Andrei Kortunov
d455ff5f5e
Treat formatting string arguments as UTF-8 string
2025-07-06 13:35:27 +04:00
Andrei Kortunov
779840deea
Print a more verbose message when we failed to write savegame
2025-07-06 11:27:03 +04:00
Alexei Kotov
9b8a383e8d
Merge branch 'sinalau-bakas' into 'master'
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Respawning npc respawns in origin cell
See merge request OpenMW/openmw!4695
2025-07-06 07:06:47 +03:00
AnyOldName3
c253590338
Restore previous interpretation of OPENMW_CXX_FLAGS
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It used to be copied as-is into the command-line options for the compiler, whereas add_compile_options expects a list of arguments.
separate_arguments can be used to split a string how the system would split a command line.
2025-07-05 22:56:42 +01:00
Mads Buvik Sandvei
7143115e57
Doc update
2025-07-05 21:30:51 +02:00
Mads Buvik Sandvei
1b9802472d
Doc updates
2025-07-05 21:30:51 +02:00
Mads Buvik Sandvei
c7e3f9b0cf
Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR.
2025-07-05 21:30:51 +02:00
AnyOldName3
da32ccee50
Apply warning flags consistently for all compilers
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This avoids a problem where a bunch of our targets weren't having the right warning flags set up with MSVC.
It shouldn't make any difference for other compilers, except Clang in clang-cl mode, which wants MSVC warning flags, and will now get them.
It doesn't seem to resolve https://gitlab.com/OpenMW/openmw/-/issues/7882 , so you still have to disable precompiled headers to see warnings with MSVC.
2025-07-05 19:49:08 +01:00
Andrew Lanzone
b6f3b2760a
Use a new string for 'Select Character' controller button label
2025-07-05 10:27:45 -07:00
AnyOldName3
bf92e551a7
Eliminate reference to vestigial MT_BUILD variable
2025-07-05 18:09:36 +01:00
Alexei Kotov
a51afbeaa8
Merge branch 'gen_mipmaps_for_rendertargets' into 'master'
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Generate mipmaps for rendertargets (#8593 )
See merge request OpenMW/openmw!4734
2025-07-05 19:25:37 +03:00
Alexei Kotov
0655e7988e
Merge branch 'docs_openmw_cfg' into 'master'
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Improve docs styling for code blocks and headers
See merge request OpenMW/openmw!4733
2025-07-05 19:22:18 +03:00
Cody Glassman
da71ec6e49
postprocessing - bump revision
2025-07-05 08:55:06 -07:00
Cody Glassman
390589795c
postprocessing - set mipmaps levels for rendertargets when requested
2025-07-05 08:53:54 -07:00
Cody Glassman
30a852bb88
disable blending in second color attachment on water node
2025-07-05 08:32:21 -07:00
Andrei Kortunov
2db9b91c10
Do not recreate animation object when harvesting a plant
2025-07-05 17:11:17 +04:00
Alexei Kotov
a6503233a6
Merge branch 'windowvisiblelua' into 'master'
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lua - add binding to check window visibility
Closes #8355
See merge request OpenMW/openmw!4543
2025-07-05 09:57:50 +03:00
Andrew Lanzone
dfa3b5f7ed
Add Russian translation for controller menu launcher checkboxes
2025-07-04 23:09:31 -07:00
Andrew Lanzone
e577257ec4
Make topic padding a const and use it when scrolling dialog topics
2025-07-04 23:06:05 -07:00
Andrew Lanzone
0f26270f66
Sync to master tree but keep changes
2025-07-04 16:17:27 -07:00
Skyhasacat
e4a6db1b84
Merge branch 'revert-b29850f4' into 'master'
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Revert !4710
See merge request OpenMW/openmw!4740
2025-07-04 22:15:37 +00:00
Alexei Kotov
38efdd2fd8
Revert "Merge branch 'master' into 'master'"
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This reverts merge request !4710
2025-07-05 01:00:26 +03:00
Andy Lanzone
fdcf9f773c
Merge branch 'xbox_buttons' into 'master'
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Xbox buttons
See merge request enoznal/openmw!1
2025-07-04 14:38:55 -07:00
Andy Lanzone
ffec2e8d74
Automatically show Xbox, PS, or Switch button icons
2025-07-04 14:38:55 -07:00
Skyhasacat
b29850f4c6
Merge branch 'master' into 'master'
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Gamepad GUI Mode: add (optional) native controller support to all menus
See merge request OpenMW/openmw!4710
2025-07-04 21:29:55 +00:00
Alexei Kotov
4bf43665c4
Revise birthsign tooltip layout ( #6792 )
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Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
Andrew Lanzone
28f3b4a530
Remove unused argument from lambda to fix compiler warning
2025-07-04 12:49:54 -07:00
SkyHasACat
3504e85051
More whitespace
2025-07-04 14:33:15 -05:00
SkyHasACat
424a62187a
whitespace?
2025-07-04 14:26:16 -05:00
SkyHasACat
ed8b9742ae
Add name
2025-07-04 14:22:01 -05:00
SkyHasACat
b3105e9382
Fix other changes
2025-07-04 14:22:01 -05:00
SkyHasACat
30e5e17e4c
Remove enchanting dialog, missing empty lines
2025-07-04 14:22:01 -05:00
Garrett
fce73395e5
Update file openmw_enchanting_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
7f11579d39
Update file enchantingdialog.cpp
2025-07-04 14:22:01 -05:00
Garrett
57f8355bac
Update file enchantingdialog.hpp
2025-07-04 14:22:01 -05:00
Garrett
30dae411d0
Update file spellcreationdialog.cpp
2025-07-04 14:22:01 -05:00
Garrett
57bb6f2e2f
Update file spellcreationdialog.cpp
2025-07-04 14:22:01 -05:00
Garrett
284be88b95
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
937c020e58
Update file openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Garrett
190a1266a1
Update 2 files
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- /apps/openmw/mwgui/spellcreationdialog.cpp
- /apps/openmw/mwgui/spellcreationdialog.hpp
2025-07-04 14:22:01 -05:00
Garrett
2d2df30f80
Update file spellcreationdialog.cpp
2025-07-04 14:22:01 -05:00
Garrett
bcb27fff6a
Update 2 files
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- /apps/openmw/mwgui/spellcreationdialog.cpp
- /apps/openmw/mwgui/spellcreationdialog.hpp
2025-07-04 14:22:01 -05:00
Garrett
f8c8b9b433
Replace spellcreationdialog.hpp to add player gold to spell creation window.
2025-07-04 14:22:01 -05:00
Garrett
15a525676c
Replace spellcreationdialog.cpp to add gold counter for player
2025-07-04 14:22:01 -05:00
Garrett
0ac0c62091
Replace openmw_spellcreation_dialog.layout
2025-07-04 14:22:01 -05:00
Andrew Lanzone
04d73cf195
Revert clang formatting suggestion because it breaks the pipeline
2025-07-04 12:02:17 -07:00
Andrew Lanzone
ce0ae47478
Expose controller menus setting to Lua
2025-07-04 11:53:36 -07:00
Andrew Lanzone
64284063b3
Merge branch 'master' of https://gitlab.com/OpenMW/openmw
2025-07-04 11:52:31 -07:00
Mads Buvik Sandvei
ec3357ff3f
Bump UI interface version number
2025-07-04 20:30:31 +02:00
Cody Glassman
28de55df6a
docs - use default pygment style in light mode
2025-07-04 11:19:04 -07:00