Update Traditional_Chinese.properties

Making several pending translations, and changing the definition of "Pantheon" on line 1844. The original translation meant the building, but in the context of Unciv or Civilization V, a pantheon is more of a simple belief. Therefore, I translated "Pantheon" to 信仰, which means "belief" in Chinese (Traditional).
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Lok Tin Wong 2025-09-14 18:28:15 -07:00 committed by GitHub
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@ -328,14 +328,11 @@ Gold per turn = 金錢/回合
Cities = 城市 Cities = 城市
Technologies = 科技 Technologies = 科技
Declarations of war = 宣戰 Declarations of war = 宣戰
# Requires translation! Peace Proposals = 和平協議
Peace Proposals = Accept Embassy = 接受大使館
# Requires translation!
Accept Embassy =
Introduction to [nation] = 介紹認識[nation] Introduction to [nation] = 介紹認識[nation]
Declare war on [nation] = 向[nation]宣戰 Declare war on [nation] = 向[nation]宣戰
# Requires translation! Make peace with [nation] = 與[nation]達成和平協議
Make peace with [nation] =
Luxury resources = 奢侈資源 Luxury resources = 奢侈資源
Strategic resources = 戰略資源 Strategic resources = 戰略資源
Stockpiled resources = 可儲存資源 Stockpiled resources = 可儲存資源
@ -383,8 +380,7 @@ Custom = 自訂
Map Generation Type = 生成地圖類型 Map Generation Type = 生成地圖類型
Enabled Map Generation Types = 允許的地圖類型 Enabled Map Generation Types = 允許的地圖類型
Example map = 地圖示例 Example map = 地圖示例
# Requires translation! Scenario file [name] is invalid. = [name]情景檔案無效
Scenario file [name] is invalid. =
# Map types # Map types
Default = 預設 Default = 預設
@ -797,8 +793,7 @@ Windowed = 視窗化
Fullscreen = 全螢幕 Fullscreen = 全螢幕
Borderless = 無邊界 Borderless = 無邊界
# Requires translation! UI Scale = 介面比例
UI Scale =
### Enable panning the map when you move the mouse to the edge of the window ### Enable panning the map when you move the mouse to the edge of the window
Map mouse auto-scroll = 地圖鼠標自動滾屏 Map mouse auto-scroll = 地圖鼠標自動滾屏
@ -902,8 +897,7 @@ Advanced = 更多
Number of autosave files stored = 存儲的自動存檔數量 Number of autosave files stored = 存儲的自動存檔數量
# Requires translation! # Requires translation!
Autosave turns must be larger than 0! = Autosave turns must be larger than 0! =
# Requires translation! Autosave turns over 200 may take a lot of space on your device. = 超過200回合的自動存檔會佔用大量儲存空間
Autosave turns over 200 may take a lot of space on your device. =
Turns between autosaves = 自動存檔間隔回合 Turns between autosaves = 自動存檔間隔回合
# Requires translation! # Requires translation!
Enter = Enter =
@ -1122,8 +1116,7 @@ We Love The King Day in [cityName] has ended. = [cityName]的我們愛國王日
Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅 Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅
Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害 Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害
[civName] has adopted the [policyName] policy = [civName]採用了[policyName]政策 [civName] has adopted the [policyName] policy = [civName]採用了[policyName]政策
# Requires translation! [civName] has researched [techName] = [civName]研發了[techName]
[civName] has researched [techName] =
You gained [Stats] as your religion was spread to [cityName] = 當你的宗教傳播到[cityName]時,你獲得了[Stats] You gained [Stats] as your religion was spread to [cityName] = 當你的宗教傳播到[cityName]時,你獲得了[Stats]
You gained [Stats] as your religion was spread to an unknown city = 當你的宗教傳播到一個未知的城市時,你獲得了[Stats] You gained [Stats] as your religion was spread to an unknown city = 當你的宗教傳播到一個未知的城市時,你獲得了[Stats]
Your city [cityName] was converted to [religionName]! = 您的城市[cityName]已轉換為[religionName] Your city [cityName] was converted to [religionName]! = 您的城市[cityName]已轉換為[religionName]
@ -1151,8 +1144,7 @@ Gained [stats] = 您獲得[stats]。
You may choose a free Policy = 您可以選擇一項免費的政策。 You may choose a free Policy = 您可以選擇一項免費的政策。
You may choose [amount] free Policies = 您可以選擇[amount]項免費的政策。 You may choose [amount] free Policies = 您可以選擇[amount]項免費的政策。
You gain the [policy] Policy = 您獲得了[policy]政策 You gain the [policy] Policy = 您獲得了[policy]政策
# Requires translation! You gain the [belief] Belief = 你獲得了[belief]信仰
You gain the [belief] Belief =
You enter a Golden Age = 您進入了黃金時代。 You enter a Golden Age = 您進入了黃金時代。
You have gained [amount] [resourceName] = 您獲得了 [amount] [resourceName] You have gained [amount] [resourceName] = 您獲得了 [amount] [resourceName]
You have lost [amount] [resourceName] = 您失去了 [amount] [resourceName] You have lost [amount] [resourceName] = 您失去了 [amount] [resourceName]
@ -1711,8 +1703,7 @@ Barbarian spawning delay = 蠻族生成延遲
Bonus starting units = 額外起始單位 Bonus starting units = 額外起始單位
AI settings = AI設定 AI settings = AI設定
# Requires translation! AI difficulty level = AI難度
AI difficulty level =
AI city growth modifier = AI城市發展修正 AI city growth modifier = AI城市發展修正
AI unit cost modifier = AI單位訓練成本修正 AI unit cost modifier = AI單位訓練成本修正
AI building cost modifier = AI建築建造成本修正 AI building cost modifier = AI建築建造成本修正
@ -1824,16 +1815,11 @@ Holy City of: [religionName] = 聖城:[religionName]
Former Holy City of: [religionName] = 前聖城:[religionName] Former Holy City of: [religionName] = 前聖城:[religionName]
Followers = 信徒 Followers = 信徒
Pressure = 宗教壓力 Pressure = 宗教壓力
# Requires translation! [nation] has founded pantheon [belief]! = [nation]成立了[belief]信仰!
[nation] has founded pantheon [belief]! = [nation] has enhanced [religionName]! = [nation]強化了[religionName]!
# Requires translation! [nation] has founded [religionName] in [cityName]! = [nation]在[cityName]成立了[religionName]!
[nation] has enhanced [religionName]! = [nation] has founded [religionName]! = [nation]成立了[religionName]!
# Requires translation! An unknown civilization = 一個未知的文明
[nation] has founded [religionName] in [cityName]! =
# Requires translation!
[nation] has founded [religionName]! =
# Requires translation!
An unknown civilization =
# Religion overview screen # Religion overview screen
Religion Name: = 宗教名稱: Religion Name: = 宗教名稱:
@ -1855,7 +1841,7 @@ Available follower beliefs = 可用的追隨者信仰
Religious status: = 宗教進度: Religious status: = 宗教進度:
None = None =
Pantheon = 萬神殿 Pantheon = 信仰
Founding religion = 創立宗教中 Founding religion = 創立宗教中
Religion = 宗教 Religion = 宗教
Enhancing religion = 強化宗教中 Enhancing religion = 強化宗教中
@ -1870,8 +1856,7 @@ Spy Hideout = 間諜藏身處
Spy present = 間諜出沒 Spy present = 間諜出沒
Move = 移動 Move = 移動
# Requires translation! After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! = 在[unknownCiv]進入了[eraName]之後,我們招募了[spyName]作為間諜!
After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! =
We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜! We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜!
We have recruited a new spy name [spyName] after [oldSpyName] was killed. = 您已招募新間諜[spyName]來接班[oldSpyName]。 We have recruited a new spy name [spyName] after [oldSpyName] was killed. = 您已招募新間諜[spyName]來接班[oldSpyName]。
Your spy [spyName] has leveled up! = 您的間諜[spyName]已經晉級! Your spy [spyName] has leveled up! = 您的間諜[spyName]已經晉級!
@ -2187,8 +2172,7 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr
Costs [amount] [stockpiledResource] = 消耗[amount]單位[stockpiledResource] Costs [amount] [stockpiledResource] = 消耗[amount]單位[stockpiledResource]
# Requires translation! # Requires translation!
[relativeAmount]% [resourceFilter] resource production = [relativeAmount]% [resourceFilter] resource production =
# Requires translation! Enables establishment of embassies = 允許成立大使館
Enables establishment of embassies =
# Requires translation! # Requires translation!
Requires establishing embassies to conduct advanced diplomacy = Requires establishing embassies to conduct advanced diplomacy =
Enables Open Borders agreements = 允許簽訂開放邊境協定 Enables Open Borders agreements = 允許簽訂開放邊境協定
@ -2425,9 +2409,8 @@ every [positiveAmount] turns = 每經過[positiveAmount]回合
before turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合前 before turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合前
after turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合後 after turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合後
on [speed] game speed = 若遊戲速度為[speed] on [speed] game speed = 若遊戲速度為[speed]
on [difficulty] difficulty = 在 [difficulty] 難度 on [difficulty] difficulty = 在[difficulty]難度
# Requires translation! on [difficulty] difficulty or higher = 在[difficulty]或更高的難度
on [difficulty] difficulty or higher =
when [victoryType] Victory is enabled = 若啟用[victoryType]獲勝方式 when [victoryType] Victory is enabled = 若啟用[victoryType]獲勝方式
when [victoryType] Victory is disabled = 若禁用[victoryType]獲勝方式 when [victoryType] Victory is disabled = 若禁用[victoryType]獲勝方式
when religion is enabled = 當宗教啟用時 when religion is enabled = 當宗教啟用時
@ -2484,10 +2467,8 @@ in cities with a [buildingFilter] = 在具有[buildingFilter]的城市
in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市 in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市
in cities with at least [positiveAmount] [populationFilter] = 在有至少[positiveAmount][populationFilter]的城市 in cities with at least [positiveAmount] [populationFilter] = 在有至少[positiveAmount][populationFilter]的城市
in cities with [positiveAmount] [populationFilter] = 在有[positiveAmount][populationFilter]的城市 in cities with [positiveAmount] [populationFilter] = 在有[positiveAmount][populationFilter]的城市
# Requires translation! in cities with between [amount] and [amount2] [populationFilter] = 在有[amount]和[amount2][populationFilter]之間的城市
in cities with between [amount] and [amount2] [populationFilter] = in cities with less than [amount] [populationFilter] = 在有少於[amount][populationFilter]的城市
# Requires translation!
in cities with less than [amount] [populationFilter] =
with a garrison = 若駐軍於該地 with a garrison = 若駐軍於該地
for [mapUnitFilter] units = 僅[mapUnitFilter]單位 for [mapUnitFilter] units = 僅[mapUnitFilter]單位
when [mapUnitFilter] = 僅[mapUnitFilter] when [mapUnitFilter] = 僅[mapUnitFilter]
@ -2504,8 +2485,7 @@ when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時
when above [positiveAmount] HP = 當超過[positiveAmount]生命值時 when above [positiveAmount] HP = 當超過[positiveAmount]生命值時
when below [positiveAmount] HP = 當低於[positiveAmount]生命值時 when below [positiveAmount] HP = 當低於[positiveAmount]生命值時
if it hasn't used other actions yet = 如尚未進行其他動作 if it hasn't used other actions yet = 如尚未進行其他動作
# Requires translation! when stacked with a [mapUnitFilter] unit = 和[mapUnitFilter]單位重疊時
when stacked with a [mapUnitFilter] unit =
with [nonNegativeAmount] to [nonNegativeAmount2] neighboring [tileFilter] tiles = 有[nonNegativeAmount2]到[nonNegativeAmount]個相鄰的[tileFilter]地塊時 with [nonNegativeAmount] to [nonNegativeAmount2] neighboring [tileFilter] tiles = 有[nonNegativeAmount2]到[nonNegativeAmount]個相鄰的[tileFilter]地塊時
in [tileFilter] tiles = 在[tileFilter]地塊上 in [tileFilter] tiles = 在[tileFilter]地塊上
in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上 in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上
@ -2560,10 +2540,8 @@ Gain an extra spy = 獲得額外的間諜
Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會 Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會
This Promotion is free = 此項晉升免費 This Promotion is free = 此項晉升免費
Turn this tile into a [terrainName] tile = 將這個地塊轉化為[terrainName]地塊 Turn this tile into a [terrainName] tile = 將這個地塊轉化為[terrainName]地塊
# Requires translation! Remove [resourceFilter] resources from this tile = 在這個地塊移除[resourceFilter]資源
Remove [resourceFilter] resources from this tile = Remove [improvementFilter] improvements from this tile = 在這個地塊移除[improvementFilter]設施
# Requires translation!
Remove [improvementFilter] improvements from this tile =
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築 Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築
Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName] Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName]
Triggers a [event] event = 觸發[event]事件 Triggers a [event] event = 觸發[event]事件
@ -2583,8 +2561,7 @@ upon discovering [techFilter] technology = 當發現[techFilter]時
upon entering the [era] = 當進入[era]時 upon entering the [era] = 當進入[era]時
upon entering a new era = 每當進入新時期時 upon entering a new era = 每當進入新時期時
upon adopting [policy/belief] = 當採用[policy/belief]時 upon adopting [policy/belief] = 當採用[policy/belief]時
# Requires translation! upon declaring war on [civFilter] Civilizations = 當向[civFilter]文明宣戰時
upon declaring war on [civFilter] Civilizations =
# Requires translation! # Requires translation!
upon being declared war on by [civFilter] Civilizations = upon being declared war on by [civFilter] Civilizations =
# Requires translation! # Requires translation!
@ -2595,8 +2572,7 @@ upon entering a Golden Age = 每當進入黃金時代時
# Requires translation! # Requires translation!
upon ending a Golden Age = upon ending a Golden Age =
upon conquering a city = 每當征服城市時 upon conquering a city = 每當征服城市時
# Requires translation! upon losing a city = 每當失去城市時
upon losing a city =
upon founding a city = 每當建立城市時 upon founding a city = 每當建立城市時
upon building a [improvementFilter] improvement = 每次建造[improvementFilter]設施後 upon building a [improvementFilter] improvement = 每次建造[improvementFilter]設施後
upon discovering a Natural Wonder = 每當發現自然奇觀時 upon discovering a Natural Wonder = 每當發現自然奇觀時