mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-09-22 19:39:32 -04:00
Merge branch 'gamepadactionl10n' into 'master'
Translate gamepad actions, part 1 See merge request OpenMW/openmw!4888
This commit is contained in:
commit
77f36dcdac
@ -94,11 +94,11 @@ namespace MWGui
|
|||||||
|
|
||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
mControllerButtons.mX = "#{sCreate}";
|
mControllerButtons.mX = "#{Interface:Create}";
|
||||||
mControllerButtons.mY = "#{sMagicEffects}";
|
mControllerButtons.mY = "#{Interface:MagicEffects}";
|
||||||
mControllerButtons.mR3 = "#{sInfo}";
|
mControllerButtons.mR3 = "#{Interface:Info}";
|
||||||
}
|
}
|
||||||
|
|
||||||
center();
|
center();
|
||||||
|
@ -60,9 +60,9 @@ namespace MWGui
|
|||||||
|
|
||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
mControllerButtons.mLStick = "#{sMouse}";
|
mControllerButtons.mLStick = "#{Interface:Mouse}";
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{sBack}";
|
mControllerButtons.mB = "#{Interface:Back}";
|
||||||
}
|
}
|
||||||
|
|
||||||
updateBirths();
|
updateBirths();
|
||||||
@ -78,13 +78,13 @@ namespace MWGui
|
|||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
||||||
mControllerButtons.mX = "#{sNext}";
|
mControllerButtons.mX = "#{Interface:Next}";
|
||||||
}
|
}
|
||||||
else if (Settings::gui().mControllerMenus)
|
else if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||||
mControllerButtons.mX = "#{sDone}";
|
mControllerButtons.mX = "#{Interface:Done}";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
|
@ -66,8 +66,8 @@ namespace MWGui
|
|||||||
MyGUI::IntCoord(0, 0, (64 - 7) * scale, mNextPageButton->getSize().height * scale));
|
MyGUI::IntCoord(0, 0, (64 - 7) * scale, mNextPageButton->getSize().height * scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
mControllerButtons.mL1 = "#{sPrev}";
|
mControllerButtons.mL1 = "#{Interface:Prev}";
|
||||||
mControllerButtons.mR1 = "#{sNext}";
|
mControllerButtons.mR1 = "#{Interface:Next}";
|
||||||
mControllerButtons.mB = "#{Interface:Close}";
|
mControllerButtons.mB = "#{Interface:Close}";
|
||||||
|
|
||||||
center();
|
center();
|
||||||
@ -224,7 +224,10 @@ namespace MWGui
|
|||||||
|
|
||||||
ControllerButtons* BookWindow::getControllerButtons()
|
ControllerButtons* BookWindow::getControllerButtons()
|
||||||
{
|
{
|
||||||
mControllerButtons.mA = mTakeButton->getVisible() ? "#{sTake}" : "";
|
if (mTakeButton->getVisible())
|
||||||
|
mControllerButtons.mA = "#{Interface:Take}";
|
||||||
|
else
|
||||||
|
mControllerButtons.mA.clear();
|
||||||
return &mControllerButtons;
|
return &mControllerButtons;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -59,8 +59,8 @@ namespace MWGui
|
|||||||
{
|
{
|
||||||
mOkButton->setStateSelected(true);
|
mOkButton->setStateSelected(true);
|
||||||
mDisableGamepadCursor = true;
|
mDisableGamepadCursor = true;
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{sBack}";
|
mControllerButtons.mB = "#{Interface:Back}";
|
||||||
}
|
}
|
||||||
|
|
||||||
center();
|
center();
|
||||||
@ -149,9 +149,9 @@ namespace MWGui
|
|||||||
|
|
||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
mControllerButtons.mLStick = "#{sMouse}";
|
mControllerButtons.mLStick = "#{Interface:Mouse}";
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{sBack}";
|
mControllerButtons.mB = "#{Interface:Back}";
|
||||||
}
|
}
|
||||||
|
|
||||||
updateClasses();
|
updateClasses();
|
||||||
@ -167,13 +167,13 @@ namespace MWGui
|
|||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
||||||
mControllerButtons.mX = "#{sNext}";
|
mControllerButtons.mX = "#{Interface:Next}";
|
||||||
}
|
}
|
||||||
else if (Settings::gui().mControllerMenus)
|
else if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||||
mControllerButtons.mX = "#{sDone}";
|
mControllerButtons.mX = "#{Interface:Done}";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
@ -392,7 +392,7 @@ namespace MWGui
|
|||||||
center();
|
center();
|
||||||
|
|
||||||
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void InfoBoxDialog::setText(const std::string& str)
|
void InfoBoxDialog::setText(const std::string& str)
|
||||||
@ -584,9 +584,9 @@ namespace MWGui
|
|||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
okButton->setStateSelected(true);
|
okButton->setStateSelected(true);
|
||||||
mControllerButtons.mLStick = "#{sMouse}";
|
mControllerButtons.mLStick = "#{Interface:Mouse}";
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{sBack}";
|
mControllerButtons.mB = "#{Interface:Back}";
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set default skills, attributes
|
// Set default skills, attributes
|
||||||
@ -678,13 +678,13 @@ namespace MWGui
|
|||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
||||||
mControllerButtons.mX = "#{sNext}";
|
mControllerButtons.mX = "#{Interface:Next}";
|
||||||
}
|
}
|
||||||
else if (Settings::gui().mControllerMenus)
|
else if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||||
mControllerButtons.mX = "#{sDone}";
|
mControllerButtons.mX = "#{Interface:Done}";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
okButton->setCaption(
|
okButton->setCaption(
|
||||||
@ -882,7 +882,7 @@ namespace MWGui
|
|||||||
getWidget(cancelButton, "CancelButton");
|
getWidget(cancelButton, "CancelButton");
|
||||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
|
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -963,7 +963,7 @@ namespace MWGui
|
|||||||
if (mAttributeButtons.size() > 0)
|
if (mAttributeButtons.size() > 0)
|
||||||
mAttributeButtons[0]->setStateSelected(true);
|
mAttributeButtons[0]->setStateSelected(true);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1063,7 +1063,7 @@ namespace MWGui
|
|||||||
if (mSkillButtons.size() > 0)
|
if (mSkillButtons.size() > 0)
|
||||||
mSkillButtons[0]->setStateSelected(true);
|
mSkillButtons[0]->setStateSelected(true);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,10 +64,10 @@ namespace MWGui
|
|||||||
|
|
||||||
setCoord(200, 0, 600, 300);
|
setCoord(200, 0, 600, 300);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sTake}";
|
mControllerButtons.mA = "#{Interface:Take}";
|
||||||
mControllerButtons.mB = "#{Interface:Close}";
|
mControllerButtons.mB = "#{Interface:Close}";
|
||||||
mControllerButtons.mR3 = "#{sInfo}";
|
mControllerButtons.mR3 = "#{Interface:Info}";
|
||||||
mControllerButtons.mL2 = "#{sInventory}";
|
mControllerButtons.mL2 = "#{Interface:Inventory}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void CompanionWindow::onItemSelected(int index)
|
void CompanionWindow::onItemSelected(int index)
|
||||||
|
@ -59,11 +59,11 @@ namespace MWGui
|
|||||||
|
|
||||||
setCoord(200, 0, 600, 300);
|
setCoord(200, 0, 600, 300);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sTake}";
|
mControllerButtons.mA = "#{Interface:Take}";
|
||||||
mControllerButtons.mB = "#{Interface:Close}";
|
mControllerButtons.mB = "#{Interface:Close}";
|
||||||
mControllerButtons.mX = "#{sTakeAll}";
|
mControllerButtons.mX = "#{Interface:TakeAll}";
|
||||||
mControllerButtons.mR3 = "#{sInfo}";
|
mControllerButtons.mR3 = "#{Interface:Info}";
|
||||||
mControllerButtons.mL2 = "#{sInventory}";
|
mControllerButtons.mL2 = "#{Interface:Inventory}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void ContainerWindow::onItemSelected(int index)
|
void ContainerWindow::onItemSelected(int index)
|
||||||
@ -355,7 +355,10 @@ namespace MWGui
|
|||||||
|
|
||||||
ControllerButtons* ContainerWindow::getControllerButtons()
|
ControllerButtons* ContainerWindow::getControllerButtons()
|
||||||
{
|
{
|
||||||
mControllerButtons.mR1 = mDisposeCorpseButton->getVisible() ? "#{sDisposeofCorpse}" : "";
|
if (mDisposeCorpseButton->getVisible())
|
||||||
|
mControllerButtons.mR1 = "#{Interface:DisposeOfCorpse}";
|
||||||
|
else
|
||||||
|
mControllerButtons.mR1.clear();
|
||||||
return &mControllerButtons;
|
return &mControllerButtons;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -90,7 +90,7 @@ namespace MWGui
|
|||||||
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||||
|
|
||||||
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -387,9 +387,9 @@ namespace MWGui
|
|||||||
+= MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
|
+= MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
|
||||||
|
|
||||||
mControllerScrollWidget = mHistory->getParent();
|
mControllerScrollWidget = mHistory->getParent();
|
||||||
mControllerButtons.mA = "#{sAsk}";
|
mControllerButtons.mA = "#{Interface:Ask}";
|
||||||
mControllerButtons.mB = "#{sGoodbye}";
|
mControllerButtons.mB = "#{Interface:Goodbye}";
|
||||||
mControllerButtons.mRStick = "#{sScrollup}";
|
mControllerButtons.mRStick = "#{Interface:ScrollUp}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueWindow::onTradeComplete()
|
void DialogueWindow::onTradeComplete()
|
||||||
|
@ -60,11 +60,11 @@ namespace MWGui
|
|||||||
mTypeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onTypeButtonClicked);
|
mTypeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onTypeButtonClicked);
|
||||||
mName->eventEditSelectAccept += MyGUI::newDelegate(this, &EnchantingDialog::onAccept);
|
mName->eventEditSelectAccept += MyGUI::newDelegate(this, &EnchantingDialog::onAccept);
|
||||||
|
|
||||||
mControllerButtons.mA = "#{sSelect}";
|
mControllerButtons.mA = "#{Interface:Select}";
|
||||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||||
mControllerButtons.mY = "#{OMWEngine:EnchantType}";
|
mControllerButtons.mY = "#{OMWEngine:EnchantType}";
|
||||||
mControllerButtons.mL1 = "#{sItem}";
|
mControllerButtons.mL1 = "#{Interface:Item}";
|
||||||
mControllerButtons.mR1 = "#{sSoulGem}";
|
mControllerButtons.mR1 = "#{Interface:Soul}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void EnchantingDialog::onOpen()
|
void EnchantingDialog::onOpen()
|
||||||
@ -158,7 +158,7 @@ namespace MWGui
|
|||||||
mEnchanting.setSelfEnchanting(false);
|
mEnchanting.setSelfEnchanting(false);
|
||||||
mEnchanting.setEnchanter(ptr);
|
mEnchanting.setEnchanter(ptr);
|
||||||
mBuyButton->setCaptionWithReplacing("#{sBuy}");
|
mBuyButton->setCaptionWithReplacing("#{sBuy}");
|
||||||
mControllerButtons.mX = "#{sBuy}";
|
mControllerButtons.mX = "#{Interface:Buy}";
|
||||||
mChanceLayout->setVisible(false);
|
mChanceLayout->setVisible(false);
|
||||||
mPtr = ptr;
|
mPtr = ptr;
|
||||||
setSoulGem(MWWorld::Ptr());
|
setSoulGem(MWWorld::Ptr());
|
||||||
@ -170,7 +170,7 @@ namespace MWGui
|
|||||||
mEnchanting.setSelfEnchanting(true);
|
mEnchanting.setSelfEnchanting(true);
|
||||||
mEnchanting.setEnchanter(MWMechanics::getPlayer());
|
mEnchanting.setEnchanter(MWMechanics::getPlayer());
|
||||||
mBuyButton->setCaptionWithReplacing("#{sCreate}");
|
mBuyButton->setCaptionWithReplacing("#{sCreate}");
|
||||||
mControllerButtons.mX = "#{sCreate}";
|
mControllerButtons.mX = "#{Interface:Create}";
|
||||||
mChanceLayout->setVisible(Settings::game().mShowEnchantChance);
|
mChanceLayout->setVisible(Settings::game().mShowEnchantChance);
|
||||||
mPtr = MWMechanics::getPlayer();
|
mPtr = MWMechanics::getPlayer();
|
||||||
setSoulGem(ptr);
|
setSoulGem(ptr);
|
||||||
|
@ -1,9 +1,27 @@
|
|||||||
|
Ask: "sAsk"
|
||||||
|
Back: "sBack"
|
||||||
|
Buy: "sBuy"
|
||||||
Cancel: "sCancel"
|
Cancel: "sCancel"
|
||||||
Close: "sClose"
|
Close: "sClose"
|
||||||
|
Create: "sCreate"
|
||||||
|
DisposeOfCorpse: "sDisposeofCorpse"
|
||||||
|
Done: "sDone"
|
||||||
|
Goodbye: "sGoodbye"
|
||||||
|
Info: "sInfo"
|
||||||
|
Inventory: "sInventory"
|
||||||
|
Item: "sItem"
|
||||||
|
MagicEffects: "sMagicEffects"
|
||||||
|
# NB: sMouse exists but it is not localized in the Russian game and should not be used to translate Mouse
|
||||||
|
Next: "sNext"
|
||||||
No: "sNo"
|
No: "sNo"
|
||||||
None: "sNone"
|
None: "sNone"
|
||||||
OK: "sOK"
|
|
||||||
Off: "sOff"
|
Off: "sOff"
|
||||||
|
OK: "sOK"
|
||||||
On: "sOn"
|
On: "sOn"
|
||||||
|
Prev: "sPrev"
|
||||||
|
ScrollUp: "sScrollup"
|
||||||
|
Select: "sSelect"
|
||||||
|
Soul: "sSoulGem"
|
||||||
|
Take: "sTake"
|
||||||
|
TakeAll: "sTakeAll"
|
||||||
Yes: "sYes"
|
Yes: "sYes"
|
||||||
|
|
||||||
|
@ -1,3 +1,12 @@
|
|||||||
|
Ask: "Fragen"
|
||||||
|
Back: "Zurück"
|
||||||
|
Buy: "Kaufen"
|
||||||
|
Cancel: "Abbruch"
|
||||||
|
Close: "Schließen"
|
||||||
|
Copy: "Kopieren"
|
||||||
|
Create: "Herstellen"
|
||||||
|
DisposeOfCorpse: "Leiche beseitigen"
|
||||||
|
Done: "Fertig"
|
||||||
DurationDay: "{days} d "
|
DurationDay: "{days} d "
|
||||||
DurationHour: "{hours} h "
|
DurationHour: "{hours} h "
|
||||||
DurationMinute: "{minutes} min "
|
DurationMinute: "{minutes} min "
|
||||||
@ -17,18 +26,28 @@ DurationYear: |-
|
|||||||
one{{years} Jahr }
|
one{{years} Jahr }
|
||||||
other{{years} Jahre }
|
other{{years} Jahre }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Lebt wohl!"
|
||||||
|
Info: "Info"
|
||||||
|
Inventory: "Inventar"
|
||||||
|
Item: "Gegenstand"
|
||||||
|
MagicEffects: "Magischer Effekt"
|
||||||
|
Mouse: "Maus"
|
||||||
|
Next: "Weiter"
|
||||||
No: "Nein"
|
No: "Nein"
|
||||||
NotAvailableShort: "N/A"
|
|
||||||
Reset: "Zurücksetzen"
|
|
||||||
Yes: "Ja"
|
|
||||||
Cancel: "Abbrechen"
|
|
||||||
Close: "Schließen"
|
|
||||||
# This one is a bit tricky since it can be translated to
|
# This one is a bit tricky since it can be translated to
|
||||||
# "keiner"/"keine"/"keines", "nichts", or "leer" ("empty") depending on context.
|
# "keiner"/"keine"/"keines", "nichts", or "leer" ("empty") depending on context.
|
||||||
#
|
#
|
||||||
# Using the "keine" option for now.
|
# Using the "keine" option for now.
|
||||||
None: "Keine"
|
None: "Keine"
|
||||||
OK: "OK"
|
NotAvailableShort: "N/A"
|
||||||
Off: "Aus"
|
Off: "Aus"
|
||||||
On: "Ein"
|
OK: "OK"
|
||||||
Copy: "Kopieren"
|
On: "An"
|
||||||
|
Prev: "Zurück"
|
||||||
|
Reset: "Zurücksetzen"
|
||||||
|
ScrollUp: "Nach oben scrollen"
|
||||||
|
Select: "Auswählen"
|
||||||
|
Soul: "Seele"
|
||||||
|
Take: "Nehmen"
|
||||||
|
TakeAll: "Alles nehmen"
|
||||||
|
Yes: "Ja"
|
||||||
|
@ -1,3 +1,12 @@
|
|||||||
|
Ask: "Ask"
|
||||||
|
Back: "Back"
|
||||||
|
Buy: "Buy"
|
||||||
|
Cancel: "Cancel"
|
||||||
|
Close: "Close"
|
||||||
|
Copy: "Copy"
|
||||||
|
Create: "Create"
|
||||||
|
DisposeOfCorpse: "Dispose of Corpse"
|
||||||
|
Done: "Done"
|
||||||
DurationDay: "{days} d "
|
DurationDay: "{days} d "
|
||||||
DurationHour: "{hours} h "
|
DurationHour: "{hours} h "
|
||||||
DurationMinute: "{minutes} min "
|
DurationMinute: "{minutes} min "
|
||||||
@ -12,14 +21,24 @@ DurationYear: |-
|
|||||||
one{{years} yr }
|
one{{years} yr }
|
||||||
other{{years} yrs }
|
other{{years} yrs }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Goodbye"
|
||||||
|
Info: "Info"
|
||||||
|
Inventory: "Inventory"
|
||||||
|
Item: "Item"
|
||||||
|
MagicEffects: "Magic Effects"
|
||||||
|
Mouse: "Mouse"
|
||||||
|
Next: "Next"
|
||||||
No: "No"
|
No: "No"
|
||||||
NotAvailableShort: "N/A"
|
|
||||||
Reset: "Reset"
|
|
||||||
Yes: "Yes"
|
|
||||||
On: "On"
|
|
||||||
Off: "Off"
|
|
||||||
None: "None"
|
None: "None"
|
||||||
|
NotAvailableShort: "N/A"
|
||||||
|
Off: "Off"
|
||||||
OK: "OK"
|
OK: "OK"
|
||||||
Cancel: "Cancel"
|
On: "On"
|
||||||
Close: "Close"
|
Prev: "Prev"
|
||||||
Copy: "Copy"
|
Reset: "Reset"
|
||||||
|
ScrollUp: "Scroll Up"
|
||||||
|
Select: "Select"
|
||||||
|
Soul: "Soul"
|
||||||
|
Take: "Take"
|
||||||
|
TakeAll: "Take All"
|
||||||
|
Yes: "Yes"
|
||||||
|
@ -1,3 +1,12 @@
|
|||||||
|
Ask: "Demander"
|
||||||
|
Back: "En arrière"
|
||||||
|
Buy: "Acheter"
|
||||||
|
Cancel: "Annuler"
|
||||||
|
Close: "Fermer"
|
||||||
|
Copy: "Copier"
|
||||||
|
Create: "Créer"
|
||||||
|
DisposeOfCorpse: "Supprimer cadavre"
|
||||||
|
Done: "Fait"
|
||||||
DurationDay: |-
|
DurationDay: |-
|
||||||
{days, plural,
|
{days, plural,
|
||||||
one{{days} jour }
|
one{{days} jour }
|
||||||
@ -12,14 +21,24 @@ DurationYear: |-
|
|||||||
one{{years} an }
|
one{{years} an }
|
||||||
other{{years} ans }
|
other{{years} ans }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Au revoir"
|
||||||
|
Info: "Info"
|
||||||
|
Inventory: "Inventaire"
|
||||||
|
Item: "Objet"
|
||||||
|
MagicEffects: "Effets magiques"
|
||||||
|
Mouse: "Souris"
|
||||||
|
Next: "Suivant"
|
||||||
No: "Non"
|
No: "Non"
|
||||||
NotAvailableShort: "N/A"
|
|
||||||
Reset: "Réinitialiser"
|
|
||||||
Yes: "Oui"
|
|
||||||
On: "Actif"
|
|
||||||
Off: "Inactif"
|
|
||||||
None: "Aucun"
|
None: "Aucun"
|
||||||
|
NotAvailableShort: "N/A"
|
||||||
|
Off: "Inactif"
|
||||||
OK: "Valider"
|
OK: "Valider"
|
||||||
Cancel: "Annuler"
|
On: "Actif"
|
||||||
Close: "Fermer"
|
Prev: "Précédent"
|
||||||
Copy: "Copier"
|
Reset: "Réinitialiser"
|
||||||
|
ScrollUp: "Défilement haut"
|
||||||
|
Select: "Sélectionner"
|
||||||
|
Soul: "Ame"
|
||||||
|
Take: "Prendre"
|
||||||
|
TakeAll: "Tout prendre"
|
||||||
|
Yes: "Oui"
|
||||||
|
@ -1,43 +1,17 @@
|
|||||||
DurationDay: |-
|
Ask: "Zapytaj"
|
||||||
{days, plural,
|
Back: "Wstecz"
|
||||||
one{{days} d. }
|
Buy: "Kup"
|
||||||
other{{days} d. }
|
Cancel: "Anuluj"
|
||||||
few{{days} d. }
|
Close: "Zamknij"
|
||||||
many{{days} d. }
|
Copy: "Kopiuj"
|
||||||
}
|
Create: "Utwórz"
|
||||||
|
DisposeOfCorpse: "Usuń zwłoki"
|
||||||
DurationHour: |-
|
Done: "Koniec"
|
||||||
{hours, plural,
|
DurationDay: "{days} d. "
|
||||||
one{{hours} godz. }
|
DurationHour: "{hours} godz. "
|
||||||
other{{hours} godz. }
|
DurationMinute: "{minutes} min "
|
||||||
few{{hours} godz. }
|
DurationMonth: "{months} mies. "
|
||||||
many{{hours} godz. }
|
DurationSecond: "{seconds} s "
|
||||||
}
|
|
||||||
|
|
||||||
DurationMinute: |-
|
|
||||||
{minutes, plural,
|
|
||||||
one{{minutes} min }
|
|
||||||
other{{minutes} min }
|
|
||||||
few{{minutes} min }
|
|
||||||
many{{minutes} min }
|
|
||||||
}
|
|
||||||
|
|
||||||
DurationSecond: |-
|
|
||||||
{seconds, plural,
|
|
||||||
one{{seconds} s }
|
|
||||||
other{{seconds} s }
|
|
||||||
few{{seconds} s }
|
|
||||||
many{{seconds} s }
|
|
||||||
}
|
|
||||||
|
|
||||||
DurationMonth: |-
|
|
||||||
{months, plural,
|
|
||||||
one{{months} mies. }
|
|
||||||
other{{months} mies. }
|
|
||||||
few{{months} mies. }
|
|
||||||
many{{months} mies. }
|
|
||||||
}
|
|
||||||
|
|
||||||
DurationYear: |-
|
DurationYear: |-
|
||||||
{years, plural,
|
{years, plural,
|
||||||
one{{years} rok }
|
one{{years} rok }
|
||||||
@ -45,15 +19,24 @@ DurationYear: |-
|
|||||||
few{{years} lata }
|
few{{years} lata }
|
||||||
many{{years} lat }
|
many{{years} lat }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Do widzenia"
|
||||||
|
Info: "Info"
|
||||||
|
Inventory: "Ekwipunek"
|
||||||
|
Item: "Przedmiot"
|
||||||
|
MagicEffects: "Magiczne efekty"
|
||||||
|
Mouse: "Mysz"
|
||||||
|
Next: "Nast."
|
||||||
No: "Nie"
|
No: "Nie"
|
||||||
NotAvailableShort: "N/D"
|
|
||||||
Reset: "Przywróć"
|
|
||||||
Yes: "Tak"
|
|
||||||
On: "Wł."
|
|
||||||
Off: "Wył."
|
|
||||||
None: "Brak"
|
None: "Brak"
|
||||||
|
NotAvailableShort: "N/D"
|
||||||
|
Off: "Wył."
|
||||||
OK: "OK"
|
OK: "OK"
|
||||||
Cancel: "Anuluj"
|
On: "Wł."
|
||||||
Close: "Zamknij"
|
Prev: "Poprz."
|
||||||
Copy: "Kopiuj"
|
Reset: "Przywróć"
|
||||||
|
ScrollUp: "Przewiń w górę"
|
||||||
|
Select: "Wybierz"
|
||||||
|
Soul: "Dusza"
|
||||||
|
Take: "Weź"
|
||||||
|
TakeAll: "Weź wszystko"
|
||||||
|
Yes: "Tak"
|
||||||
|
@ -1,6 +1,12 @@
|
|||||||
|
Ask: "Спросить"
|
||||||
|
Back: "Назад"
|
||||||
|
Buy: "Купить"
|
||||||
Cancel: "Отмена"
|
Cancel: "Отмена"
|
||||||
Close: "Закрыть"
|
Close: "Закрыть"
|
||||||
Copy: "Скопировать"
|
Copy: "Скопировать"
|
||||||
|
Create: "Создать"
|
||||||
|
DisposeOfCorpse: "Убрать тело"
|
||||||
|
Done: "Готово"
|
||||||
DurationDay: "{days} д "
|
DurationDay: "{days} д "
|
||||||
DurationHour: "{hours} ч "
|
DurationHour: "{hours} ч "
|
||||||
DurationMinute: "{minutes} мин "
|
DurationMinute: "{minutes} мин "
|
||||||
@ -12,11 +18,24 @@ DurationYear: |-
|
|||||||
few{{years} г }
|
few{{years} г }
|
||||||
other{{years} л }
|
other{{years} л }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Прощание"
|
||||||
|
Info: "Инфо"
|
||||||
|
Inventory: "Инвентарь"
|
||||||
|
Item: "Предмет"
|
||||||
|
MagicEffects: "Маг. эффекты"
|
||||||
|
Mouse: "Мышь"
|
||||||
|
Next: "След"
|
||||||
No: "Нет"
|
No: "Нет"
|
||||||
NotAvailableShort: "Н/Д"
|
|
||||||
None: "Нет"
|
None: "Нет"
|
||||||
OK: "OK"
|
NotAvailableShort: "Н/Д"
|
||||||
Off: "Выкл"
|
Off: "Выкл"
|
||||||
|
OK: "OK"
|
||||||
On: "Вкл"
|
On: "Вкл"
|
||||||
|
Prev: "Пред"
|
||||||
Reset: "Сбросить"
|
Reset: "Сбросить"
|
||||||
|
ScrollUp: "Прокрутить вверх"
|
||||||
|
Select: "Выбрать"
|
||||||
|
Soul: "Душа"
|
||||||
|
Take: "Взять"
|
||||||
|
TakeAll: "Взять все"
|
||||||
Yes: "Да"
|
Yes: "Да"
|
||||||
|
@ -1,3 +1,12 @@
|
|||||||
|
Ask: "Fråga"
|
||||||
|
Back: "Bakåt"
|
||||||
|
Buy: "Köp"
|
||||||
|
Cancel: "Avbryt"
|
||||||
|
Close: "Stäng"
|
||||||
|
Copy: "Kopiera"
|
||||||
|
Create: "Skapa"
|
||||||
|
DisposeOfCorpse: "Undanröj liket"
|
||||||
|
Done: "Klar"
|
||||||
DurationDay: "{days} d "
|
DurationDay: "{days} d "
|
||||||
DurationHour: "{hours} tim "
|
DurationHour: "{hours} tim "
|
||||||
DurationMinute: "{minutes} min "
|
DurationMinute: "{minutes} min "
|
||||||
@ -12,14 +21,24 @@ DurationYear: |-
|
|||||||
one{{years} år }
|
one{{years} år }
|
||||||
other{{years} år }
|
other{{years} år }
|
||||||
}
|
}
|
||||||
|
Goodbye: "Adjö"
|
||||||
|
Info: "Info"
|
||||||
|
Item: "Föremål"
|
||||||
|
Inventory: "Inventariet"
|
||||||
|
MagicEffects: "Magiska effekter"
|
||||||
|
Mouse: "Mus"
|
||||||
|
Next: "Nästa"
|
||||||
No: "Nej"
|
No: "Nej"
|
||||||
NotAvailableShort: "N/A"
|
|
||||||
Reset: "Reset"
|
|
||||||
Yes: "Ja"
|
|
||||||
On: "På"
|
|
||||||
Off: "Av"
|
|
||||||
None: "Inget"
|
None: "Inget"
|
||||||
|
NotAvailableShort: "N/A"
|
||||||
|
Off: "Av"
|
||||||
OK: "Ok"
|
OK: "Ok"
|
||||||
Cancel: "Avbryt"
|
On: "På"
|
||||||
Close: "Stäng"
|
Prev: "Föreg."
|
||||||
Copy: "Kopiera"
|
Reset: "Återställ"
|
||||||
|
ScrollUp: "Scrolla upp"
|
||||||
|
Select: "Välj"
|
||||||
|
Soul: "Själ"
|
||||||
|
Take: "Ta"
|
||||||
|
TakeAll: "Ta allt"
|
||||||
|
Yes: "Ja"
|
||||||
|
Loading…
x
Reference in New Issue
Block a user