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Update CHANGELOG.md
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* Limit the number of identical sounds playing at once, based on priority ordering (based on code from Odamex and DSDA-Doom).
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* Make color of health and armor count gray in the status bar and HUD widgets when invulnerable (by @MrAlaux).
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* Add VGA "porch" behaviour emulation from Chocolate Doom (enabled by `vga_porch_flash` key in the config file).
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* Implement dark automap overlay (by @MrAlaux).
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* Support dedicated music (lumps names `D_E4M1` to `D_E4M9`) for Episode 4 of Ultimate Doom. Also, support to select these tracks (and the music tracks for UMAPINFO maps) by the IDMUS cheat.
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* Implement crosshair target lock-on (by @MrAlaux).
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## Bug Fixes
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* Take into account "smooth diminishing lighting" for "level brightness" feature.
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* Fix background drawing on screen size 3 in 21:9 widescreen mode.
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* UMAPINFO: Don't show menu for only one episode.
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* Fix "Show Demo Progress Bar" being disabled in the menu instead of "Default Compatibility" if the `-complevel` command-line parameter was used (by @MrAlaux).
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* Do not allow autoloading in shareware gamemode.
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* An IWAD called `doom1.wad` is now always checked for its content instead of blindly assuming the shareware IWAD.
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* Fix NULL string comparison in DEH parser.
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## Miscellaneous
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* n/a
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* The Native MIDI implementation on Windows has been partly rewritten to use SysEx messages.
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