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update CHANGELOG.md (#1104)
* update CHANGELOG.md * mention UMAPINFO fix
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CHANGELOG.md
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CHANGELOG.md
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**New Features and Improvements**
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* Don't snap Automap to player upon opening it with Follow Mode off (@MrAlaux).
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* Make IDCLEV00 restart the current map (@MrAlaux).
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* Always color Chainsaw number green in Boom HUD (@MrAlaux).
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* Allow direct toggle between "Windowed" and "Exclusive Fullscreen" modes (@ceski-1).
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* Prefer IDDT cheat key over IDBEHOLDA in cheat menu.
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**Bug Fixes**
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* more fixes for DSDHacked sprites and sounds.
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* Fix plane rendering distortion noticeable in widescreen mode, taken from Eternity Engine (thanks to @JNechaevsky).
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* Fix "Clean Screenshot" captures the HUD if "Exclusive Fullscreen" is enabled.
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* More fixes to weapon switching animation (@MrAlaux).
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* Only set quick save slot upon successful load/save completion.
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* Fix blockmap limits (from DSDA-Doom).
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* Fix screenshot cropping when aspect ratio correction is disabled (@MrAlaux).
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* Fix pickup messages in multiplayer.
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* Fix P_RadiusAttack dist depending on damage (@tomas7770).
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* Fix door interpolation in Doom2 MAP19 (thanks to @JNechaevsky).
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* Fix recording "-complevel 3" in demo footer.
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* Fix UMAPINFO `intertext` field for Doom 1.
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