mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-27 05:46:43 -04:00
Resolved #486 - strategic resources are now scarcer
This commit is contained in:
parent
b2ddb0b5e6
commit
6ad3652205
@ -451,7 +451,7 @@ open class RandomMapGenerator {
|
||||
var resource: TileResource? = null
|
||||
when {
|
||||
Math.random() < 1 / 5f -> resource = getRandomResource(tileResources, ResourceType.Bonus)
|
||||
Math.random() < 1 / 7f -> resource = getRandomResource(tileResources, ResourceType.Strategic)
|
||||
Math.random() < 1 / 15f -> resource = getRandomResource(tileResources, ResourceType.Strategic)
|
||||
Math.random() < 1 / 15f -> resource = getRandomResource(tileResources, ResourceType.Luxury)
|
||||
}
|
||||
if (resource != null) tileInfo.resource = resource.name
|
||||
|
Loading…
x
Reference in New Issue
Block a user