release Woof! 12.0.0

This commit is contained in:
Fabian Greffrath 2023-09-15 08:24:02 +02:00
parent 3de298f894
commit 69b1676e88
2 changed files with 6 additions and 5 deletions

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@ -9,20 +9,21 @@
- Bring back three-lined coords/stats widgets. - Bring back three-lined coords/stats widgets.
- Optionally draw bar graphs in Boom HUD widgets. - Optionally draw bar graphs in Boom HUD widgets.
- Ability to position "message" and "secret" text widgets by WOOFHUD lump. - Ability to position "message" and "secret" text widgets by WOOFHUD lump.
* Add obituaries from ZDoom. Enabled by default (Options->Setup->Messages->Show Obituaries option). * Add obituaries from ZDoom, enabled by default (Options->Setup->Messages->Show Obituaries option).
* Add support for XGLN/ZGLN nodes. * Add support for XGLN/ZGLN nodes.
* Color console messages and optional verbosity level (`default_verbosity` in config). * Color console messages and optional verbosity level (`default_verbosity` in config).
* Allow separate key binding for the numeric keypad. * Allow separate key binding for the numeric keypad.
* Replace and extend crosshair patches with the shaded variants from Nugget Doom. * Replace and extend crosshair patches with the shaded variants from Nugget Doom.
* Ignore DMX sound padding (@ceski-1). * Ignore DMX sound padding (@ceski-1).
* Implement sky top color algorithm from Eternity Engine (@tomas7770). * Implement sky top color algorithm from Eternity Engine (@tomas7770).
* Rename `-nodehlump` command line parameter to `-nodeh`.
* Attempt to play `demo4` also for Doom 2 (Final Doom). * Attempt to play `demo4` also for Doom 2 (Final Doom).
* Clean screenshots are taken with the base palette.
**Bug Fixes** **Bug Fixes**
* Fix a savegame loading crash related to the use of MUSINFO. * Fix a savegame loading crash related to the use of MUSINFO.
* Consistently rename `-nodehlump` command line parameter to `-nodeh`.
* Fix mouselook/padlook checks for direct vertical aiming (@ceski-1). * Fix mouselook/padlook checks for direct vertical aiming (@ceski-1).
* Fix sector movement doesn't render sometimes using Boom fake floors (Line action 242), when uncapped is enabled. * Fix sector movement doesn't render sometimes using Boom fake floors (Line action 242), when uncapped framerate is enabled.
* Fix automap marks in non-follow mode. * Fix automap marks in non-follow mode.
* Various fixes to weapon lowering and switching animation (thanks to @MrAlaux). * Various fixes to weapon lowering and switching animation (thanks to @MrAlaux).
* Disable returning to the episodes menu if only one episode is present. * Disable returning to the episodes menu if only one episode is present.
@ -31,7 +32,7 @@
* Fix `PIT_ApplyTorque` when line has no length (from DSDA-Doom). * Fix `PIT_ApplyTorque` when line has no length (from DSDA-Doom).
* Reorder sprites rendering, so that objects with higher map indices appear in front (thanks to @JNechaevsky). * Reorder sprites rendering, so that objects with higher map indices appear in front (thanks to @JNechaevsky).
* Various brightmaps fixes (@JNechaevsky). * Various brightmaps fixes (@JNechaevsky).
* Skip "hidden" files in ZIP archives (fixes opening archives created by MacOs). * Skip "hidden" files in ZIP archives (fixes opening archives created by MacOS).
* Reinitialize automap if screen size changes while it is enabled (thanks to @MrAlaux). * Reinitialize automap if screen size changes while it is enabled (thanks to @MrAlaux).
**Miscellaneous** **Miscellaneous**

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@ -13,7 +13,7 @@ set(X_VCPKG_APPLOCAL_DEPS_INSTALL ON)
cmake_minimum_required(VERSION 3.9) cmake_minimum_required(VERSION 3.9)
project("Woof" project("Woof"
VERSION 11.3.0 VERSION 12.0.0
LANGUAGES C) LANGUAGES C)
set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD 99)