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"在这里可以执行分配市民、组建单位和建造建筑或奇观、购买地块、查看城市详细信息等操作。"
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],
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[
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"Once you have your first city up and running you’ll be able to start production of a new unit",
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" and you’ll be able to begin your research.",
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"I’m not going to delve too deeply into the research element of the game yet – that will be handled later in the guide –",
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" so let’s just talk about production."
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"一旦你建立了第一座城市,便可以执行组建单位、建造建筑等操作,",
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"同时还可以着手研发科技。",
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"科技研究是非常复杂的,这里不作说明,稍后我们会详细介绍。下面继续我们的教程---",
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" 让我们先来谈谈组建单位。"
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],
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[
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"The first thing coming out of your city should be either a Scout or Warrior."
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"I generally prefer the Warrior because it can be used for defense and because it can be upgraded",
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" to the Swordsman unit later in the game for a relatively modest sum of gold.",
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"Scouts can be effective, however, if you seem to be located in an area of dense forest and hills.",
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"Scouts don’t suffer a movement penalty in this terrain."
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"If you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.",
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"Fast expanding is absolutely critical in most games of this type.",
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"你的城市第一个组建的单位应该是斥候或勇士,"
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"我非常喜欢勇士因为他可以用于防守,同时也是可升级的,",
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" 当您的解锁“铁器”科技后只需花费一定数量的金钱就可以把他升级为剑士。",
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"斥候是探查地图的专家,尤其是当你所在区域有大片的山脉和森林时。",
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"斥候在这些复杂地形移动无移动力惩罚。"
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"如果您是经验丰富的4X游戏玩家,紧随勇士和斥候后组建的单位应该是移民,",
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"在这一类型的游戏中快速的扩张是获取胜利的有效手段。",
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],
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],
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NewGame: [
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[
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"您好,欢迎来到绚丽多彩的UnCiv游戏世界!",
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"文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的游戏旅程。",
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"Your first mission is to found your capital city.",
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"This is actually an important task because your capital city will probably be your most prosperous.",
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"Many game bonuses apply only to your capital city and it will probably be the center of your empire."
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"文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的旅程。",
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"您的第一个任务是建立首都,",
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"这个任务是非常重要的,因为通常情况下首都会成为你的文明最繁荣的城市。",
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"游戏中解锁政策、科技等带来的很多增益往往只对首都有效,所以首都的发展代表了您的文明的发达程度。"
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],
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[
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"How do you know a spot is appropriate?",
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@ -228,20 +228,20 @@
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"所以等待城市的自然发展可能更经济!"
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]
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[
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"Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.",
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"Now is a good time to start thinking about how, exactly, you want to win – if you haven’t already."
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"当您建立了两三座城市后,可能已经经过了100~150回合,",
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"这时您应该思考和谋划如何赢得游戏的胜利--如果此时你还没有胜利的话!"
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],
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[
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"There are three ways to win in Unciv. They are:",
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"Cultural Victory: Complete 4 Social Policy Trees",
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"Domination Victory: Survive as the last civilization",
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"Science Victory: Be the first to construct a spaceship to Alpha Centauri"
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"在Unciv游戏中,有三种赢得胜利的方式。分别是:",
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"文化胜利---完全推行4项社会政策树;",
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"征服胜利---通过消灭其他文明成为世界上唯一的存在;",
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"科技胜利---成为第一个建造太空飞船飞向遥远的半人马阿尔法星的文明。"
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],
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[
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"So to sum it up, these are the basics of Unciv – ",
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"Found a prosperous first city, expand slowly to manage happiness,",
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" and set yourself up for the victory condition you wish to pursue.",
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"Obviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.",
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"小心谋划、认真算计、稳扎稳打、步步为营,这是游玩Unciv游戏的基本法则。",
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"首先建立一座繁荣的城市,确保快乐值不为负的情况下慢慢扩张,渐渐成长为一方强权,",
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"向着你设定的胜利目标勇敢前进吧!",
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"这是勇敢者的游戏,需要的不仅是智谋和勇气,请尽情享受吧!不过,请注意:鲁莽与草率是通向死亡的快车道!",
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]
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]
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Idle_Units:[
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[
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"If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.",
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"If you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - ",
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" units in Fortify or Sleep are not considered idle units.",
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"If you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units",
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"如果当前回合不想对某个单位执行任何操作,可以点击右上方“下个未行动单位”按钮来跳过该单位。",
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"如果一段时间内不想对其执行任何操作,可以对该单位执行“驻防”或“休眠”指令,",
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"系统执行“回合结束前查看未行动单位”指令时将自动跳过处于“驻防”或“休眠”状态的未行动单位。",
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"如果想完全禁用“下个未行动单位”按钮,请进入“设置”菜单并将“回合结束前查看未行动单位”设置为“否”。",
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]
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]
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