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add documentation for resolution scale
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@ -23,6 +23,23 @@ Video Settings
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Larger values produce more detailed images within the constraints of your graphics hardware,
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but may reduce the frame rate.
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.. omw-setting::
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:title: resolution scale
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:type: float
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:range: 0.1 to 1.0
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:default: 1.0
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:location: :bdg-info:`In Game > Options > Video`
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This setting controls the internal rendering resolution as a percentage of the window resolution.
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Values below 1.0 render the game at a lower resolution and upscale to the window size.
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For example, 0.5 on a 2560x1440 display would render at 1280x720 internally,
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providing substantial performance improvements on GPU-limited systems while maintaining UI elements at full resolution.
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.. note::
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This setting is primarily intended for low-powered devices with high-DPI displays
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(such as retro handhelds or low-powered Android phones). On desktop systems with adequate GPUs,
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this should typically remain at 1.0 for optimal image quality.
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.. omw-setting::
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:title: window mode
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:type: int
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