mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-09-22 03:13:15 -04:00
Merge branch 'gamepadactionl10n' into 'master'
Translate gamepad actions, part 1 See merge request OpenMW/openmw!4888
This commit is contained in:
commit
77f36dcdac
@ -94,11 +94,11 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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mControllerButtons.mX = "#{sCreate}";
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mControllerButtons.mY = "#{sMagicEffects}";
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mControllerButtons.mR3 = "#{sInfo}";
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mControllerButtons.mX = "#{Interface:Create}";
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mControllerButtons.mY = "#{Interface:MagicEffects}";
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mControllerButtons.mR3 = "#{Interface:Info}";
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}
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center();
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@ -60,9 +60,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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mControllerButtons.mLStick = "#{Interface:Mouse}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Back}";
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}
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updateBirths();
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@ -78,13 +78,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.mX = "#{sNext}";
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mControllerButtons.mX = "#{Interface:Next}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.mX = "#{sDone}";
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mControllerButtons.mX = "#{Interface:Done}";
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}
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else
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okButton->setCaption(
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@ -66,8 +66,8 @@ namespace MWGui
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MyGUI::IntCoord(0, 0, (64 - 7) * scale, mNextPageButton->getSize().height * scale));
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}
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mControllerButtons.mL1 = "#{sPrev}";
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mControllerButtons.mR1 = "#{sNext}";
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mControllerButtons.mL1 = "#{Interface:Prev}";
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mControllerButtons.mR1 = "#{Interface:Next}";
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mControllerButtons.mB = "#{Interface:Close}";
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center();
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@ -224,7 +224,10 @@ namespace MWGui
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ControllerButtons* BookWindow::getControllerButtons()
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{
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mControllerButtons.mA = mTakeButton->getVisible() ? "#{sTake}" : "";
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if (mTakeButton->getVisible())
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mControllerButtons.mA = "#{Interface:Take}";
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else
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mControllerButtons.mA.clear();
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return &mControllerButtons;
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}
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@ -59,8 +59,8 @@ namespace MWGui
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{
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mOkButton->setStateSelected(true);
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mDisableGamepadCursor = true;
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Back}";
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}
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center();
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@ -149,9 +149,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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mControllerButtons.mLStick = "#{Interface:Mouse}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Back}";
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}
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updateClasses();
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@ -167,13 +167,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.mX = "#{sNext}";
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mControllerButtons.mX = "#{Interface:Next}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.mX = "#{sDone}";
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mControllerButtons.mX = "#{Interface:Done}";
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}
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else
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okButton->setCaption(
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@ -392,7 +392,7 @@ namespace MWGui
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center();
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mDisableGamepadCursor = Settings::gui().mControllerMenus;
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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}
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void InfoBoxDialog::setText(const std::string& str)
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@ -584,9 +584,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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okButton->setStateSelected(true);
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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mControllerButtons.mLStick = "#{Interface:Mouse}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Back}";
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}
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// Set default skills, attributes
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@ -678,13 +678,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.mX = "#{sNext}";
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mControllerButtons.mX = "#{Interface:Next}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.mX = "#{sDone}";
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mControllerButtons.mX = "#{Interface:Done}";
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}
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else
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okButton->setCaption(
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@ -882,7 +882,7 @@ namespace MWGui
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getWidget(cancelButton, "CancelButton");
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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@ -963,7 +963,7 @@ namespace MWGui
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if (mAttributeButtons.size() > 0)
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mAttributeButtons[0]->setStateSelected(true);
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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}
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@ -1063,7 +1063,7 @@ namespace MWGui
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if (mSkillButtons.size() > 0)
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mSkillButtons[0]->setStateSelected(true);
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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}
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@ -64,10 +64,10 @@ namespace MWGui
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setCoord(200, 0, 600, 300);
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mControllerButtons.mA = "#{sTake}";
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mControllerButtons.mA = "#{Interface:Take}";
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mControllerButtons.mB = "#{Interface:Close}";
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mControllerButtons.mR3 = "#{sInfo}";
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mControllerButtons.mL2 = "#{sInventory}";
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mControllerButtons.mR3 = "#{Interface:Info}";
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mControllerButtons.mL2 = "#{Interface:Inventory}";
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}
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void CompanionWindow::onItemSelected(int index)
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@ -59,11 +59,11 @@ namespace MWGui
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setCoord(200, 0, 600, 300);
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mControllerButtons.mA = "#{sTake}";
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mControllerButtons.mA = "#{Interface:Take}";
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mControllerButtons.mB = "#{Interface:Close}";
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mControllerButtons.mX = "#{sTakeAll}";
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mControllerButtons.mR3 = "#{sInfo}";
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mControllerButtons.mL2 = "#{sInventory}";
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mControllerButtons.mX = "#{Interface:TakeAll}";
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mControllerButtons.mR3 = "#{Interface:Info}";
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mControllerButtons.mL2 = "#{Interface:Inventory}";
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}
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void ContainerWindow::onItemSelected(int index)
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@ -355,7 +355,10 @@ namespace MWGui
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ControllerButtons* ContainerWindow::getControllerButtons()
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{
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mControllerButtons.mR1 = mDisposeCorpseButton->getVisible() ? "#{sDisposeofCorpse}" : "";
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if (mDisposeCorpseButton->getVisible())
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mControllerButtons.mR1 = "#{Interface:DisposeOfCorpse}";
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else
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mControllerButtons.mR1.clear();
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return &mControllerButtons;
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}
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@ -90,7 +90,7 @@ namespace MWGui
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mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
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mDisableGamepadCursor = Settings::gui().mControllerMenus;
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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@ -387,9 +387,9 @@ namespace MWGui
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+= MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
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mControllerScrollWidget = mHistory->getParent();
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mControllerButtons.mA = "#{sAsk}";
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mControllerButtons.mB = "#{sGoodbye}";
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mControllerButtons.mRStick = "#{sScrollup}";
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mControllerButtons.mA = "#{Interface:Ask}";
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mControllerButtons.mB = "#{Interface:Goodbye}";
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mControllerButtons.mRStick = "#{Interface:ScrollUp}";
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}
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void DialogueWindow::onTradeComplete()
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@ -60,11 +60,11 @@ namespace MWGui
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mTypeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onTypeButtonClicked);
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mName->eventEditSelectAccept += MyGUI::newDelegate(this, &EnchantingDialog::onAccept);
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mA = "#{Interface:Select}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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mControllerButtons.mY = "#{OMWEngine:EnchantType}";
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mControllerButtons.mL1 = "#{sItem}";
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mControllerButtons.mR1 = "#{sSoulGem}";
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mControllerButtons.mL1 = "#{Interface:Item}";
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mControllerButtons.mR1 = "#{Interface:Soul}";
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}
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void EnchantingDialog::onOpen()
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@ -158,7 +158,7 @@ namespace MWGui
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mEnchanting.setSelfEnchanting(false);
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mEnchanting.setEnchanter(ptr);
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mBuyButton->setCaptionWithReplacing("#{sBuy}");
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mControllerButtons.mX = "#{sBuy}";
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mControllerButtons.mX = "#{Interface:Buy}";
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mChanceLayout->setVisible(false);
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mPtr = ptr;
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setSoulGem(MWWorld::Ptr());
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@ -170,7 +170,7 @@ namespace MWGui
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mEnchanting.setSelfEnchanting(true);
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mEnchanting.setEnchanter(MWMechanics::getPlayer());
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mBuyButton->setCaptionWithReplacing("#{sCreate}");
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mControllerButtons.mX = "#{sCreate}";
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mControllerButtons.mX = "#{Interface:Create}";
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mChanceLayout->setVisible(Settings::game().mShowEnchantChance);
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mPtr = MWMechanics::getPlayer();
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setSoulGem(ptr);
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@ -1,9 +1,27 @@
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Ask: "sAsk"
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Back: "sBack"
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Buy: "sBuy"
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Cancel: "sCancel"
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Close: "sClose"
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Create: "sCreate"
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DisposeOfCorpse: "sDisposeofCorpse"
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Done: "sDone"
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Goodbye: "sGoodbye"
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Info: "sInfo"
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Inventory: "sInventory"
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Item: "sItem"
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MagicEffects: "sMagicEffects"
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# NB: sMouse exists but it is not localized in the Russian game and should not be used to translate Mouse
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Next: "sNext"
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No: "sNo"
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None: "sNone"
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OK: "sOK"
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Off: "sOff"
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OK: "sOK"
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On: "sOn"
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Prev: "sPrev"
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ScrollUp: "sScrollup"
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Select: "sSelect"
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Soul: "sSoulGem"
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Take: "sTake"
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TakeAll: "sTakeAll"
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Yes: "sYes"
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@ -1,3 +1,12 @@
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Ask: "Fragen"
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Back: "Zurück"
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Buy: "Kaufen"
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Cancel: "Abbruch"
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Close: "Schließen"
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Copy: "Kopieren"
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Create: "Herstellen"
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DisposeOfCorpse: "Leiche beseitigen"
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Done: "Fertig"
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DurationDay: "{days} d "
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DurationHour: "{hours} h "
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||||
DurationMinute: "{minutes} min "
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@ -17,18 +26,28 @@ DurationYear: |-
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one{{years} Jahr }
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other{{years} Jahre }
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}
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Goodbye: "Lebt wohl!"
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Info: "Info"
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Inventory: "Inventar"
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Item: "Gegenstand"
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MagicEffects: "Magischer Effekt"
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||||
Mouse: "Maus"
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Next: "Weiter"
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No: "Nein"
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||||
NotAvailableShort: "N/A"
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||||
Reset: "Zurücksetzen"
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||||
Yes: "Ja"
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||||
Cancel: "Abbrechen"
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||||
Close: "Schließen"
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||||
# This one is a bit tricky since it can be translated to
|
||||
# "keiner"/"keine"/"keines", "nichts", or "leer" ("empty") depending on context.
|
||||
#
|
||||
# Using the "keine" option for now.
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||||
None: "Keine"
|
||||
OK: "OK"
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||||
NotAvailableShort: "N/A"
|
||||
Off: "Aus"
|
||||
On: "Ein"
|
||||
Copy: "Kopieren"
|
||||
OK: "OK"
|
||||
On: "An"
|
||||
Prev: "Zurück"
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||||
Reset: "Zurücksetzen"
|
||||
ScrollUp: "Nach oben scrollen"
|
||||
Select: "Auswählen"
|
||||
Soul: "Seele"
|
||||
Take: "Nehmen"
|
||||
TakeAll: "Alles nehmen"
|
||||
Yes: "Ja"
|
||||
|
@ -1,3 +1,12 @@
|
||||
Ask: "Ask"
|
||||
Back: "Back"
|
||||
Buy: "Buy"
|
||||
Cancel: "Cancel"
|
||||
Close: "Close"
|
||||
Copy: "Copy"
|
||||
Create: "Create"
|
||||
DisposeOfCorpse: "Dispose of Corpse"
|
||||
Done: "Done"
|
||||
DurationDay: "{days} d "
|
||||
DurationHour: "{hours} h "
|
||||
DurationMinute: "{minutes} min "
|
||||
@ -12,14 +21,24 @@ DurationYear: |-
|
||||
one{{years} yr }
|
||||
other{{years} yrs }
|
||||
}
|
||||
Goodbye: "Goodbye"
|
||||
Info: "Info"
|
||||
Inventory: "Inventory"
|
||||
Item: "Item"
|
||||
MagicEffects: "Magic Effects"
|
||||
Mouse: "Mouse"
|
||||
Next: "Next"
|
||||
No: "No"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Reset"
|
||||
Yes: "Yes"
|
||||
On: "On"
|
||||
Off: "Off"
|
||||
None: "None"
|
||||
NotAvailableShort: "N/A"
|
||||
Off: "Off"
|
||||
OK: "OK"
|
||||
Cancel: "Cancel"
|
||||
Close: "Close"
|
||||
Copy: "Copy"
|
||||
On: "On"
|
||||
Prev: "Prev"
|
||||
Reset: "Reset"
|
||||
ScrollUp: "Scroll Up"
|
||||
Select: "Select"
|
||||
Soul: "Soul"
|
||||
Take: "Take"
|
||||
TakeAll: "Take All"
|
||||
Yes: "Yes"
|
||||
|
@ -1,3 +1,12 @@
|
||||
Ask: "Demander"
|
||||
Back: "En arrière"
|
||||
Buy: "Acheter"
|
||||
Cancel: "Annuler"
|
||||
Close: "Fermer"
|
||||
Copy: "Copier"
|
||||
Create: "Créer"
|
||||
DisposeOfCorpse: "Supprimer cadavre"
|
||||
Done: "Fait"
|
||||
DurationDay: |-
|
||||
{days, plural,
|
||||
one{{days} jour }
|
||||
@ -12,14 +21,24 @@ DurationYear: |-
|
||||
one{{years} an }
|
||||
other{{years} ans }
|
||||
}
|
||||
Goodbye: "Au revoir"
|
||||
Info: "Info"
|
||||
Inventory: "Inventaire"
|
||||
Item: "Objet"
|
||||
MagicEffects: "Effets magiques"
|
||||
Mouse: "Souris"
|
||||
Next: "Suivant"
|
||||
No: "Non"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Réinitialiser"
|
||||
Yes: "Oui"
|
||||
On: "Actif"
|
||||
Off: "Inactif"
|
||||
None: "Aucun"
|
||||
NotAvailableShort: "N/A"
|
||||
Off: "Inactif"
|
||||
OK: "Valider"
|
||||
Cancel: "Annuler"
|
||||
Close: "Fermer"
|
||||
Copy: "Copier"
|
||||
On: "Actif"
|
||||
Prev: "Précédent"
|
||||
Reset: "Réinitialiser"
|
||||
ScrollUp: "Défilement haut"
|
||||
Select: "Sélectionner"
|
||||
Soul: "Ame"
|
||||
Take: "Prendre"
|
||||
TakeAll: "Tout prendre"
|
||||
Yes: "Oui"
|
||||
|
@ -1,43 +1,17 @@
|
||||
DurationDay: |-
|
||||
{days, plural,
|
||||
one{{days} d. }
|
||||
other{{days} d. }
|
||||
few{{days} d. }
|
||||
many{{days} d. }
|
||||
}
|
||||
|
||||
DurationHour: |-
|
||||
{hours, plural,
|
||||
one{{hours} godz. }
|
||||
other{{hours} godz. }
|
||||
few{{hours} godz. }
|
||||
many{{hours} godz. }
|
||||
}
|
||||
|
||||
DurationMinute: |-
|
||||
{minutes, plural,
|
||||
one{{minutes} min }
|
||||
other{{minutes} min }
|
||||
few{{minutes} min }
|
||||
many{{minutes} min }
|
||||
}
|
||||
|
||||
DurationSecond: |-
|
||||
{seconds, plural,
|
||||
one{{seconds} s }
|
||||
other{{seconds} s }
|
||||
few{{seconds} s }
|
||||
many{{seconds} s }
|
||||
}
|
||||
|
||||
DurationMonth: |-
|
||||
{months, plural,
|
||||
one{{months} mies. }
|
||||
other{{months} mies. }
|
||||
few{{months} mies. }
|
||||
many{{months} mies. }
|
||||
}
|
||||
|
||||
Ask: "Zapytaj"
|
||||
Back: "Wstecz"
|
||||
Buy: "Kup"
|
||||
Cancel: "Anuluj"
|
||||
Close: "Zamknij"
|
||||
Copy: "Kopiuj"
|
||||
Create: "Utwórz"
|
||||
DisposeOfCorpse: "Usuń zwłoki"
|
||||
Done: "Koniec"
|
||||
DurationDay: "{days} d. "
|
||||
DurationHour: "{hours} godz. "
|
||||
DurationMinute: "{minutes} min "
|
||||
DurationMonth: "{months} mies. "
|
||||
DurationSecond: "{seconds} s "
|
||||
DurationYear: |-
|
||||
{years, plural,
|
||||
one{{years} rok }
|
||||
@ -45,15 +19,24 @@ DurationYear: |-
|
||||
few{{years} lata }
|
||||
many{{years} lat }
|
||||
}
|
||||
|
||||
Goodbye: "Do widzenia"
|
||||
Info: "Info"
|
||||
Inventory: "Ekwipunek"
|
||||
Item: "Przedmiot"
|
||||
MagicEffects: "Magiczne efekty"
|
||||
Mouse: "Mysz"
|
||||
Next: "Nast."
|
||||
No: "Nie"
|
||||
NotAvailableShort: "N/D"
|
||||
Reset: "Przywróć"
|
||||
Yes: "Tak"
|
||||
On: "Wł."
|
||||
Off: "Wył."
|
||||
None: "Brak"
|
||||
NotAvailableShort: "N/D"
|
||||
Off: "Wył."
|
||||
OK: "OK"
|
||||
Cancel: "Anuluj"
|
||||
Close: "Zamknij"
|
||||
Copy: "Kopiuj"
|
||||
On: "Wł."
|
||||
Prev: "Poprz."
|
||||
Reset: "Przywróć"
|
||||
ScrollUp: "Przewiń w górę"
|
||||
Select: "Wybierz"
|
||||
Soul: "Dusza"
|
||||
Take: "Weź"
|
||||
TakeAll: "Weź wszystko"
|
||||
Yes: "Tak"
|
||||
|
@ -1,6 +1,12 @@
|
||||
Ask: "Спросить"
|
||||
Back: "Назад"
|
||||
Buy: "Купить"
|
||||
Cancel: "Отмена"
|
||||
Close: "Закрыть"
|
||||
Copy: "Скопировать"
|
||||
Create: "Создать"
|
||||
DisposeOfCorpse: "Убрать тело"
|
||||
Done: "Готово"
|
||||
DurationDay: "{days} д "
|
||||
DurationHour: "{hours} ч "
|
||||
DurationMinute: "{minutes} мин "
|
||||
@ -12,11 +18,24 @@ DurationYear: |-
|
||||
few{{years} г }
|
||||
other{{years} л }
|
||||
}
|
||||
Goodbye: "Прощание"
|
||||
Info: "Инфо"
|
||||
Inventory: "Инвентарь"
|
||||
Item: "Предмет"
|
||||
MagicEffects: "Маг. эффекты"
|
||||
Mouse: "Мышь"
|
||||
Next: "След"
|
||||
No: "Нет"
|
||||
NotAvailableShort: "Н/Д"
|
||||
None: "Нет"
|
||||
OK: "OK"
|
||||
NotAvailableShort: "Н/Д"
|
||||
Off: "Выкл"
|
||||
OK: "OK"
|
||||
On: "Вкл"
|
||||
Prev: "Пред"
|
||||
Reset: "Сбросить"
|
||||
ScrollUp: "Прокрутить вверх"
|
||||
Select: "Выбрать"
|
||||
Soul: "Душа"
|
||||
Take: "Взять"
|
||||
TakeAll: "Взять все"
|
||||
Yes: "Да"
|
||||
|
@ -1,3 +1,12 @@
|
||||
Ask: "Fråga"
|
||||
Back: "Bakåt"
|
||||
Buy: "Köp"
|
||||
Cancel: "Avbryt"
|
||||
Close: "Stäng"
|
||||
Copy: "Kopiera"
|
||||
Create: "Skapa"
|
||||
DisposeOfCorpse: "Undanröj liket"
|
||||
Done: "Klar"
|
||||
DurationDay: "{days} d "
|
||||
DurationHour: "{hours} tim "
|
||||
DurationMinute: "{minutes} min "
|
||||
@ -12,14 +21,24 @@ DurationYear: |-
|
||||
one{{years} år }
|
||||
other{{years} år }
|
||||
}
|
||||
Goodbye: "Adjö"
|
||||
Info: "Info"
|
||||
Item: "Föremål"
|
||||
Inventory: "Inventariet"
|
||||
MagicEffects: "Magiska effekter"
|
||||
Mouse: "Mus"
|
||||
Next: "Nästa"
|
||||
No: "Nej"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Reset"
|
||||
Yes: "Ja"
|
||||
On: "På"
|
||||
Off: "Av"
|
||||
None: "Inget"
|
||||
NotAvailableShort: "N/A"
|
||||
Off: "Av"
|
||||
OK: "Ok"
|
||||
Cancel: "Avbryt"
|
||||
Close: "Stäng"
|
||||
Copy: "Kopiera"
|
||||
On: "På"
|
||||
Prev: "Föreg."
|
||||
Reset: "Återställ"
|
||||
ScrollUp: "Scrolla upp"
|
||||
Select: "Välj"
|
||||
Soul: "Själ"
|
||||
Take: "Ta"
|
||||
TakeAll: "Ta allt"
|
||||
Yes: "Ja"
|
||||
|
Loading…
x
Reference in New Issue
Block a user