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Added translations for Ancient Ruins bonus notifications
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@ -1037,6 +1037,12 @@
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French:"Le support ne peut être fournit pour [unitName] - l'unité a été dissoute!"
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Portuguese:"Não é possivel providenciar manutenção para [unitName] - a unidade foi dissolvida!"
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}
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"We have found survivors the ruins - population added to [cityName]":{}
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"We have discovered the lost technology of [techName] in the ruins!":{}
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"A [unitName] has joined us!":{}
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"An ancient tribe trains our [unitName] in their ways of combat!":{}
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"We have found a stash of [amount] gold in the ruins!":{}
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// Save and load game
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@ -1236,6 +1242,8 @@
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Spanish:"Colinas"
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Portuguese:"Morro"
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}
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"Mountain":{}
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"Forest":{
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Italian:"Foresta"
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@ -1292,9 +1300,10 @@
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}
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"Impassible":{
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Portuguese:"Impassevel"
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Portuguese:"Impassevel"
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}
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// Bonus Resources
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"Cattle":{
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Italian:"Bestiame"
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@ -1721,6 +1730,9 @@
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Portuguese:"Drenar pântano"
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}
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"Ancient Ruins":{}
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"City Ruins":{}
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// Great Unit improvements
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"Academy":{
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Italian:"Accademia"
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@ -4303,6 +4315,7 @@
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Spanish:"Arquero en carro"
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Portuguese:"Arqueiro de Biga"
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}
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"War Chariot":{} // Egypt unique
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"Spearman":{
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Italian:"Lanciere"
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Russian:"Копейщик"
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@ -4311,8 +4324,10 @@
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Spanish:"Lancero"
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Portuguese:"Lanceiro"
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}
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"Hoplite":{}// Greek unique
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// Classical Era Units
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"Composite Bowman":{}
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"Catapult":{
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Italian:"Catapulta"
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Russian:"Катапульта"
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@ -4334,6 +4349,7 @@
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Spanish:"Espadachín"
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Portuguese:"Espadachin" // may replace with guerreiro com espada if nescessary
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}
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"Legion":{} // Rome unique
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"Horseman":{
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Italian:"Cavaliere"
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Russian:"Всадник"
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@ -4357,6 +4373,7 @@
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French:"Galléasse"
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Portuguese:"Galleass"
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}
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"Crossbowman":{
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Italian:"Balestriere"
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Russian:"Арбалетчик"
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@ -4371,6 +4388,8 @@
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Spanish:"Arquero de arco largo"
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Portuguese:"Arqueiro de arco longo"
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}
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"Chu-ko-nu":{} // Chinese unique, can transliterate
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"Trebuchet":{
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Italian:"Trebuchet"
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Russian:"Требушет"
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@ -4429,12 +4448,13 @@
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French:"Mousquetaire"
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Portuguese:"Mosqueteiro"
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}
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"Minuteman":{}
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"Minuteman":{} // American unique
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"Frigate":{
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Italian:"Fregata"
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French:"Frégate"
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Portuguese:"Fragata"
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}
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"Ship of the Line":{} // English unique
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"Lancer":{
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Italian:"Lanciere a cavallo"
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Russian:"Улан"
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@ -4445,6 +4465,8 @@
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}
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// Industrial units
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"Gatling Gun":{}
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"Rifleman":{
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Italian:"Fuciliere"
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Russian:"Стрелок"
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@ -4461,6 +4483,7 @@
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Spanish:"Cavallería"
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Portuguese:"Cavalaria"
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}
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"Cossack":{} // Russia unique
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"Artillery":{
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Italian:"Artiglieria"
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Russian:"Артиллерия"
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@ -4479,6 +4502,30 @@
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"Landship":{}
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"Great War Infantry":{}
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"Destroyer":{}
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"Machine Gun":{}
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"Anti-aircraft Gun":{}
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"Infantry":{}
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"Foreign Legion":{} // French Unique
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"Battleship":{}
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"Submarine":{}
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"Carrier":{} // aircrat carrier
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"Great War Bomber":{}
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"Triplane":{}
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// Atomic units (not in game yet but will be, not super important but why not)
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"Rocket Artillery":{}
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"Anti-tank Gun":{}
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"Marine":{}
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"Mobile SAM":{}
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"Paratrooper":{}
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"Tank":{}
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"Panzer":{} // german unique
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"Bomber":{}
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"B17":{} // american unique
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"Fighter":{}
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"Helicopter Gunship":{}
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// Information era - not even putting here, too far off
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// Great units
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"Great Artist":{
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@ -4513,6 +4560,7 @@
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Spanish:"Gran Ingeniero"
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Portuguese:"Grande engenheiro"
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}
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"Great General":{}
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// Social policies
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"Requires":{
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@ -21,8 +21,8 @@ android {
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applicationId "com.unciv.game"
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minSdkVersion 14
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targetSdkVersion 28
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versionCode 176
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versionName "2.10.12"
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versionCode 177
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versionName "2.10.13"
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}
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// Had to add this crap for Travis to build, it wanted to sign the app
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@ -362,7 +362,7 @@ class MapUnit {
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actions.add {
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val amount = listOf(25,60,100).getRandom()
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civInfo.gold+=amount
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civInfo.addNotification("We have found a stash of [$amount] gold in the ruins!!",currentTile.position, Color.GOLD)
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civInfo.addNotification("We have found a stash of [$amount] gold in the ruins!",currentTile.position, Color.GOLD)
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}
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(actions.getRandom())()
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