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docs - make table headers real headers
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@ -32,7 +32,7 @@ Variables.
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+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+
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| Name | Description | Type | Default |
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| Name | Description | Type | Default |
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+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+==============+========================================================================================================+=========+=========+
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| size | Scaling ratio. Larger values will make a softer fade effect. Larger geometry requires higher values. | integer | 45 |
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| size | Scaling ratio. Larger values will make a softer fade effect. Larger geometry requires higher values. | integer | 45 |
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+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+--------------+--------------------------------------------------------------------------------------------------------+---------+---------+
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| falloff | Fades away geometry as camera gets closer. Geometry full fades when parallel to camera. | boolean | false |
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| falloff | Fades away geometry as camera gets closer. Geometry full fades when parallel to camera. | boolean | false |
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@ -73,7 +73,7 @@ Variables.
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+---------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+---------+--------------------------------------------------------------------------------------------------------+---------+---------+
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| Name | Description | Type | Default |
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| Name | Description | Type | Default |
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+---------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+=========+========================================================================================================+=========+=========+
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| strength| The strength of the distortion effect. Scales linearly. | float | 0.1 |
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| strength| The strength of the distortion effect. Scales linearly. | float | 0.1 |
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+---------+--------------------------------------------------------------------------------------------------------+---------+---------+
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+---------+--------------------------------------------------------------------------------------------------------+---------+---------+
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