mirror of
https://github.com/fabiangreffrath/woof.git
synced 2025-09-22 11:22:18 -04:00
release Woof! 12.0.0
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@ -9,20 +9,21 @@
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- Bring back three-lined coords/stats widgets.
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- Bring back three-lined coords/stats widgets.
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- Optionally draw bar graphs in Boom HUD widgets.
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- Optionally draw bar graphs in Boom HUD widgets.
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- Ability to position "message" and "secret" text widgets by WOOFHUD lump.
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- Ability to position "message" and "secret" text widgets by WOOFHUD lump.
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* Add obituaries from ZDoom. Enabled by default (Options->Setup->Messages->Show Obituaries option).
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* Add obituaries from ZDoom, enabled by default (Options->Setup->Messages->Show Obituaries option).
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* Add support for XGLN/ZGLN nodes.
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* Add support for XGLN/ZGLN nodes.
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* Color console messages and optional verbosity level (`default_verbosity` in config).
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* Color console messages and optional verbosity level (`default_verbosity` in config).
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* Allow separate key binding for the numeric keypad.
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* Allow separate key binding for the numeric keypad.
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* Replace and extend crosshair patches with the shaded variants from Nugget Doom.
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* Replace and extend crosshair patches with the shaded variants from Nugget Doom.
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* Ignore DMX sound padding (@ceski-1).
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* Ignore DMX sound padding (@ceski-1).
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* Implement sky top color algorithm from Eternity Engine (@tomas7770).
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* Implement sky top color algorithm from Eternity Engine (@tomas7770).
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* Rename `-nodehlump` command line parameter to `-nodeh`.
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* Attempt to play `demo4` also for Doom 2 (Final Doom).
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* Attempt to play `demo4` also for Doom 2 (Final Doom).
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* Clean screenshots are taken with the base palette.
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**Bug Fixes**
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**Bug Fixes**
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* Fix a savegame loading crash related to the use of MUSINFO.
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* Fix a savegame loading crash related to the use of MUSINFO.
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* Consistently rename `-nodehlump` command line parameter to `-nodeh`.
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* Fix mouselook/padlook checks for direct vertical aiming (@ceski-1).
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* Fix mouselook/padlook checks for direct vertical aiming (@ceski-1).
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* Fix sector movement doesn't render sometimes using Boom fake floors (Line action 242), when uncapped is enabled.
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* Fix sector movement doesn't render sometimes using Boom fake floors (Line action 242), when uncapped framerate is enabled.
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* Fix automap marks in non-follow mode.
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* Fix automap marks in non-follow mode.
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* Various fixes to weapon lowering and switching animation (thanks to @MrAlaux).
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* Various fixes to weapon lowering and switching animation (thanks to @MrAlaux).
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* Disable returning to the episodes menu if only one episode is present.
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* Disable returning to the episodes menu if only one episode is present.
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@ -31,7 +32,7 @@
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* Fix `PIT_ApplyTorque` when line has no length (from DSDA-Doom).
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* Fix `PIT_ApplyTorque` when line has no length (from DSDA-Doom).
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* Reorder sprites rendering, so that objects with higher map indices appear in front (thanks to @JNechaevsky).
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* Reorder sprites rendering, so that objects with higher map indices appear in front (thanks to @JNechaevsky).
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* Various brightmaps fixes (@JNechaevsky).
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* Various brightmaps fixes (@JNechaevsky).
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* Skip "hidden" files in ZIP archives (fixes opening archives created by MacOs).
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* Skip "hidden" files in ZIP archives (fixes opening archives created by MacOS).
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* Reinitialize automap if screen size changes while it is enabled (thanks to @MrAlaux).
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* Reinitialize automap if screen size changes while it is enabled (thanks to @MrAlaux).
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**Miscellaneous**
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**Miscellaneous**
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@ -13,7 +13,7 @@ set(X_VCPKG_APPLOCAL_DEPS_INSTALL ON)
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cmake_minimum_required(VERSION 3.9)
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cmake_minimum_required(VERSION 3.9)
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project("Woof"
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project("Woof"
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VERSION 11.3.0
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VERSION 12.0.0
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LANGUAGES C)
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LANGUAGES C)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_C_STANDARD 99)
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