AI bonus starting units should not provide city-states settlers.

This commit is contained in:
Duan Tao 2019-09-25 23:32:18 +08:00 committed by Yair Morgenstern
parent fc5c7235c5
commit f714dd197c

View File

@ -77,7 +77,7 @@ class GameStarter{
civ.placeUnitNearTile(startingLocation.position, "Warrior")
civ.placeUnitNearTile(startingLocation.position, "Scout")
if (!civ.isPlayerCivilization()) {
if (!civ.isPlayerCivilization() && civ.isMajorCiv()) {
for (unit in gameInfo.getDifficulty().aiFreeUnits) {
civ.placeUnitNearTile(startingLocation.position, unit)
}