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YueR 2019-09-06 11:01:46 +08:00
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"在这里可以执行分配市民、组建单位和建造建筑或奇观、购买地块、查看城市详细信息等操作。"
],
[
"Once you have your first city up and running youll be able to start production of a new unit",
" and youll be able to begin your research.",
"Im not going to delve too deeply into the research element of the game yet that will be handled later in the guide ",
" so lets just talk about production."
"一旦你建立了第一座城市,便可以执行组建单位、建造建筑等操作,",
"同时还可以着手研发科技。",
"科技研究是非常复杂的,这里不作说明,稍后我们会详细介绍。下面继续我们的教程---",
" 让我们先来谈谈组建单位。"
],
[
"The first thing coming out of your city should be either a Scout or Warrior."
"I generally prefer the Warrior because it can be used for defense and because it can be upgraded",
" to the Swordsman unit later in the game for a relatively modest sum of gold.",
"Scouts can be effective, however, if you seem to be located in an area of dense forest and hills.",
"Scouts dont suffer a movement penalty in this terrain."
"If youre a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.",
"Fast expanding is absolutely critical in most games of this type.",
"你的城市第一个组建的单位应该是斥候或勇士,"
"我非常喜欢勇士因为他可以用于防守,同时也是可升级的,",
" 当您的解锁“铁器”科技后只需花费一定数量的金钱就可以把他升级为剑士。",
"斥候是探查地图的专家,尤其是当你所在区域有大片的山脉和森林时。",
"斥候在这些复杂地形移动无移动力惩罚。"
"如果您是经验丰富的4X游戏玩家紧随勇士和斥候后组建的单位应该是移民",
"在这一类型的游戏中快速的扩张是获取胜利的有效手段。",
],
],
NewGame: [
[
"您好欢迎来到绚丽多彩的UnCiv游戏世界!",
"文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的游戏旅程。",
"Your first mission is to found your capital city.",
"This is actually an important task because your capital city will probably be your most prosperous.",
"Many game bonuses apply only to your capital city and it will probably be the center of your empire."
"文明游戏是复杂的,让我们通过教程来引导您开始一段奇妙的旅程。",
"您的第一个任务是建立首都,",
"这个任务是非常重要的,因为通常情况下首都会成为你的文明最繁荣的城市。",
"游戏中解锁政策、科技等带来的很多增益往往只对首都有效,所以首都的发展代表了您的文明的发达程度。"
],
[
"How do you know a spot is appropriate?",
@ -228,20 +228,20 @@
"所以等待城市的自然发展可能更经济!"
]
[
"Once youve settled your first two or three cities youre probably 100 to 150 turns into the game.",
"Now is a good time to start thinking about how, exactly, you want to win if you havent already."
"当您建立了两三座城市后可能已经经过了100150回合",
"这时您应该思考和谋划如何赢得游戏的胜利--如果此时你还没有胜利的话!"
],
[
"There are three ways to win in Unciv. They are:",
"Cultural Victory: Complete 4 Social Policy Trees",
"Domination Victory: Survive as the last civilization",
"Science Victory: Be the first to construct a spaceship to Alpha Centauri"
"在Unciv游戏中有三种赢得胜利的方式。分别是",
"文化胜利---完全推行4项社会政策树",
"征服胜利---通过消灭其他文明成为世界上唯一的存在;",
"科技胜利---成为第一个建造太空飞船飞向遥远的半人马阿尔法星的文明。"
],
[
"So to sum it up, these are the basics of Unciv ",
"Found a prosperous first city, expand slowly to manage happiness,",
" and set yourself up for the victory condition you wish to pursue.",
"Obviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.",
"小心谋划、认真算计、稳扎稳打、步步为营这是游玩Unciv游戏的基本法则。",
"首先建立一座繁荣的城市,确保快乐值不为负的情况下慢慢扩张,渐渐成长为一方强权,",
"向着你设定的胜利目标勇敢前进吧!",
"这是勇敢者的游戏,需要的不仅是智谋和勇气,请尽情享受吧!不过,请注意:鲁莽与草率是通向死亡的快车道!",
]
]
@ -360,10 +360,10 @@
Idle_Units:[
[
"If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.",
"If you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - ",
" units in Fortify or Sleep are not considered idle units.",
"If you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units",
"如果当前回合不想对某个单位执行任何操作,可以点击右上方“下个未行动单位”按钮来跳过该单位。",
"如果一段时间内不想对其执行任何操作,可以对该单位执行“驻防”或“休眠”指令,",
"系统执行“回合结束前查看未行动单位”指令时将自动跳过处于“驻防”或“休眠”状态的未行动单位。",
"如果想完全禁用“下个未行动单位”按钮,请进入“设置”菜单并将“回合结束前查看未行动单位”设置为“否”。",
]
]