Yair Morgenstern
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62c03d9545
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4.4.2
4.4.2
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2023-01-17 23:06:45 +02:00 |
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Yair Morgenstern
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e758c9bad7
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Version rollout (#8401)
* Bump version and create initial changelog entry
* Update Catalan.properties (#8397)
* Update German translation (#8392)
* Update Italian.properties (#8391)
* Patch 1 (#1) (#8390)
* New Hungarian translations of descriptions
Edited entries are:
StartWithCapitalLetter
Fastlane_short_description
Fastlane_full_description
* Fixed Catalan translation error
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: MartinP <mape6@posteo.de>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: balazsszalab <balazsszalab@freemail.hu>
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2023-01-17 23:05:08 +02:00 |
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Yair Morgenstern
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68daac5660
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Advanced game options hidden by default for faster initial game
Better alignment on new game screen for options and mods
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2023-01-17 22:30:24 +02:00 |
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Yair Morgenstern
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0ada7c476e
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Fixed broken test, faster local tests
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2023-01-17 21:49:12 +02:00 |
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Yair Morgenstern
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be161d8839
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Better docs for Trigger Conditions
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2023-01-16 23:13:08 +02:00 |
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Yair Morgenstern
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509d179d19
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War -> war with major civ
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2023-01-16 23:11:17 +02:00 |
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Yair Morgenstern
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2185036682
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Trigger upon declaring friendship
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2023-01-16 23:07:31 +02:00 |
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Yair Morgenstern
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d07c77fa2b
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Added building trigger with city filter
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2023-01-16 23:02:48 +02:00 |
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Yair Morgenstern
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239a6e238f
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Added religion triggers
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2023-01-16 22:58:46 +02:00 |
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Yair Morgenstern
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1c64844c1e
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Added trigger conditional for constructing building
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2023-01-16 22:51:37 +02:00 |
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Yair Morgenstern
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7c52e25a1d
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Added trigger conditional for capturing city
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2023-01-16 22:39:52 +02:00 |
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Yair Morgenstern
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a045114dc6
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Added trigger conditional for entering era
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2023-01-16 22:28:42 +02:00 |
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Yair Morgenstern
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3f3235c1af
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Actually no
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2023-01-16 22:07:05 +02:00 |
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Yair Morgenstern
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f89c2330aa
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Conditional triggers now work with timed uniques
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2023-01-16 22:03:17 +02:00 |
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Yair Morgenstern
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6d8ea49b23
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Added 'upon entering golden age' trigger
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2023-01-16 21:22:40 +02:00 |
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Yair Morgenstern
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358f01079c
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Added 'upon adopting policy' trigger
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2023-01-16 21:20:14 +02:00 |
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Yair Morgenstern
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2593c35e30
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Added 'upon declaring war' trigger
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2023-01-16 21:13:40 +02:00 |
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Yair Morgenstern
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cbd7f7ac5c
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Added trigger conditions framework!
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2023-01-16 21:05:59 +02:00 |
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Yair Morgenstern
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83f5784f1e
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old unique deprecation
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2023-01-16 19:35:46 +02:00 |
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Yair Morgenstern
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d49fdfc9ff
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Great prophets do not spawn to pantheons that cannot become religions
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2023-01-16 17:54:55 +02:00 |
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Yair Morgenstern
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59a7300c43
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Reverted Himeji Castle change - see #6131
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2023-01-16 15:43:33 +02:00 |
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Yair Morgenstern
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f6ddd71504
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RTL language support in very first paragraph of translation docs, so as not to waste people's time
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2023-01-16 15:32:40 +02:00 |
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Yair Morgenstern
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879a5b230f
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Resolved #8387 - Fixed Reliquary belief
Got rid of multiple uniques with the same text
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2023-01-16 13:05:11 +02:00 |
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Yair Morgenstern
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fe1d258c05
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4.4.1
4.4.1
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2023-01-15 23:43:28 +02:00 |
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Yair Morgenstern
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9d149fb2cf
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Version rollout (#8386)
* Bump version and create initial changelog entry
* Update French.properties (#8385)
* Provide missing Ukrainian translations (#8384)
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com>
* Update Korean.properties (#8380)
* Updated Brazilian_Portuguese.properties (#8379)
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Kostiantyn Kolesnichenko <test9@mormat.name>
Co-authored-by: Kostiantyn Kolesnichenko <mormat.iam@gmail.com>
Co-authored-by: Yattong the Mackerel <saud2410@naver.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
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2023-01-15 23:36:32 +02:00 |
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Yair Morgenstern
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6df871a8bc
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Bonus damage additive
Fixed 'melee attack from 2 tiles away'
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2023-01-15 22:51:29 +02:00 |
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vegeta1k95
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280d3da933
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Preparation for Tactical AI Rework: analysis map, domination zones (#8381)
* Preparations for AI Rework: tactical analysis map, tactical domination zones, city distances
* Iteration whole tilemap -> iteration 4-tile rings around cities
* Optimize iteration
Co-authored-by: tunerzinc@gmail.com <vfylfhby>
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2023-01-15 11:24:54 +02:00 |
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Yair Morgenstern
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864145acbb
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Differentiated attackable from visible tiles per Civ V
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2023-01-15 11:19:32 +02:00 |
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Yair Morgenstern
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31acb7e469
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Tiles 1 step out of bounds of visibility are visible if they're higher than current tile
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2023-01-15 11:05:19 +02:00 |
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Yair Morgenstern
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d1a9caaa88
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New tile visibility framework!
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2023-01-15 10:54:41 +02:00 |
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Yair Morgenstern
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924dbf70d0
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Added framework for tile visibility testing
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2023-01-15 08:05:43 +02:00 |
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Yair Morgenstern
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c956293fec
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Resolved health bar overflow problems
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2023-01-15 07:37:59 +02:00 |
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Yair Morgenstern
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b5281e20c9
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4.4.0
4.4.0
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2023-01-14 21:27:11 +02:00 |
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Yair Morgenstern
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4a8b949df8
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Resolve #8371 - prioritize pathfinding direction
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2023-01-14 21:22:26 +02:00 |
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itanasi
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22f9936a34
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Add Transform Action for mods (#8120)
* Initial version of code
* Enable cost=0 for buttons
* Add Conditional to Transform
* Fix translation file
* Add icon
Allow other Conditionals
* Updated icon
* Add credit
* switch hotkey
* Fix icon
* Remove Conditional Costs
* Remove vestigal Stats costs for Transform
* Minor cleanup
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2023-01-14 20:43:48 +02:00 |
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Yair Morgenstern
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9fee185f5d
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Version rollout (#8377)
* Bump version and create initial changelog entry
* Update Spanish.properties (#8370)
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
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2023-01-14 20:37:22 +02:00 |
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Yair Morgenstern
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682d1a194d
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Fixed battle table uneven when only one side has modifiers
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2023-01-14 20:19:43 +02:00 |
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Yair Morgenstern
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1f0fd6ab1f
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"Street fighter" style of health bars
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2023-01-14 20:13:43 +02:00 |
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Yair Morgenstern
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b6215690b7
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Resolved #8368 - Different colors for 'definite damage' and 'possible damage'
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2023-01-14 20:04:11 +02:00 |
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Yair Morgenstern
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15d8ed8f74
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Resolved #8375 - Consider tile happiness for start-of-turn computations
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2023-01-14 19:40:10 +02:00 |
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Yair Morgenstern
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d43716ea90
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Resolved #8374 - Better Himeji Castle unique text
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2023-01-14 19:02:05 +02:00 |
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Yair Morgenstern
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e9364582b5
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Resolved #8373 - Fixed sleep not showing on units in tiles with improvements in repair
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2023-01-14 18:59:25 +02:00 |
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Yair Morgenstern
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a3b0d045c6
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#8372 - Fixed Great Person speed modifier
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2023-01-14 18:51:39 +02:00 |
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Yair Morgenstern
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8551b9c725
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Civilians no longer 'attack' on rightclick
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2023-01-13 09:35:12 +02:00 |
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Yair Morgenstern
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16662f6260
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4.3.21-patch1
4.3.21-patch1
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2023-01-12 23:39:48 +02:00 |
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letstalkaboutdune
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61d3bdead4
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Fixed Huns nation color (#8369)
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2023-01-12 23:39:14 +02:00 |
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Yair Morgenstern
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8ed99a35b3
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4.3.21
4.3.21
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2023-01-12 20:26:56 +02:00 |
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Yair Morgenstern
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684239a8de
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Bump version and create initial changelog entry (#8364)
Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
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2023-01-12 20:20:31 +02:00 |
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letstalkaboutdune
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3c47dd4a31
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AbsoluteUnits - Unique Romans (#8365)
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2023-01-12 20:20:01 +02:00 |
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Yair Morgenstern
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969579957f
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Better bonus resource color
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2023-01-12 18:59:54 +02:00 |
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