mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-29 15:01:09 -04:00
Remove unit list for barbarians.
This commit is contained in:
parent
c18cc2476f
commit
ddcf3dd83e
@ -93,9 +93,9 @@ class GameInfo {
|
|||||||
|
|
||||||
val allResearchedTechs = civilizations.filterNot { it.isBarbarianCivilization() }
|
val allResearchedTechs = civilizations.filterNot { it.isBarbarianCivilization() }
|
||||||
.flatMap { it.tech.researchedTechnologies }.map{ it.name }
|
.flatMap { it.tech.researchedTechnologies }.map{ it.name }
|
||||||
val unitList = GameBasics.BarbarianUnitsList.keys
|
val unitList = GameBasics.Units.values.filter { !it.unitType.isCivilian() }
|
||||||
.filter{ allResearchedTechs.contains(GameBasics.Units[it]?.requiredTech) }
|
.filter{ allResearchedTechs.contains(it.requiredTech) }
|
||||||
val unit = if (unitList.isEmpty()) "Warrior" else unitList.getRandom()
|
val unit = if (unitList.isEmpty()) "Warrior" else unitList.getRandom().name
|
||||||
|
|
||||||
tileMap.placeUnitNearTile(tile!!.position, unit, getBarbarianCivilization())
|
tileMap.placeUnitNearTile(tile!!.position, unit, getBarbarianCivilization())
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user