Fix for event names not translatable (#13646)

* fix broken translation

* apply suggested change

* fix untraslated string in load game screen

* update incorrect demand message

* refactor translation for an unknown civilization

* fix spaces

* fix translation for an unknown translation

* fix event names not getting translated

* add untranslated string to template.properties
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metablaster 2025-07-21 22:29:10 +02:00 committed by GitHub
parent 8b5247675a
commit d0b4250011
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2 changed files with 2 additions and 2 deletions

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@ -1541,6 +1541,7 @@ Civilization Info =
Relations = Relations =
Trade request = Trade request =
Garrisoned by unit = Garrisoned by unit =
City defense =
Status\n(puppet, resistance or being razed) = Status\n(puppet, resistance or being razed) =
# Victory # Victory

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@ -477,8 +477,7 @@ object TranslationFileWriter {
"RuinReward.uniques", "TerrainType.name", "RuinReward.uniques", "TerrainType.name",
"CityStateType.friendBonusUniques", "CityStateType.allyBonusUniques", "CityStateType.friendBonusUniques", "CityStateType.allyBonusUniques",
"Era.citySound", "Era.citySound",
"keyShortcut", "keyShortcut"
"Event.name" // Presently not shown anywhere
) )
/** Specifies Enums where the name property _is_ translatable, by Class name */ /** Specifies Enums where the name property _is_ translatable, by Class name */