mirror of
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Version rollout (#9880)
* Bump version and create initial changelog entry * Update Simplified_Chinese (#9879) * Update Spanish.properties (#9877) * Update Polish.properties (#9875) * Update Brazilian_Portuguese.properties (#9867) * Update German.properties (#9864) * Update German.properties Fixed a few mistakes and added more translations * Fixed a few mistakes in German translation --------- Co-authored-by: Birk Birkner <birkner@bbirkner.de> * Update French.properties (#9862) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: chr_56 <30681738+chr56@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Knirps1 <52383078+Knirps1@users.noreply.github.com> Co-authored-by: Birk Birkner <birkner@bbirkner.de> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
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@ -1592,8 +1592,7 @@ Domain: [param] = Domínio: [param]
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Toggle UI (World Screen only) = Alternar IU (Somente Tela Mundial)
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Toggle UI (World Screen only) = Alternar IU (Somente Tela Mundial)
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Overrides yields from underlying terrain = Substitui os rendimentos do terreno subjacente
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Overrides yields from underlying terrain = Substitui os rendimentos do terreno subjacente
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No yields = Sem rendimentos
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No yields = Sem rendimentos
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# Requires translation!
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Mod: [modname] = Mod: [modname]
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Mod: [modname] =
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# Policies
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# Policies
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@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = Re
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Can be continually researched = Pode ser pesquisado continuamente
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Can be continually researched = Pode ser pesquisado continuamente
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[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro
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[relativeAmount]% Golden Age length = [relativeAmount]% de duração da Era de Ouro
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perda de população devido a ataques nucleares de [relativeAmount]% [cityFilter]
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perda de população devido a ataques nucleares de [relativeAmount]% [cityFilter]
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# Requires translation!
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Danos à guarnição causados por ataques nucleares [relativeAmount]% [cityFilter]
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
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Rebel units may spawn = Unidades rebeldes podem aparecer
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Rebel units may spawn = Unidades rebeldes podem aparecer
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Unbuildable = Não construível
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Unbuildable = Não construível
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Can be purchased with [stat] [cityFilter] = Pode ser comprado com [stat] de [cityFilter]
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Can be purchased with [stat] [cityFilter] = Pode ser comprado com [stat] de [cityFilter]
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@ -2447,8 +2445,7 @@ Main Menu = Menu principal
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World Screen = Tela do Mundo
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World Screen = Tela do Mundo
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Map Panning = Panorâmica do mapa
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Map Panning = Panorâmica do mapa
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Unit Actions = Ações da Unidade
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Unit Actions = Ações da Unidade
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# Requires translation!
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City Screen = Tela da cidade
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City Screen =
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Popups = Pop-ups
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Popups = Pop-ups
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Menu = Menu
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Menu = Menu
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Next Turn = Próximo Turno
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Next Turn = Próximo Turno
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@ -2489,42 +2486,24 @@ Pan Down Alternate = Panorâmico Alternativo para Baixo
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Pan Right Alternate = Panorâmico Alternativo para Direita
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Pan Right Alternate = Panorâmico Alternativo para Direita
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Transform = Transformar
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Transform = Transformar
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Repair = Reparar
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Repair = Reparar
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# Requires translation!
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Add to or remove from queue = Adicionar ou remover da fila
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Add to or remove from queue =
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Raise queue priority = Aumentar a prioridade da fila
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# Requires translation!
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Lower queue priority = Prioridade de fila mais baixa
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Raise queue priority =
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Buy Construction = Comprar Construção
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# Requires translation!
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Buy Tile = Comprar Painel
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Lower queue priority =
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Buildable Units = Unidades Construíveis
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# Requires translation!
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Buildable Buildings = Edifícios Edificáveis
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Buy Construction =
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Buildable Wonders = Maravilhas Edificáveis
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# Requires translation!
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Buildable National Wonders = Maravilhas Nacionais Construíveis
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Buy Tile =
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Other Constructions = Outras Construções
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# Requires translation!
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Next City = Próxima Cidade
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Buildable Units =
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Previous City = Cidade Anterior
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# Requires translation!
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Show Stats = Mostrar estatísticas
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Buildable Buildings =
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Toggle Stat Details = Alternar Detalhes de Estatísticas
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# Requires translation!
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Great People Detail = Detalhe de Grande Pessoa
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Buildable Wonders =
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Specialist Detail = Detalhe do Especialista
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# Requires translation!
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Religion Detail = Detalhe da Religião
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Buildable National Wonders =
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Buildings Detail = Detalhe dos Edifícios
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# Requires translation!
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Other Constructions =
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# Requires translation!
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Next City =
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# Requires translation!
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Previous City =
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# Requires translation!
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Show Stats =
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# Requires translation!
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Toggle Stat Details =
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# Requires translation!
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Great People Detail =
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# Requires translation!
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Specialist Detail =
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# Requires translation!
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Religion Detail =
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# Requires translation!
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Buildings Detail =
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Confirm Dialog = Confirmar Diálogo
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Confirm Dialog = Confirmar Diálogo
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Cancel Dialog = Cancelar Diálogo
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Cancel Dialog = Cancelar Diálogo
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Upgrade All = Atualizar tudo
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Upgrade All = Atualizar tudo
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@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Afficher/Cacher l'IU (écran Carte uniquement)
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Overrides yields from underlying terrain = Supplante le rendement du terrain sous-jacent
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Overrides yields from underlying terrain = Supplante le rendement du terrain sous-jacent
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No yields = Aucun rendement
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No yields = Aucun rendement
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# Requires translation!
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# Requires translation!
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Mod: [modname] =
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Mod: [modname] = Mod : [modname]
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# Policies
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# Policies
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@ -1980,7 +1980,7 @@ Can be continually researched = Peut être continuellement recherché
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[relativeAmount]% Golden Age length = [relativeAmount]% durée d'un Âge d'Or
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[relativeAmount]% Golden Age length = [relativeAmount]% durée d'un Âge d'Or
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Population décimée par les attaques nucléaires [relativeAmount]% [cityFilter]
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Population décimée par les attaques nucléaires [relativeAmount]% [cityFilter]
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# Requires translation!
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# Requires translation!
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Dégâts infligés aux garnisons par les attaques nucléaires [relativeAmount]% [cityFilter]
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Rebel units may spawn = Des unités rebelles peuvent apparaître
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Rebel units may spawn = Des unités rebelles peuvent apparaître
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Unbuildable = Non-constructible
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Unbuildable = Non-constructible
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Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [cityFilter]
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Can be purchased with [stat] [cityFilter] = Peut être acheté avec [stat] [cityFilter]
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@ -2448,7 +2448,7 @@ World Screen = Écran de jeu
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Map Panning = Défilement de la carte
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Map Panning = Défilement de la carte
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Unit Actions = Actions des unités
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Unit Actions = Actions des unités
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# Requires translation!
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# Requires translation!
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City Screen =
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City Screen = Écran de la ville
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Popups = Fenêtres
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Popups = Fenêtres
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Menu = Menu
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Menu = Menu
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Next Turn = Tour suivant
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Next Turn = Tour suivant
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@ -2490,41 +2490,41 @@ Pan Right Alternate = Droite (alt.)
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Transform = Transformer
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Transform = Transformer
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Repair = Réparer
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Repair = Réparer
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# Requires translation!
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# Requires translation!
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Add to or remove from queue =
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Add to or remove from queue = Ajouter à ou retirer de la file
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# Requires translation!
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# Requires translation!
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Raise queue priority =
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Raise queue priority = Monter dans la file
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# Requires translation!
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# Requires translation!
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Lower queue priority =
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Lower queue priority = Baisser dans la file
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# Requires translation!
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# Requires translation!
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Buy Construction =
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Buy Construction = Acheter une construction
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# Requires translation!
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# Requires translation!
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Buy Tile =
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Buy Tile = Acheter une case
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# Requires translation!
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# Requires translation!
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Buildable Units =
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Buildable Units = Unités constructibles
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# Requires translation!
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# Requires translation!
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Buildable Buildings =
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Buildable Buildings = Bâtiments constructibles
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# Requires translation!
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# Requires translation!
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Buildable Wonders =
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Buildable Wonders = Merveilles constructibles
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# Requires translation!
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# Requires translation!
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Buildable National Wonders =
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Buildable National Wonders = Merveilles Nationales constructibles
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# Requires translation!
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# Requires translation!
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Other Constructions =
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Other Constructions = Autres constructions
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# Requires translation!
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# Requires translation!
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Next City =
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Next City = Ville suivante
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# Requires translation!
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# Requires translation!
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Previous City =
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Previous City = Ville précédente
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# Requires translation!
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# Requires translation!
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Show Stats =
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Show Stats = Afficher les statistiques
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# Requires translation!
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# Requires translation!
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Toggle Stat Details =
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Toggle Stat Details = Détails des statistiques on/off
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# Requires translation!
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# Requires translation!
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Great People Detail =
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Great People Detail = Détails des Personnages Illustres
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# Requires translation!
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# Requires translation!
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Specialist Detail =
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Specialist Detail = Détails des Spécialistes
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# Requires translation!
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# Requires translation!
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Religion Detail =
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Religion Detail = Détails de la religion
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# Requires translation!
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# Requires translation!
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Buildings Detail =
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Buildings Detail = Détails des bâtiments
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Confirm Dialog = Confirmer (boîte de dialogue)
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Confirm Dialog = Confirmer (boîte de dialogue)
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Cancel Dialog = Annuler (boîte de dialogue)
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Cancel Dialog = Annuler (boîte de dialogue)
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Upgrade All = Améliorer tous
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Upgrade All = Améliorer tous
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@ -36,11 +36,11 @@ Civ V - Gods & Kings = Civ V - Götter & Könige
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Eine Einheit bewegen!\nKlicke auf eine Einheit > Klicke auf ein Ziel > Klicke auf das Pfeil-Popup.
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Eine Einheit bewegen!\nKlicke auf eine Einheit > Klicke auf ein Ziel > Klicke auf das Pfeil-Popup.
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Eine Stadt gründen!\nWähle den Siedler (Flaggensymbol) > Klicke auf 'Stadt gründen' (unten links).
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Eine Stadt gründen!\nWähle den Siedler (Flaggensymbol) > Klicke auf 'Stadt gründen' (unten links).
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Enter the city screen!\nClick the city button twice = Öffne den Stadtbildschirm!\n Klicke zweimal den Stadtknopf.
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Enter the city screen!\nClick the city button twice = Öffne die Stadtansicht!\n Klicke zweimal den Stadtknopf.
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Wähle eine Technologie zum Erforschen!\nKlicke auf den Tech-Button (grünlich, oben links) > \n wähle Technologie > klicke auf 'Forschung' (unten rechts).
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Wähle eine Technologie zum Erforschen!\nKlicke auf den Tech-Button (grünlich, oben links) > \n wähle Technologie > klicke auf 'Forschung' (unten rechts).
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Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = Wähle Produktion!\nÖffne Stadtbildschirm > Klicke auf eine Einheit oder ein Gebäude (linke Seite unten) > \n Klicke auf 'Produktion hinzufügen'
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Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = Wähle Produktion!\nÖffne Stadtansicht > Klicke auf eine Einheit oder ein Gebäude (linke Seite unten) > \n Klicke auf 'Produktion hinzufügen'
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beende eine Runde!\nGehe durch die Einheiten mit 'Nächste Einheit' > Klicke auf 'Nächste Runde'.
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beende eine Runde!\nGehe durch die Einheiten mit 'Nächste Einheit' > Klicke auf 'Nächste Runde'.
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Weise bearbeitete Felder neu zu!\nÖffne den Stadtbildschirm > klicke auf das zugewiesene (grüne) Feld, um es zu entfernen > \n klicke auf ein nicht zugewiesenes Feld, um die Bevölkerungszahl zuzuweisen.
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Weise bearbeitete Felder neu zu!\nÖffne die Stadtansicht > klicke auf das zugewiesene (grüne) Feld, um es zu entfernen > \n klicke auf ein nicht zugewiesenes Feld, um die Bevölkerungszahl zuzuweisen.
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Meet another civilization!\nExplore the map until you encounter another civilization! = Triff eine andere Zivilisation!\n Erkunde die Karte, bis du einer anderen Zivilisation begegnest!
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Meet another civilization!\nExplore the map until you encounter another civilization! = Triff eine andere Zivilisation!\n Erkunde die Karte, bis du einer anderen Zivilisation begegnest!
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Open the options table!\nClick the menu button (top left) > click 'Options' = Öffne die Optionen!\nKlicke auf die Menütaste (oben links) > klicke auf 'Optionen'.
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Open the options table!\nClick the menu button (top left) > click 'Options' = Öffne die Optionen!\nKlicke auf die Menütaste (oben links) > klicke auf 'Optionen'.
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bau eine Verbesserung!\nBau einen Arbeiter > Bewege ihn auf ein Ebenen- oder Wiesenfeld > Wähle 'Verbesserung bauen' > Wähle 'Farm' > \nLass den Arbeiter dort, bis er fertig ist.
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bau eine Verbesserung!\nBau einen Arbeiter > Bewege ihn auf ein Ebenen- oder Wiesenfeld > Wähle 'Verbesserung bauen' > Wähle 'Farm' > \nLass den Arbeiter dort, bis er fertig ist.
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@ -1017,7 +1017,7 @@ Gained [stats] = [stats] erhalten
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You may choose a free Policy = kannst du eine freie Politik wählen
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You may choose a free Policy = kannst du eine freie Politik wählen
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You may choose [amount] free Policies = kannst du [amount] freie Politiken wählen
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You may choose [amount] free Policies = kannst du [amount] freie Politiken wählen
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You gain the [policy] Policy = erhältst du die [policy] Politik
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You gain the [policy] Policy = erhältst du die [policy] Politik
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You enter a Golden Age = tritts du in ein Goldenes Zeitalter ein
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You enter a Golden Age = trittst du in ein Goldenes Zeitalter ein
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You have gained [amount] [resourceName] = hast du [amount] [resourceName] gewonnen
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You have gained [amount] [resourceName] = hast du [amount] [resourceName] gewonnen
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You have lost [amount] [resourceName] = hast du [amount] [resourceName] verloren
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You have lost [amount] [resourceName] = hast du [amount] [resourceName] verloren
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@ -1391,7 +1391,7 @@ Allied with [civName] = Verbündet mit [civName]
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Civilization Info = Zivilisations-Informationen
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Civilization Info = Zivilisations-Informationen
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Relations = Beziehungen
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Relations = Beziehungen
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Trade request = Handelsanfrage
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Trade request = Handelsanfrage
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Garrisoned by unit = Garnisioniert durch
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Garrisoned by unit = Besetzt durch Einheit
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# Victory
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# Victory
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@ -1592,8 +1592,7 @@ Domain: [param] = Domäne: [param]
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Toggle UI (World Screen only) = Oberfläche umschalten (Nur die Weltansicht)
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Toggle UI (World Screen only) = Oberfläche umschalten (Nur die Weltansicht)
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Overrides yields from underlying terrain = Überschreibt die Erträge des darunter liegenden Geländes
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Overrides yields from underlying terrain = Überschreibt die Erträge des darunter liegenden Geländes
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No yields = Keine Erträge
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No yields = Keine Erträge
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# Requires translation!
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Mod: [modname] = Mod: [modname]
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Mod: [modname] =
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# Policies
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# Policies
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@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = Er
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Can be continually researched = Können kontinuierlich erforscht werden
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Can be continually researched = Können kontinuierlich erforscht werden
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[relativeAmount]% Golden Age length = [relativeAmount]% Länge des Goldenen Zeitalters
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[relativeAmount]% Golden Age length = [relativeAmount]% Länge des Goldenen Zeitalters
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% Bevölkerungsverlust durch Atomangriffe [cityFilter]
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% Bevölkerungsverlust durch Atomangriffe [cityFilter]
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# Requires translation!
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Schaden an Garnison durch nuklearen Angriff [relativeAmount]% [cityFilter]
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
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Rebel units may spawn = Rebelleneinheiten könnten auftauchen
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Rebel units may spawn = Rebelleneinheiten könnten auftauchen
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Unbuildable = nicht baubar
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Unbuildable = nicht baubar
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Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gekauft werden
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Can be purchased with [stat] [cityFilter] = Kann mittels [stat] [cityFilter] gekauft werden
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@ -1994,7 +1992,7 @@ Triggers a global alert upon build start = Löst einen globalen Alarm bei Baubeg
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Triggers a global alert upon completion = Löst bei Fertigstellung einen globalen Alarm aus
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Triggers a global alert upon completion = Löst bei Fertigstellung einen globalen Alarm aus
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Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz
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Cost increases by [amount] per owned city = Kosten erhöhen sich um [amount] pro Stadt in Eurem Besitz
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Requires a [buildingFilter] in at least [amount] cities = Erfordert [buildingFilter] in mindestens [amount] Städten
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Requires a [buildingFilter] in at least [amount] cities = Erfordert [buildingFilter] in mindestens [amount] Städten
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Can only be built [cityFilter] = Kann nur auf [cityFilter] gebaut werden
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Can only be built [cityFilter] = Kann nur [cityFilter] gebaut werden
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Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern
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Must have an owned [tileFilter] within [amount] tiles = Benötigt [tileFilter] im Besitz innerhalb von [amount] Feldern
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Enables nuclear weapon = Erlaubt Atomwaffen
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Enables nuclear weapon = Erlaubt Atomwaffen
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Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden
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Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden
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@ -2447,8 +2445,7 @@ Main Menu = Hauptmenü
|
|||||||
World Screen = Weltansicht
|
World Screen = Weltansicht
|
||||||
Map Panning = Karte verschieben
|
Map Panning = Karte verschieben
|
||||||
Unit Actions = Einheiten-Aktionen
|
Unit Actions = Einheiten-Aktionen
|
||||||
# Requires translation!
|
City Screen = Stadtansicht
|
||||||
City Screen =
|
|
||||||
Popups = Dialoge
|
Popups = Dialoge
|
||||||
Menu = Menü
|
Menu = Menü
|
||||||
Next Turn = Nächste Runde
|
Next Turn = Nächste Runde
|
||||||
@ -2489,42 +2486,24 @@ Pan Down Alternate = Nach unten verschieben (alternativ)
|
|||||||
Pan Right Alternate = Nach rechts verschieben (alternativ)
|
Pan Right Alternate = Nach rechts verschieben (alternativ)
|
||||||
Transform = Transformieren
|
Transform = Transformieren
|
||||||
Repair = Reparieren
|
Repair = Reparieren
|
||||||
# Requires translation!
|
Add to or remove from queue = Hinzufügen zur oder entfernen aus der Warteschlange
|
||||||
Add to or remove from queue =
|
Raise queue priority = Erhöhe Warteschlangenpriorität
|
||||||
# Requires translation!
|
Lower queue priority = Veringere Warteschlangenpriorität
|
||||||
Raise queue priority =
|
Buy Construction = Produktion kaufen
|
||||||
# Requires translation!
|
Buy Tile = Feld kaufen
|
||||||
Lower queue priority =
|
Buildable Units = Baubare Einheiten
|
||||||
# Requires translation!
|
Buildable Buildings = Baubare Gebäude
|
||||||
Buy Construction =
|
Buildable Wonders = Baubare Wunder
|
||||||
# Requires translation!
|
Buildable National Wonders = Baubare Nationale Wunder
|
||||||
Buy Tile =
|
Other Constructions = Andere Produktionen
|
||||||
# Requires translation!
|
Next City = Nächste Stadt
|
||||||
Buildable Units =
|
Previous City = Vorherige Stadt
|
||||||
# Requires translation!
|
Show Stats = Zeige Statistiken
|
||||||
Buildable Buildings =
|
Toggle Stat Details = Statistikdetails an/aus
|
||||||
# Requires translation!
|
Great People Detail = Große Persönlichkeiten Details
|
||||||
Buildable Wonders =
|
Specialist Detail = Spezialistendetails
|
||||||
# Requires translation!
|
Religion Detail = Religionsdetails
|
||||||
Buildable National Wonders =
|
Buildings Detail = Gebäudedetails
|
||||||
# Requires translation!
|
|
||||||
Other Constructions =
|
|
||||||
# Requires translation!
|
|
||||||
Next City =
|
|
||||||
# Requires translation!
|
|
||||||
Previous City =
|
|
||||||
# Requires translation!
|
|
||||||
Show Stats =
|
|
||||||
# Requires translation!
|
|
||||||
Toggle Stat Details =
|
|
||||||
# Requires translation!
|
|
||||||
Great People Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Specialist Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Religion Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Buildings Detail =
|
|
||||||
Confirm Dialog = Dialog bestätigen
|
Confirm Dialog = Dialog bestätigen
|
||||||
Cancel Dialog = Dialog ablehnen
|
Cancel Dialog = Dialog ablehnen
|
||||||
Upgrade All = Alle aufrüsten
|
Upgrade All = Alle aufrüsten
|
||||||
@ -4190,7 +4169,7 @@ Liberty = Unabhängigkeit
|
|||||||
Warrior Code = Kriegerkodex
|
Warrior Code = Kriegerkodex
|
||||||
Discipline = Disziplin
|
Discipline = Disziplin
|
||||||
Military Tradition = Militärtradition
|
Military Tradition = Militärtradition
|
||||||
Military Caste = Militarisierte Burg
|
Military Caste = Militärkaste
|
||||||
Professional Army = Berufsarmee
|
Professional Army = Berufsarmee
|
||||||
Honor Complete = Ehre vollständig
|
Honor Complete = Ehre vollständig
|
||||||
Honor = Ehre
|
Honor = Ehre
|
||||||
|
@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Przełącz UI (tylko na Ekranie Świata)
|
|||||||
Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej
|
Overrides yields from underlying terrain = Nadpisuje dochody z terenu leżącego poniżej
|
||||||
No yields = Bez dochodów
|
No yields = Bez dochodów
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Mod: [modname] =
|
Mod: [modname] = Mod: [modname]
|
||||||
|
|
||||||
# Policies
|
# Policies
|
||||||
|
|
||||||
@ -1980,7 +1980,7 @@ Can be continually researched = Może być stale rozwijana
|
|||||||
[relativeAmount]% Golden Age length = Złota Era dłuższa o [relativeAmount]%
|
[relativeAmount]% Golden Age length = Złota Era dłuższa o [relativeAmount]%
|
||||||
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Straty ludności spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]%
|
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Straty ludności spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]%
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
|
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Obrażenia jednostek zgarnizowanych spowodowane atakiem atomowym [cityFilter] będą mniejsze o [relativeAmount]%
|
||||||
Rebel units may spawn = Mogą pojawiać się dodatkowe jednostki buntowników
|
Rebel units may spawn = Mogą pojawiać się dodatkowe jednostki buntowników
|
||||||
Unbuildable = Nie można wyprodukować
|
Unbuildable = Nie można wyprodukować
|
||||||
Can be purchased with [stat] [cityFilter] = Jednostkę można uzyskać za punkty [stat] [cityFilter]
|
Can be purchased with [stat] [cityFilter] = Jednostkę można uzyskać za punkty [stat] [cityFilter]
|
||||||
@ -2448,7 +2448,7 @@ World Screen = Mapa Świata
|
|||||||
Map Panning = Przesuwanie mapy
|
Map Panning = Przesuwanie mapy
|
||||||
Unit Actions = Ruchy jednostek
|
Unit Actions = Ruchy jednostek
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
City Screen =
|
City Screen = Ekran Miasta
|
||||||
Popups = Okna dialogowe
|
Popups = Okna dialogowe
|
||||||
Menu = Menu
|
Menu = Menu
|
||||||
Next Turn = Następna Tura
|
Next Turn = Następna Tura
|
||||||
@ -2490,41 +2490,41 @@ Pan Right Alternate = Wybierz w prawo (klawisz alternatywny)
|
|||||||
Transform = Przekształć
|
Transform = Przekształć
|
||||||
Repair = Napraw
|
Repair = Napraw
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Add to or remove from queue =
|
Add to or remove from queue = Dodaj lub usuń z kolejki
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Raise queue priority =
|
Raise queue priority = Zwiększ priorytet w kolejce
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Lower queue priority =
|
Lower queue priority = Zmniejsz priorytet w kolejce
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buy Construction =
|
Buy Construction = Kup Produkowane
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buy Tile =
|
Buy Tile = Kup Pole
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Units =
|
Buildable Units = Jednostki
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Buildings =
|
Buildable Buildings = Budynki
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Wonders =
|
Buildable Wonders = Cuda
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable National Wonders =
|
Buildable National Wonders = Cuda Narodowe
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Other Constructions =
|
Other Constructions = Inne
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Next City =
|
Next City = Następne Miasto
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Previous City =
|
Previous City = Poprzednie Miasto
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Show Stats =
|
Show Stats = Pokaż Statystyki
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Toggle Stat Details =
|
Toggle Stat Details = Przełącz szczegóły Statystyk
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Great People Detail =
|
Great People Detail = Szczegóły Wielkich Ludzi
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Specialist Detail =
|
Specialist Detail = Szczegóły Specjalistów
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Religion Detail =
|
Religion Detail = Szczegóły wierzeń
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildings Detail =
|
Buildings Detail = Szczegóły budynków
|
||||||
Confirm Dialog = Potwierdź okno dialogowe
|
Confirm Dialog = Potwierdź okno dialogowe
|
||||||
Cancel Dialog = Anuluj okno dialogowe
|
Cancel Dialog = Anuluj okno dialogowe
|
||||||
Upgrade All = Ulepsz wszystkie
|
Upgrade All = Ulepsz wszystkie
|
||||||
|
@ -1592,8 +1592,7 @@ Domain: [param] = 领域: [param]
|
|||||||
Toggle UI (World Screen only) = 切换UI(只限于世界屏幕这一界面)
|
Toggle UI (World Screen only) = 切换UI(只限于世界屏幕这一界面)
|
||||||
Overrides yields from underlying terrain = 覆盖其下的基础地形的产出
|
Overrides yields from underlying terrain = 覆盖其下的基础地形的产出
|
||||||
No yields = 无地块产出
|
No yields = 无地块产出
|
||||||
# Requires translation!
|
Mod: [modname] = 模组: [modname]
|
||||||
Mod: [modname] =
|
|
||||||
|
|
||||||
# Policies
|
# Policies
|
||||||
|
|
||||||
@ -1979,8 +1978,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital =
|
|||||||
Can be continually researched = 可以持续研究
|
Can be continually researched = 可以持续研究
|
||||||
[relativeAmount]% Golden Age length = 黄金时代长度[relativeAmount]%
|
[relativeAmount]% Golden Age length = 黄金时代长度[relativeAmount]%
|
||||||
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的人口损失[relativeAmount]%
|
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的人口损失[relativeAmount]%
|
||||||
# Requires translation!
|
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]核武器造成的防御损失[relativeAmount]%
|
||||||
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
|
|
||||||
Rebel units may spawn = 可能会出现反叛单位
|
Rebel units may spawn = 可能会出现反叛单位
|
||||||
Unbuildable = 不可建造或训练
|
Unbuildable = 不可建造或训练
|
||||||
Can be purchased with [stat] [cityFilter] = [cityFilter]可以使用[stat]购买
|
Can be purchased with [stat] [cityFilter] = [cityFilter]可以使用[stat]购买
|
||||||
@ -2447,8 +2445,7 @@ Main Menu = 主菜单
|
|||||||
World Screen = 世界地图界面
|
World Screen = 世界地图界面
|
||||||
Map Panning = 地图平移
|
Map Panning = 地图平移
|
||||||
Unit Actions = 单位操作
|
Unit Actions = 单位操作
|
||||||
# Requires translation!
|
City Screen = 城市屏幕
|
||||||
City Screen =
|
|
||||||
Popups = 弹窗
|
Popups = 弹窗
|
||||||
Menu = 菜单
|
Menu = 菜单
|
||||||
Next Turn = 下一回合
|
Next Turn = 下一回合
|
||||||
@ -2489,42 +2486,24 @@ Pan Down Alternate = 向下平移(替代键)
|
|||||||
Pan Right Alternate = 向右平移(替代键)
|
Pan Right Alternate = 向右平移(替代键)
|
||||||
Transform = 转换
|
Transform = 转换
|
||||||
Repair = 修理
|
Repair = 修理
|
||||||
# Requires translation!
|
Add to or remove from queue = 从队列中删除或添加
|
||||||
Add to or remove from queue =
|
Raise queue priority = 提高队列优先级
|
||||||
# Requires translation!
|
Lower queue priority = 降低队列优先级
|
||||||
Raise queue priority =
|
Buy Construction = 购买建筑
|
||||||
# Requires translation!
|
Buy Tile = 购买地块
|
||||||
Lower queue priority =
|
Buildable Units = 可建单位
|
||||||
# Requires translation!
|
Buildable Buildings = 可建建筑
|
||||||
Buy Construction =
|
Buildable Wonders = 可建奇观
|
||||||
# Requires translation!
|
Buildable National Wonders = 可建国家奇观
|
||||||
Buy Tile =
|
Other Constructions = 其他建筑
|
||||||
# Requires translation!
|
Next City = 下一个城市
|
||||||
Buildable Units =
|
Previous City = 上一个城市
|
||||||
# Requires translation!
|
Show Stats = 显示统计
|
||||||
Buildable Buildings =
|
Toggle Stat Details = 切换统计详情
|
||||||
# Requires translation!
|
Great People Detail = 伟人详情
|
||||||
Buildable Wonders =
|
Specialist Detail = 专业人员详情
|
||||||
# Requires translation!
|
Religion Detail = 宗教详情
|
||||||
Buildable National Wonders =
|
Buildings Detail = 建筑详情
|
||||||
# Requires translation!
|
|
||||||
Other Constructions =
|
|
||||||
# Requires translation!
|
|
||||||
Next City =
|
|
||||||
# Requires translation!
|
|
||||||
Previous City =
|
|
||||||
# Requires translation!
|
|
||||||
Show Stats =
|
|
||||||
# Requires translation!
|
|
||||||
Toggle Stat Details =
|
|
||||||
# Requires translation!
|
|
||||||
Great People Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Specialist Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Religion Detail =
|
|
||||||
# Requires translation!
|
|
||||||
Buildings Detail =
|
|
||||||
Confirm Dialog = 确认对话框
|
Confirm Dialog = 确认对话框
|
||||||
Cancel Dialog = 取消对话框
|
Cancel Dialog = 取消对话框
|
||||||
Upgrade All = 升级所有单位
|
Upgrade All = 升级所有单位
|
||||||
|
@ -1593,7 +1593,7 @@ Toggle UI (World Screen only) = Ocultar IU (Solo para el mapa)
|
|||||||
Overrides yields from underlying terrain = Sobrepone su rendimiento a los del terreno en el que se situa
|
Overrides yields from underlying terrain = Sobrepone su rendimiento a los del terreno en el que se situa
|
||||||
No yields = Sin rendimiento
|
No yields = Sin rendimiento
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Mod: [modname] =
|
Mod: [modname] = : Del mod: [modname]
|
||||||
|
|
||||||
# Policies
|
# Policies
|
||||||
|
|
||||||
@ -1980,7 +1980,7 @@ Can be continually researched = Puede investigarse continuamente
|
|||||||
[relativeAmount]% Golden Age length = [relativeAmount]% duración de Edad de Oro
|
[relativeAmount]% Golden Age length = [relativeAmount]% duración de Edad de Oro
|
||||||
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perdida de población por ataques nucleares [relativeAmount]% [cityFilter]
|
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Perdida de población por ataques nucleares [relativeAmount]% [cityFilter]
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
|
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = [relativeAmount]% daño a la guarnición por ataques nucleares [cityFilter]
|
||||||
Rebel units may spawn = Las unidades rebeldes pueden aparecer
|
Rebel units may spawn = Las unidades rebeldes pueden aparecer
|
||||||
Unbuildable = Inedificable
|
Unbuildable = Inedificable
|
||||||
Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter]
|
Can be purchased with [stat] [cityFilter] = Puede ser comprado con [stat] [cityFilter]
|
||||||
@ -2448,7 +2448,7 @@ World Screen = Pantalla del Mundo
|
|||||||
Map Panning = Desplazamiento del Mapa
|
Map Panning = Desplazamiento del Mapa
|
||||||
Unit Actions = Acciones de Unidad
|
Unit Actions = Acciones de Unidad
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
City Screen =
|
City Screen = Pantalla de la Ciudad
|
||||||
Popups = Ventanas Emergentes
|
Popups = Ventanas Emergentes
|
||||||
Menu = Menú
|
Menu = Menú
|
||||||
Next Turn = Siguiente Turno
|
Next Turn = Siguiente Turno
|
||||||
@ -2490,41 +2490,41 @@ Pan Right Alternate = Desplazar Derecha - Alterno
|
|||||||
Transform = Transformar Unidad
|
Transform = Transformar Unidad
|
||||||
Repair = Reparar
|
Repair = Reparar
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Add to or remove from queue =
|
Add to or remove from queue = Añadir o remover de la lista
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Raise queue priority =
|
Raise queue priority = Subir en la lista
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Lower queue priority =
|
Lower queue priority = Bajar en la lista
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buy Construction =
|
Buy Construction = Comprar Construcción
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buy Tile =
|
Buy Tile = Comprar Casilla
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Units =
|
Buildable Units = Unidades Construibles
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Buildings =
|
Buildable Buildings = Edificios Construibles
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable Wonders =
|
Buildable Wonders = Maravillas Construibles
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildable National Wonders =
|
Buildable National Wonders = Maravillas Nacionales Construibles
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Other Constructions =
|
Other Constructions = Otras Construcciones
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Next City =
|
Next City = Siguiente Ciudad
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Previous City =
|
Previous City = Ciudad Anterior
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Show Stats =
|
Show Stats = Mostrar Estadísticas
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Toggle Stat Details =
|
Toggle Stat Details = Desplegar Detalles Estadísticos
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Great People Detail =
|
Great People Detail = Panel de Grandes Personas
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Specialist Detail =
|
Specialist Detail = Panel de Especialistas
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Religion Detail =
|
Religion Detail = Panel de Religión
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Buildings Detail =
|
Buildings Detail = Panel de Edificios
|
||||||
Confirm Dialog = Confirmar Diálogo
|
Confirm Dialog = Confirmar Diálogo
|
||||||
Cancel Dialog = Denegar Diálogo
|
Cancel Dialog = Denegar Diálogo
|
||||||
Upgrade All = Mejorar a Todas
|
Upgrade All = Mejorar a Todas
|
||||||
|
@ -4,8 +4,8 @@ package com.unciv.build
|
|||||||
object BuildConfig {
|
object BuildConfig {
|
||||||
const val kotlinVersion = "1.8.21"
|
const val kotlinVersion = "1.8.21"
|
||||||
const val appName = "Unciv"
|
const val appName = "Unciv"
|
||||||
const val appCodeNumber = 895
|
const val appCodeNumber = 896
|
||||||
const val appVersion = "4.7.11"
|
const val appVersion = "4.7.12"
|
||||||
|
|
||||||
const val gdxVersion = "1.11.0"
|
const val gdxVersion = "1.11.0"
|
||||||
const val ktorVersion = "2.2.3"
|
const val ktorVersion = "2.2.3"
|
||||||
|
24
changelog.md
24
changelog.md
@ -1,3 +1,27 @@
|
|||||||
|
## 4.7.12
|
||||||
|
|
||||||
|
Compare improvements by tile yield calculation
|
||||||
|
|
||||||
|
Added tests to ensure that resources from buildings behave as expected
|
||||||
|
|
||||||
|
Resolved - free buildings are converted to civ-specific replacements
|
||||||
|
|
||||||
|
Resolve - update Windows JDK to Adoptium JDK 11
|
||||||
|
|
||||||
|
Resolved
|
||||||
|
|
||||||
|
double-click on worked tile icon locks tile, for worked tiles as well!
|
||||||
|
|
||||||
|
Steam deploy is failing, and it's not in use anyway, time to say goodbye
|
||||||
|
|
||||||
|
By SomeTroglodyte:
|
||||||
|
- Treat remaining untyped Uniques in default rulesets
|
||||||
|
- Move Mod Manager to prepare class splits
|
||||||
|
|
||||||
|
Transported units gifting fix - By tuvus
|
||||||
|
|
||||||
|
Allow free unit triggers for any location - By SeventhM
|
||||||
|
|
||||||
## 4.7.11
|
## 4.7.11
|
||||||
|
|
||||||
By SomeTroglodyte:
|
By SomeTroglodyte:
|
||||||
|
@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
|||||||
|
|
||||||
companion object {
|
companion object {
|
||||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||||
val VERSION = Version("4.7.11", 895)
|
val VERSION = Version("4.7.12", 896)
|
||||||
//endregion
|
//endregion
|
||||||
|
|
||||||
lateinit var Current: UncivGame
|
lateinit var Current: UncivGame
|
||||||
|
23
fastlane/metadata/android/en-US/changelogs/896.txt
Normal file
23
fastlane/metadata/android/en-US/changelogs/896.txt
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
|
||||||
|
|
||||||
|
Compare improvements by tile yield calculation
|
||||||
|
|
||||||
|
Added tests to ensure that resources from buildings behave as expected
|
||||||
|
|
||||||
|
Resolved - free buildings are converted to civ-specific replacements
|
||||||
|
|
||||||
|
Resolve - update Windows JDK to Adoptium JDK 11
|
||||||
|
|
||||||
|
Resolved
|
||||||
|
|
||||||
|
double-click on worked tile icon locks tile, for worked tiles as well!
|
||||||
|
|
||||||
|
Steam deploy is failing, and it's not in use anyway, time to say goodbye
|
||||||
|
|
||||||
|
By SomeTroglodyte:
|
||||||
|
- Treat remaining untyped Uniques in default rulesets
|
||||||
|
- Move Mod Manager to prepare class splits
|
||||||
|
|
||||||
|
Transported units gifting fix - By tuvus
|
||||||
|
|
||||||
|
Allow free unit triggers for any location - By SeventhM
|
Loading…
x
Reference in New Issue
Block a user