = Юнит в гарнизоне
# Victory # Victory
@ -1478,7 +1463,6 @@ What would you like to do with the city of [cityName]? = Что вы хотит
Annex = Аннексировать Annex = Аннексировать
Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи. Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья. Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья.
# Requires translation!
Your civilization may not annex this city. = Ваша цивилизация не может аннексировать этот город. Your civilization may not annex this city. = Ваша цивилизация не может аннексировать этот город.
Puppet = Создать сателлита Puppet = Создать сателлита
Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов. Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов.
@ -1489,7 +1473,6 @@ Liberate (city returns to [originalOwner]) = Освободить (город в
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Освобождение города возвращает его исходному владельцу и значительно улучшает отношения с ним! Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Освобождение города возвращает его исходному владельцу и значительно улучшает отношения с ним!
Raze = Разрушить Raze = Разрушить
Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли. Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. = Делает город сателлитом и начинает разрушать его до состояния выжженной земли. Razing the city puppets it, and starts burning the city to the ground. = Делает город сателлитом и начинает разрушать его до состояния выжженной земли.
The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города. The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города.
Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены. Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены.
@ -1521,7 +1504,6 @@ Can upgrade from [unit] = Можно модернизировать из: [unit]
Can upgrade from: = Можно модернизировать из: Can upgrade from: = Можно модернизировать из:
Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit] Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit]
Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech] Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech]
# Requires translation!
Can Transform to [upgradedUnit] = Можно трансформировать в [upgradedUnit] Can Transform to [upgradedUnit] = Можно трансформировать в [upgradedUnit]
Occurs on [listOfTerrains] = Возникает на: [listOfTerrains] Occurs on [listOfTerrains] = Возникает на: [listOfTerrains]
Occurs on: = Возникает на: Occurs on: = Возникает на:
@ -1704,21 +1686,14 @@ Move = Переместить
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона! We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпион из [civilization] украл технологию [techName] у [cityName]! A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпион из [civilization] украл технологию [techName] у [cityName]!
# Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [cityName]!
An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [CityName]!
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпион [name] украл технологию [techName] у [cityName]! Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпион [name] украл технологию [techName] у [cityName]!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпион [name] больше не сможет красть технологии у [civilization], поскольку мы уже исследовали все известные им технологии! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпион [name] больше не сможет красть технологии у [civilization], поскольку мы уже исследовали все известные им технологии!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = После разрушения [cityName], ваш шпион [spyName] укрылся. After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = После разрушения [cityName], ваш шпион [spyName] укрылся.
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = После захвата [cityName], ваш шпион [spyName] укрылся. After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = После захвата [cityName], ваш шпион [spyName] укрылся.
# Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyname] укрылся.
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyName] укрылся.
# Promotions # Promotions
@ -1736,6 +1711,8 @@ Dogfighting III = Воздушный бой III
Choose name for [unitName] = Выберите имя для [unitName] Choose name for [unitName] = Выберите имя для [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] юниты получают повышение [promotion] [unitFilter] units gain the [promotion] promotion = [unitFilter] юниты получают повышение [promotion]
Requires = Требуется Requires = Требуется
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service
@ -1930,7 +1907,6 @@ City-State Influence recovers at twice the normal rate = Влияние на г
[relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% к росту [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% недовольство от числа городов [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% недовольство от числа городов
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса [amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса
@ -1984,7 +1960,6 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr
[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] юниты рядом с городом восстанавливают [amount] ОЗ за ход во время лечения [mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter] юниты рядом с городом восстанавливают [amount] ОЗ за ход во время лечения
[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений [relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений
[relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов [relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов
# Requires translation!
Costs [amount] [stockpiledResource] = Стоит [amount] [stockpiledResource] Costs [amount] [stockpiledResource] = Стоит [amount] [stockpiledResource]
Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]% Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]%
Double quantity of [resource] produced = Удваивается количество [resource] Double quantity of [resource] produced = Удваивается количество [resource]
@ -2013,7 +1988,6 @@ Starts with [tech] = Начинает с технологией [tech]
Starts with [policy] adopted = Начинает с принятым институтом [policy] Starts with [policy] adopted = Начинает с принятым институтом [policy]
Triggers victory = Приводит к победе Triggers victory = Приводит к победе
Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении
# Requires translation!
May not annex cities = Не может аннексировать города May not annex cities = Не может аннексировать города
"Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре "Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре
Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее
@ -2045,7 +2019,6 @@ Destroyed when the city is captured = Уничтожается при захва
Doubles Gold given to enemy if city is captured = Удваивает золото, отдаваемое врагу, если город захвачен Doubles Gold given to enemy if city is captured = Удваивает золото, отдаваемое врагу, если город захвачен
Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах
Connects trade routes over water = Создает морские торговые пути Connects trade routes over water = Создает морские торговые пути
# Requires translation!
Automatically built in all cities where it is buildable = Автоматически строится во всех городах, где его можно построить Automatically built in all cities where it is buildable = Автоматически строится во всех городах, где его можно построить
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
Founds a new city = Может основать город Founds a new city = Может основать город
@ -2064,7 +2037,6 @@ Can speed up construction of a building = Может ускорить строи
Can speed up the construction of a wonder = Может ускорить строительство чуда Can speed up the construction of a wonder = Может ускорить строительство чуда
Can hurry technology research = Может ускорить изучение технологии Can hurry technology research = Может ускорить изучение технологии
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния
# Requires translation!
Can transform to [unit] = Можно трансформировать в [unit] Can transform to [unit] = Можно трансформировать в [unit]
[relativeAmount]% Strength = [relativeAmount]% к боевой мощи [relativeAmount]% Strength = [relativeAmount]% к боевой мощи
[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы [relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы
@ -2137,7 +2109,6 @@ Destroys tile improvements when attacking = Разрушает улучшени
Cannot move = Не может передвигаться Cannot move = Не может передвигаться
Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter] Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter]
All tiles cost 1 movement = Все клетки обходятся в 1 передвижение All tiles cost 1 movement = Все клетки обходятся в 1 передвижение
# Requires translation!
May travel on Water tiles without embarking = Может перемещаться по водным клеткам без погружения May travel on Water tiles without embarking = Может перемещаться по водным клеткам без погружения
Can pass through impassable tiles = Может проходить через непроходимые клетки Can pass through impassable tiles = Может проходить через непроходимые клетки
Ignores terrain cost = Игнорирует штрафы ОП за местность Ignores terrain cost = Игнорирует штрафы ОП за местность
@ -2177,9 +2148,7 @@ Fresh water = Пресная вода
Rough terrain = Пересечённая местность Rough terrain = Пересечённая местность
Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса
Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами
# Requires translation!
Stockpiled = Накапливаемый Stockpiled = Накапливаемый
# Requires translation!
Cannot be traded = Не подлежит обмену Cannot be traded = Не подлежит обмену
Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов
Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде
@ -2203,7 +2172,6 @@ for [amount] turns = на [amount] ходов
with [amount]% chance = с [amount]% шансом with [amount]% chance = с [amount]% шансом
before [amount] turns = до [amount] ходов before [amount] turns = до [amount] ходов
after [amount] turns = после [amount] ходов after [amount] turns = после [amount] ходов
# Requires translation!
for [nationFilter] = для [nationFilter] for [nationFilter] = для [nationFilter]
when at war = во время войны when at war = во время войны
when not at war = в мирное время when not at war = в мирное время
@ -2215,7 +2183,6 @@ when below [amount] Happiness = когда меньше [amount] счастья
during the [era] = во время эпохи: [era] during the [era] = во время эпохи: [era]
before the [era] = до эпохи: [era] before the [era] = до эпохи: [era]
starting from the [era] = начиная с эпохи: [era] starting from the [era] = начиная с эпохи: [era]
# Requires translation!
if starting in the [era] = если начинать в [era] if starting in the [era] = если начинать в [era]
if no other Civilization has researched this = если никакая другая цивилизация не исследовала if no other Civilization has researched this = если никакая другая цивилизация не исследовала
after discovering [tech] = после исследования: [tech] after discovering [tech] = после исследования: [tech]
@ -2234,14 +2201,12 @@ without [resource] = без: [resource]
when above [amount] [resource] = когда больше [amount] [resource] when above [amount] [resource] = когда больше [amount] [resource]
when below [amount] [resource] = когда меньше [amount] [resource] when below [amount] [resource] = когда меньше [amount] [resource]
in this city = в этом городе in this city = в этом городе
# Requires translation!
in other cities = В других городах in other cities = В других городах
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter] in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter] in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter]
in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter] in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter]
with a garrison = с гарнизоном with a garrison = с гарнизоном
for [mapUnitFilter] units = для юнитов: [mapUnitFilter] for [mapUnitFilter] units = для юнитов: [mapUnitFilter]
# Requires translation!
when [mapUnitFilter] = когда [mapUnitFilter] when [mapUnitFilter] = когда [mapUnitFilter]
for units with [promotion] = для юнитов с повышением [promotion] for units with [promotion] = для юнитов с повышением [promotion]
for units without [promotion] = для юнитов без повышения [promotion] for units without [promotion] = для юнитов без повышения [promotion]
@ -2283,9 +2248,7 @@ Free Technology = Бесплатная технология
Reveals the entire map = Открывает всю карту Reveals the entire map = Открывает всю карту
Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType] Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType]
Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу
# Requires translation!
Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource] Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource]
# Requires translation!
Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource] Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource]
Gain [amount] [stat/resource] = Даёт [amount] [stat/resource] Gain [amount] [stat/resource] = Даёт [amount] [stat/resource]
Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat]
@ -2427,7 +2390,6 @@ all healing effects doubled = все эффекты от лечения удво
The Spaceship = Космический корабль The Spaceship = Космический корабль
Maya Long Count calendar cycle = Календарный цикл Длинного счета майя Maya Long Count calendar cycle = Календарный цикл Длинного счета майя
Triggerable = Приводится в действие Triggerable = Приводится в действие
# Requires translation!
UnitTriggerable = Срабатывание юнита UnitTriggerable = Срабатывание юнита
Global = Глобальный Global = Глобальный
Nation = Нация Nation = Нация
@ -2448,25 +2410,17 @@ Tutorial = Обучение
CityState = Город-государство CityState = Город-государство
ModOptions = Параметры мода ModOptions = Параметры мода
Conditional = Условие Conditional = Условие
# Requires translation!
TriggerCondition = Условие срабатывания TriggerCondition = Условие срабатывания
# Requires translation!
UnitTriggerCondition = Условие срабатывания юнита UnitTriggerCondition = Условие срабатывания юнита
# Requires translation!
UnitActionModifier = Модификатор действия юнита UnitActionModifier = Модификатор действия юнита
#################### Lines from spy actions ####################### #################### Lines from spy actions #######################
# Requires translation!
Establishing Network = Установка сети Establishing Network = Установка сети
# Requires translation!
Observing City = Наблюдение за городом Observing City = Наблюдение за городом
# Requires translation!
Stealing Tech = Кража технологии Stealing Tech = Кража технологии
# Requires translation!
Rigging Elections = Фальсификация выборов Rigging Elections = Фальсификация выборов
# Requires translation!
Conducting Counter-intelligence = Контрразведка Conducting Counter-intelligence = Контрразведка
@ -2504,65 +2458,41 @@ You returned captured units to us = Вы вернули нам захвачен
#################### Lines from key bindings ####################### #################### Lines from key bindings #######################
World Screen = Экран мира World Screen = Экран мира
# Requires translation!
Map Panning = Панорамирование карты Map Panning = Панорамирование карты
# Requires translation!
Unit Actions = Действия юнита Unit Actions = Действия юнита
# Requires translation!
Popups = Всплывающие окна Popups = Всплывающие окна
# Requires translation!
Menu = Меню Menu = Меню
Next Turn = Следующий ход Next Turn = Следующий ход
Next Turn Alternate = Следующий ход (альтернативно) Next Turn Alternate = Следующий ход (альтернативно)
Empire Overview = Обзор империи Empire Overview = Обзор империи
# Requires translation!
Music Player = Музыкальный проигрыватель Music Player = Музыкальный проигрыватель
# Requires translation!
Empire Overview Trades = Обзор сделок империи Empire Overview Trades = Обзор сделок империи
# Requires translation!
Empire Overview Units = Обзор юнитов империи Empire Overview Units = Обзор юнитов империи
# Requires translation!
Empire Overview Politics = Обзор институтов империи Empire Overview Politics = Обзор институтов империи
# Requires translation!
Social Policies = Общественные институты Social Policies = Общественные институты
# Requires translation!
Technology Tree = Древо технологий Technology Tree = Древо технологий
# Requires translation!
Empire Overview Notifications = Обзор уведомлений империи Empire Overview Notifications = Обзор уведомлений империи
# Requires translation!
Empire Overview Stats = Обзор статистики империи Empire Overview Stats = Обзор статистики империи
# Requires translation!
Empire Overview Resources = Обзор ресурсов империи Empire Overview Resources = Обзор ресурсов империи
# Requires translation!
Quick Save = Быстрое сохранение Quick Save = Быстрое сохранение
# Requires translation!
Quick Load = Быстрая загрузка Quick Load = Быстрая загрузка
# Requires translation!
View Capital City = Обзор столицы View Capital City = Обзор столицы
# Requires translation!
Save Game = Сохранить игру Save Game = Сохранить игру
# Requires translation!
Load Game = Загрузить игру Load Game = Загрузить игру
# Requires translation! # Requires translation!
Toggle Resource Display = Toggle Resource Display =
# Requires translation! # Requires translation!
Toggle Yield Display = Toggle Yield Display =
# Requires translation!
Quit Game = Выйти из игры Quit Game = Выйти из игры
New Game = Новая игра New Game = Новая игра
# Requires translation!
Espionage = Шпионаж Espionage = Шпионаж
# Requires translation!
Undo = Отмена Undo = Отмена
# Requires translation!
Toggle UI = Переключить ПИ Toggle UI = Переключить ПИ
# Requires translation! # Requires translation!
Toggle Worked Tiles Display = Toggle Worked Tiles Display =
# Requires translation! # Requires translation!
Toggle Movement Display = Toggle Movement Display =
# Requires translation!
Zoom In = Увеличить Zoom In = Увеличить
# Requires translation!
Zoom Out = Отдалить Zoom Out = Отдалить
# Requires translation! # Requires translation!
Pan Up = Pan Up =
@ -2580,7 +2510,6 @@ Pan Left Alternate =
Pan Down Alternate = Pan Down Alternate =
# Requires translation! # Requires translation!
Pan Right Alternate = Pan Right Alternate =
# Requires translation!
Transform = Трансформировать Transform = Трансформировать
Repair = Отремонтировать Repair = Отремонтировать
Confirm Dialog = Подтвердить Confirm Dialog = Подтвердить

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@ -1697,6 +1697,8 @@ Dogfighting III = 缠斗 III 级
Choose name for [unitName] = 为英勇的[unitName]赐名 Choose name for [unitName] = 为英勇的[unitName]赐名
[unitFilter] units gain the [promotion] promotion = [unitFilter]单位获得[promotion]晋升 [unitFilter] units gain the [promotion] promotion = [unitFilter]单位获得[promotion]晋升
Requires = 需要 Requires = 需要
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -360,7 +360,6 @@ Domination = Dominación
Cultural = Cultural Cultural = Cultural
Diplomatic = Diplomática Diplomatic = Diplomática
Time = Tiempo Time = Tiempo
# Requires translation!
Your previous options needed to be reset to defaults. = Tus configuraciones previas tuvieron que ser reseteadas. Your previous options needed to be reset to defaults. = Tus configuraciones previas tuvieron que ser reseteadas.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
@ -1685,6 +1684,8 @@ Dogfighting III = Combate aéreo III
Choose name for [unitName] = Dar nombre a [unitName] Choose name for [unitName] = Dar nombre a [unitName]
[unitFilter] units gain the [promotion] promotion = unidades [unitFilter] ganan la promoción [promotion] [unitFilter] units gain the [promotion] promotion = unidades [unitFilter] ganan la promoción [promotion]
Requires = Requiere Requires = Requiere
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service
@ -1878,7 +1879,6 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter] [relativeAmount]% growth [cityFilter] = [relativeAmount]% crecimiento [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter] [amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter] [relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% infelicidad por número de ciudades [relativeAmount]% unhappiness from the number of cities = [relativeAmount]% infelicidad por número de ciudades
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter] [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo [amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo
@ -2096,7 +2096,6 @@ Religious Unit = Unidad Religiosa
Spaceship part = Parte de Nave Espacial Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
Great Person - [comment] = Gran Personaje - [comment] Great Person - [comment] = Gran Personaje - [comment]
# Requires translation!
Is part of Great Person group [comment] = Es parte del grupo [comment] de Grandes Personas Is part of Great Person group [comment] = Es parte del grupo [comment] de Grandes Personas
by consuming this unit = al consumar esta unidad by consuming this unit = al consumar esta unidad
for [amount] movement = por [amount] movimiento for [amount] movement = por [amount] movimiento
@ -3367,7 +3366,6 @@ Gwalior = Gwalior
Jaipur = Yaipur Jaipur = Yaipur
Karachi = Karachi Karachi = Karachi
India = India India = India
# Requires translation!
[amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades [amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades
Otto von Bismarck = Otto von Bismarck Otto von Bismarck = Otto von Bismarck

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@ -1884,6 +1884,8 @@ Dogfighting III = Kurvstrid III
Choose name for [unitName] = Välj namn på [unitName] Choose name for [unitName] = Välj namn på [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter]-enheter får [promotion]-befordringen [unitFilter] units gain the [promotion] promotion = [unitFilter]-enheter får [promotion]-befordringen
Requires = Kräver Requires = Kräver
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1697,6 +1697,8 @@ Dogfighting III = 纏鬥III級
Choose name for [unitName] = 為英雄的[unitName]賜名 Choose name for [unitName] = 為英雄的[unitName]賜名
[unitFilter] units gain the [promotion] promotion = [unitFilter]單位獲得[promotion]晉升 [unitFilter] units gain the [promotion] promotion = [unitFilter]單位獲得[promotion]晉升
Requires = 需要 Requires = 需要
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -2075,6 +2075,8 @@ Choose name for [unitName] = [unitName] için ad seçin
[unitFilter] units gain the [promotion] promotion = [unitFilter] birlikleri [promotion] rütbesine terfi eder [unitFilter] units gain the [promotion] promotion = [unitFilter] birlikleri [promotion] rütbesine terfi eder
# Requires translation! # Requires translation!
Requires = Requires =
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1685,6 +1685,8 @@ Dogfighting III = Повітряний бій III
Choose name for [unitName] = Змінити ім'я підрозділу [unitName] Choose name for [unitName] = Змінити ім'я підрозділу [unitName]
[unitFilter] units gain the [promotion] promotion = Підрозділи [unitFilter] отримують підвищення: [promotion] [unitFilter] units gain the [promotion] promotion = Підрозділи [unitFilter] отримують підвищення: [promotion]
Requires = Вимагає Requires = Вимагає
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1859,6 +1859,8 @@ Dogfighting III = Không chiến III
Choose name for [unitName] = Chọn tên cho [unitName] Choose name for [unitName] = Chọn tên cho [unitName]
[unitFilter] units gain the [promotion] promotion = Các đơn vị [unitFilter] nhận được khuyến mãi [promotion] [unitFilter] units gain the [promotion] promotion = Các đơn vị [unitFilter] nhận được khuyến mãi [promotion]
Requires = Yêu cầu Requires = Yêu cầu
# Requires translation!
Path to [promotion] is ambiguous =
# Multiplayer Turn Checker Service # Multiplayer Turn Checker Service

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@ -1,9 +1,9 @@
Persian_(Pinglish-UN) = 14 Persian_(Pinglish-UN) = 14
Italian = 99 Italian = 99
Russian = 97 Russian = 99
Belarusian = 2 Belarusian = 2
Afrikaans = 7 Afrikaans = 7
German = 99 German = 100
Swedish = 86 Swedish = 86
Turkish = 69 Turkish = 69
Ukrainian = 99 Ukrainian = 99
@ -21,7 +21,7 @@ Polish = 99
Lithuanian = 93 Lithuanian = 93
Romanian = 72 Romanian = 72
Simplified_Chinese = 99 Simplified_Chinese = 99
Bulgarian = 43 Bulgarian = 42
Korean = 95 Korean = 95
Persian_(Pinglish-DIN) = 13 Persian_(Pinglish-DIN) = 13
Japanese = 81 Japanese = 81

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@ -1,22 +1,18 @@
## 4.7.5 ## 4.7.5
Solved strange concurrency crashes due to players keypress-activating disabled buttons Solved concurrency crashes due to players keypress-activating disabled buttons
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not 'liberate city and resurrect civ' no longer crashes
Resolved - 'liberate city and resurrect civ' no longer crashes
AI no longer purchases non-contiguous tiles AI no longer purchases non-contiguous tiles
Resolved - city name translation for conquered popup does not get icon City name translation for conquered popup does not get icon
By SomeTroglodyte: Promotion picker allowing picking chains in one go - By SomeTroglodyte
- Promotion picker allowing picking chains in one go
- More defensive coding of speedupWonderConstruction
Fixing workers dying in mountains bug for Carthage - By random271 Fixing workers dying in mountains bug for Carthage - By random271
Check for trigger uniques when starting and recaluating population - By SeventhM Check for trigger uniques when starting and recaluating population - By SeventhM
## 4.7.4 ## 4.7.4

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@ -1,19 +1,13 @@
Solved concurrency crashes due to players keypress-activating disabled buttons
'liberate city and resurrect civ' no longer crashes
Solved strange concurrency crashes due to players keypress-activating disabled buttons
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not
Resolved - 'liberate city and resurrect civ' no longer crashes
AI no longer purchases non-contiguous tiles AI no longer purchases non-contiguous tiles
Resolved - city name translation for conquered popup does not get icon City name translation for conquered popup does not get icon
By SomeTroglodyte: Promotion picker allowing picking chains in one go - By SomeTroglodyte
- Promotion picker allowing picking chains in one go
- More defensive coding of speedupWonderConstruction
Fixing workers dying in mountains bug for Carthage - By random271 Fixing workers dying in mountains bug for Carthage - By random271
Check for trigger uniques when starting and recaluating population - By SeventhM Check for trigger uniques when starting and recaluating population - By SeventhM