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Translations update (#6073)
* Update Ukrainian.properties (#6068) * Update Czech.properties (#6060) * Update Czech.properties many new strings trsanslated * Update Czech.properties - fixed accidental typos * Update German translation (#6059) * Update Italian.properties (#6056) Co-authored-by: StepanIvasyn <57094070+StepanIvasyn@users.noreply.github.com> Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com> Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
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@ -547,8 +547,7 @@ When disabled, saves battery life but certain animations will be suspended = Es
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Order trade offers by amount = Handelsangebote nach Menge sortieren
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Check extension mods based on vanilla = Erweiterungs-Mods mit Vanilla-Regelsatz prüfen
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Checking mods for errors... = Mods werden geprüft...
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# Requires translation!
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No problems found. =
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No problems found. = Keine Probleme gefunden.
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Show experimental world wrap for maps = 'World Wrap'-Option für neue Karten anbieten
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = WARNUNG: HOCHGRADIG EXPERIMENTELL - DU WURDEST GEWARNT!
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Enable portrait orientation = Hochkant-Orientierung zulassen
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@ -747,15 +746,13 @@ Science = Wissenschaft
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Faith = Glaube
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Crop Yield = Ernteertrag
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# Requires translation!
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Growth =
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Growth = Wachstum
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Territory = Territorium
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Force = Kampfkraft
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GOLDEN AGE = GOLDENES ZEITALTER
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Golden Age = Goldenes Zeitalter
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We Love The King Day = 'Wir lieben den König'-Tag
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# Requires translation!
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Global Effect =
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Global Effect = Globaler Effekt
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[year] BC = [year] v. Chr.
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[year] AD = [year] n. Chr.
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Civilopedia = Civilopedia
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@ -1541,8 +1538,7 @@ Provides 1 extra copy of each improved luxury resource near this City = Gibt 1 e
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Mint = Prägeanstalt
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Aqueduct = Aquädukt
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# Requires translation!
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[amount]% Food is carried over after population increases [cityFilter] =
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist
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Heroic Epic = Heldenepos
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All newly-trained [unitType] units [cityFilter] receive the [promotion] promotion = Alle neu ausgebildeten [unitType] Einheiten [cityFilter] erhalten die [promotion] Beförderung
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@ -5132,8 +5128,7 @@ In addition, you can’t even build any city improvements that increase happines
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This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = Das bedeutet, dass es sehr schwierig ist, in Unciv schnell zu expandieren.\nEs ist nicht unmöglich, aber als neuer Spieler solltest du es wahrscheinlich nicht tun.\nWas solltest du also tun? Dich entspannen, spähen und das Land, das du hast, durch den Bau von Arbeitern verbessern.\nBaue erst dann neue Städte, wenn du einen Platz gefunden hast, den du für geeignet hältst.
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Unhappiness = Unzufriedenheit
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# Requires translation!
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. =
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = Es scheint, dass Ihre Bürger unzufrieden sind! Solange sie unzufrieden sind, erleidet Ihre Zivilisation viele schädliche Auswirkungen, die mit zunehmender Unzufriedenheit immer gravierender werden.
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Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = Unzufriedenhait hat zwei Hauptursachen: Bevölkerung und viele Städte.\nPro Stadt sind 3 Minuspunkte auszugleichen, pro Einwohner einer.
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There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = Es gibt 2 Möglichkeiten, die Unzufriedenheit zu bekämpfen:\n durch den Bau von Gebäuden, die der Bevölkerung Zufriedenheit bringen\n oder durch verbesserte Luxusressourcen innerhalb der eigenen Grenzen.
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@ -5324,10 +5319,8 @@ This means exploration and trade is important to grow your cities! = Das bedeute
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#################### Lines from Unique Types #######################
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# Requires translation!
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Nullifies [stat] [cityFilter] =
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# Requires translation!
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Nullifies Growth [cityFilter] =
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Nullifies [stat] [cityFilter] = Setzt [stat] [cityFilter] außer Kraft
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Nullifies Growth [cityFilter] = Setzt Wachstum [cityFilter] außer Kraft
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Provides [stats] per turn = Liefert [stats] pro Runde
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Provides [stats] [cityFilter] per turn = Liefert [stats] [cityFilter] pro Runde
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Provides [amount] Happiness = Liefert [amount] Zufriedenheit
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@ -5344,8 +5337,7 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
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Triggers victory = Löst den Sieg aus
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Cannot build [baseUnitFilter] units = Kann keine [baseUnitFilter]-Einheiten bauen
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Incompatible with [policy/tech/promotion] = Inkompatibel mit [policy/tech/promotion]
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# Requires translation!
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Rebel units may spawn =
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Rebel units may spawn = Rebelleneinheiten könnten auftauchen
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Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [cityFilter] erworben werden
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Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden
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No defensive terrain penalty = Keinen Nachteil auf Verteidigungsgebiet
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@ -5355,10 +5347,8 @@ when at war = wenn im Krieg
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when not at war = wenn nicht im Krieg
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during a Golden Age = während eines Goldenen Zeitalters
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while the empire is happy = solange das Reich glücklich ist
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# Requires translation!
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when between [amount] and [amount2] Happiness =
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# Requires translation!
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when below [amount] Happiness =
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when between [amount] and [amount2] Happiness = wenn zwischen [amount] und [amount2] Zufriedenheit
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when below [amount] Happiness = wenn unterhalb [amount] Zufriedenheit
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during the [era] = während [era]
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before the [era] = vor [era]
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starting from the [era] = beginnend mit [era]
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@ -549,8 +549,7 @@ When disabled, saves battery life but certain animations will be suspended = Se
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Order trade offers by amount = Ordina offerte per quantità
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Check extension mods based on vanilla = Controlla mod estenzioni basate sulla versione vanilla
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Checking mods for errors... = Controllo mod per errori
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# Requires translation!
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No problems found. =
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No problems found. = Nessun problema trovato
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Show experimental world wrap for maps = Mastra mondo tondo sperimentale per le mappe
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HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = IN FASE SPERIMENTALE - TI ABBIAMO AVVERTITO!
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Enable portrait orientation = Abilita orientazione ritratto
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@ -749,15 +748,13 @@ Science = Scienza
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Faith = Fede
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Crop Yield = Resa dei campi
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# Requires translation!
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Growth =
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Growth = Crescita
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Territory = Territorio
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Force = Esercito
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GOLDEN AGE = ETÀ DELL'ORO
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Golden Age = Età dell'Oro
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We Love The King Day = Viva il Re!
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# Requires translation!
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Global Effect =
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Global Effect = Effetto globale
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[year] BC = [year] a.C.
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[year] AD = [year] d.C.
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Civilopedia = Civilopedia
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@ -1545,8 +1542,7 @@ Provides 1 extra copy of each improved luxury resource near this City = Concede
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Mint = Zecca
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Aqueduct = Acquedotto
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# Requires translation!
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[amount]% Food is carried over after population increases [cityFilter] =
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter]
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Heroic Epic = Epica Eroica
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All newly-trained [unitType] units [cityFilter] receive the [promotion] promotion = Tutte le unità [unitType] addestrate [cityFilter] ottengono la promozione [promotion]
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@ -5136,8 +5132,7 @@ In addition, you can’t even build any city improvements that increase happines
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This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = Questo rende molto difficile espandersi in fretta in Unciv. Non è impossibile, ma è sconsigliato ai nuovi giocatori.\nÈ dunque meglio calmarsi, esplorare e migliorare la terra in proprio possesso grazie ai Lavoratori, e costruire nuove città solo quando trovi un punto che credi sia adatto.
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Unhappiness = Infelicità
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# Requires translation!
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. =
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = Sembra che i tuoi cittadini siano infelici!\nFinché è infelice, la tua civiltà, subità numerosi malus, che diventeranno sempre più gravi col crescere dell'Infelicità.
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Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = L'Infelicità è un effetto di due fattori: abitanti e Città.\nOgni città dona 3 punti infelicità, e ogni abitante ne dona 1.
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There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = Due sono i modi per contrastare l'Infelicità: o costruisci edifici che incrementano la felicità locale, o migliori le risorse di lusso nei tuoi confini.
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@ -5328,10 +5323,8 @@ This means exploration and trade is important to grow your cities! = Questo rend
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#################### Lines from Unique Types #######################
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# Requires translation!
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Nullifies [stat] [cityFilter] =
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# Requires translation!
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Nullifies Growth [cityFilter] =
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Nullifies [stat] [cityFilter] = Annulla [stat] [cityFilter]
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Nullifies Growth [cityFilter] = Annulla Crescita [cityFilter]
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Provides [stats] per turn = Dona [stats] al turno
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Provides [stats] [cityFilter] per turn = Dona [stats] [cityFilter] al turno
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Provides [amount] Happiness = Dona [amount] Felicità
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@ -5348,8 +5341,7 @@ May buy [buildingFilter] buildings with [stat] for [amount] times their normal P
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Triggers victory = Attiva la vittoria
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Cannot build [baseUnitFilter] units = Non può costruire unità [baseUnitFilter]
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Incompatible with [policy/tech/promotion] = Incompatibile con [policy/tech/promotion]
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# Requires translation!
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Rebel units may spawn =
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Rebel units may spawn = Potenziale comparsa di ribelli
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Can be purchased for [amount] [stat] [cityFilter] = Acquistabile per [amount] [stat] [cityFilter]
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Must not be next to [terrainFilter] = Non deve trovarsi presso [terrainFilter]
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No defensive terrain penalty = Nessuna penalità difensiva di terreno
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@ -5359,10 +5351,8 @@ when at war = quando sei in guerra
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when not at war = quando non sei in guerra
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during a Golden Age = durante un'Età dell'Oro
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while the empire is happy = mentre l'impero è felice
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# Requires translation!
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when between [amount] and [amount2] Happiness =
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# Requires translation!
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when below [amount] Happiness =
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when between [amount] and [amount2] Happiness = se la Felicità è tra [amount] e [amount2]
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when below [amount] Happiness = quando la Felicità è sotto di [amount]
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during the [era] = durante l'[era]
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before the [era] = prima dell'[era]
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starting from the [era] = a partire dall'[era]
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@ -45,12 +45,12 @@ Close Unciv = Закрити гру
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Unsellable = Не продається
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# Requires translation!
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Not displayed as an available construction unless [building] is built =
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Not displayed as an available construction unless [building] is built = Не показувати як доступну споруду, крім спорудження [building]
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# Requires translation!
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Not displayed as an available construction without [resource] =
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Not displayed as an available construction without [resource] = Не показувати як доступну споруду без ресурсу: [resource]
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Choose a free great person = Вибрати видатну особу безкоштовно
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Get [unitName] = Отримати [unitName]
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Get [unitName] = Отримати загін [unitName]
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Hydro Plant = Гідроелектростанція
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[buildingName] obsoleted = Застаріла споруда: [buildingName]
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@ -62,12 +62,12 @@ Requires [buildingName] to be built in all cities = У всіх містах м
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Provides a free [buildingName] in the city = Безкоштовно надає місту будівлю: [buildingName]
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Requires worked [resource] near city = Біля міста мусить бути робочий ресурс: [resource]
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# Requires translation!
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Requires at least one of the following resources worked near the city: =
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Requires at least one of the following resources worked near the city: = Біля міста має видобуватись один з ресурсів:
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Wonder is being built elsewhere = Диво будується у іншому місті
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National Wonder is being built elsewhere = Національне диво споруджується в іншому місті
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Requires a [buildingName] in all cities = У всіх містах мусить бути споруда: [buildingName]
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# Requires translation!
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[buildingName] required: =
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[buildingName] required: = Споруда [buildingName] потребує:
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Requires a [buildingName] in this city = У місті мусить бути споруда: [buildingName]
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Cannot be built with [buildingName] = Не можна спорудити разом з [buildingName]
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Consumes 1 [resource] = Потрібен ресурс: [resource]
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@ -142,7 +142,7 @@ Competitor = конкурентні
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Neutral = нейтральні
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Favorable = вигідні
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Friend = дружні
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Ally = Союзник
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Ally = союзні
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[questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] впливу)
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[remainingTurns] turns remaining = Залишилось ходів: [remainingTurns]
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@ -184,18 +184,17 @@ Please don't settle new cities near us. = Будь ласка, не заснов
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Very well, we shall look for new lands to settle. = Дуже добре, ми будемо шукати нові землі для заселення.
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We shall do as we please. = Ми будемо робити так, як забажаємо.
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We noticed your new city near our borders, despite your promise. This will have....implications. = Ми помітили ваше нове місто біля наших кордонів, незважаючи на вашу обіцянку. Це матиме... наслідки.
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# Requires translation!
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I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Я дізнався, що мої війська отримали данину від міста-держави [civName], яке під вашим захистом.\nЗапевняю, це було ненавмисне, і сподіваюся, що це не завадить нашим взаєминам.
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# Requires translation!
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I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. =
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We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = Нещодавно ми просили і отримали данину від нації [civName].\nВаша обіцянка захищати їх від подібного, як ми обоє знаємо, нічого не варта.
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# Requires translation!
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We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. =
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It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = Я побачив, що можу атакувати місто-державу [civName], яке під вашим захистом.\nХоча це не моя мета, але для рівних взаємин це необхідний крок
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# Requires translation!
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It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. =
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I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Гадаю, вам цікаво дізнатися про початок загарбання однієї з ваших маріонеткових держав [civName]\nЇхня територія чудово збільшить мою власну.
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Return [unitName] to [civName]? = Повернути загін [unitName] нації [civName]?
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# Requires translation!
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I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. =
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Return [unitName] to [civName]? = Повернути підрозділ [unitName] нації [civName]?
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# Requires translation!
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The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. =
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The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = Ми звільнили загін [unitName], що належить нації [civName]. Вони подякують за повернення.
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Enter the amount of gold = Вкажіть кількість золота
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@ -214,46 +213,45 @@ Pledge to protect = Гарантувати незалежність
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Declare Protection of [cityStateName]? = Проголисити протекцію держави [cityStateName]?
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Build [improvementName] on [resourceName] (200 Gold) = Побудувати [improvementName] щоб добувати «[resourceName]» (200 золота)
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# Requires translation!
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Gift Improvement =
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Gift Improvement = Подарувати покращення
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] is researched. =
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Diplomatic Marriage ([amount] Gold) = Династичне одруження ([amount] Gold)
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[civName] is able to provide [unitName] once [techName] is researched. = Нація [civName] може надати загін [unitName] після вивчення технології [techName].
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# Requires translation!
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We have married into the ruling family of [civName], bringing them under our control. =
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Diplomatic Marriage ([amount] Gold) = Династійній шлюб (золота: [amount])
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# Requires translation!
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[civName] has married into the ruling family of [civName2], bringing them under their control. =
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We have married into the ruling family of [civName], bringing them under our control. = Укладений нами шлюб з правлячою сім’єю нації [civName] забезпечив нам контроль над ними.
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# Requires translation!
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[civName] has married into the ruling family of [civName2], bringing them under their control. = Укладений нацією [civName] шлюб з правлячою сім’єю нації [civName2] забезпечив контроль перших над другими.
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You have broken your Pledge to Protect [civName]! = Ви порушили обіцянку захищати націю [civName]!
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# Requires translation!
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City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. =
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City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Міста-держави занепокоєні вашою агресією. Значення реперної точки впливу на [civName] знизилося на [amount].
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# Requires translation!
|
||||
[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. =
|
||||
[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = Місто [cityState] атаковане нацією [civName] і просить усі великі нації надати військовий загін як допомогу.
|
||||
# Requires translation!
|
||||
[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. =
|
||||
[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = Варварський набіг на [cityState]! Знищить варварів біля них для отримання впливу.
|
||||
# Requires translation!
|
||||
[cityState] is grateful that you killed a Barbarian that was threatening them! =
|
||||
[cityState] is grateful that you killed a Barbarian that was threatening them! = Місто-держава [cityState] вдячне за вбивство варварів, які загрожували йому!
|
||||
# Requires translation!
|
||||
[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. =
|
||||
[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = Місто-держава [cityState] атаковане нацією [civName]! Вбийте бойових загонів нападника: [amount], і отримаєте безмежну вдячність.
|
||||
# Requires translation!
|
||||
[cityState] is deeply grateful for your assistance in the war against [civName]! =
|
||||
[cityState] is deeply grateful for your assistance in the war against [civName]! = Місто-держава [cityState] неймовірно вдячне за допомогу у війні проти нації [civName]!
|
||||
# Requires translation!
|
||||
[cityState] no longer needs your assistance against [civName]. =
|
||||
[cityState] no longer needs your assistance against [civName]. = Місто-держава [cityState] більше не потребує допомоги у війні проти нації [civName].
|
||||
# Requires translation!
|
||||
War against [civName] =
|
||||
War against [civName] = Війна проти нації [civName]
|
||||
# Requires translation!
|
||||
We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. =
|
||||
We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = Просимо допомогти захиститися від нації [civName]. Для уповільнення їхнього наступу вбийте бойових загонів нападника: [amount].
|
||||
# Requires translation!
|
||||
Currently you have killed [amount] of their military units. =
|
||||
Currently you have killed [amount] of their military units. = Зараз вбито бойових загонів нападника: [amount].
|
||||
# Requires translation!
|
||||
You need to find them first! =
|
||||
You need to find them first! = Спершу їх треба знайти!
|
||||
|
||||
Cultured = Культурний
|
||||
Maritime = Морський
|
||||
Mercantile = Торгівельний
|
||||
Militaristic = Войовничий
|
||||
Type = Тип
|
||||
Friendly = дружні
|
||||
Friendly = Дружній
|
||||
Hostile = Ворожий
|
||||
Irrational = Нераціональний
|
||||
Personality = Характер
|
||||
@ -266,7 +264,7 @@ The unique luxury is one of: = Унікальна дорогоцінність
|
||||
|
||||
Demand Tribute = Зажадати данину
|
||||
Tribute Willingness = Вимоги
|
||||
At least 0 to take gold, at least 30 and size 4 city for worker = Хоча б 0 впливу щоб вимагати золото, 30 та місто з населенням 4 щоб робітника.
|
||||
At least 0 to take gold, at least 30 and size 4 city for worker = Хоча б 0 впливу, щоб вимагати золото, хоча б 30 впливу та місто рівня 4. щоб вимагати робітника.
|
||||
Major Civ = Велика держава
|
||||
No Cities = Немає міст
|
||||
Base value = База
|
||||
@ -280,9 +278,9 @@ Influence below -30 = Вплив менший за -30
|
||||
Military Rank = Воєнна міць
|
||||
Military near City-State = Армія близь міста-держави
|
||||
Sum: = Всього:
|
||||
Take [amount] gold (-15 Influence) = Вимагати золото: [amount] (-15 впливу)
|
||||
Take worker (-50 Influence) = Вимагати робітника
|
||||
[civName] is afraid of your military power! = [civName] налякана вашою воєнною міццю!
|
||||
Take [amount] gold (-15 Influence) = Вимагати золота: [amount] (-15 впливу)
|
||||
Take worker (-50 Influence) = Вимагати робітника (-50 впливу)
|
||||
[civName] is afraid of your military power! = Нація [civName] налякана вашою воєнною міццю!
|
||||
|
||||
|
||||
# Trades
|
||||
@ -339,13 +337,13 @@ Civilizations = Цивілізації
|
||||
Map Type = Тип мапи
|
||||
Map file = Файл мапи
|
||||
# Requires translation!
|
||||
Max Turns =
|
||||
Max Turns = Обмеження ходів
|
||||
Could not load map! = Неможливо завантажити мапу!
|
||||
# Requires translation!
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). =
|
||||
Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Некоректна мапа: територія ([area]) не збігається зі збереженими розмірами ([dimensions]).
|
||||
The dimensions have now been fixed for you. = Розміри були виправлені.
|
||||
Generated = Створена
|
||||
Existing = Існуюча
|
||||
Existing = Наявна
|
||||
Custom = Користувацька
|
||||
Map Generation Type = Тип генерації мапи
|
||||
Default = Звичайний
|
||||
@ -367,12 +365,12 @@ Domination = Загарбання
|
||||
Cultural = Культурна
|
||||
Diplomatic = Дипломатична
|
||||
# Requires translation!
|
||||
Time =
|
||||
Time = Часова
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
# Requires translation!
|
||||
? =
|
||||
? = ?
|
||||
|
||||
Map Shape = Форма мапи
|
||||
Hexagonal = Шестикутна
|
||||
@ -383,15 +381,15 @@ Radius = Радіус
|
||||
Enable Religion = Увімкнути релігію
|
||||
|
||||
# Requires translation!
|
||||
Resource Setting =
|
||||
Resource Setting = Налаштування ресурсів
|
||||
# Requires translation!
|
||||
Sparse =
|
||||
Sparse = Мало
|
||||
# Requires translation!
|
||||
Abundant =
|
||||
Abundant = Багато
|
||||
# Requires translation!
|
||||
Strategic Balance =
|
||||
Strategic Balance = Стратегічний баланс
|
||||
# Requires translation!
|
||||
Legendary Start =
|
||||
Legendary Start = Легендарний початок
|
||||
|
||||
Advanced Settings = Розширені налаштування
|
||||
RNG Seed = Ключ генерації
|
||||
@ -400,8 +398,8 @@ Temperature extremeness = Рівень температури
|
||||
Resource richness = Багатство ресурсів
|
||||
Vegetation richness = Багатство рослинності
|
||||
Rare features richness = Багатство рідкісних елементів
|
||||
Max Coast extension = Ширина берегової полоси
|
||||
Biome areas extension = Ширина зон біома
|
||||
Max Coast extension = Ширина берегової смуги
|
||||
Biome areas extension = Ширина зон біому
|
||||
Water level = Рівень води
|
||||
|
||||
Online Multiplayer = Багатокористувацька гра
|
||||
|
Loading…
x
Reference in New Issue
Block a user