add forgotten codepointers to deh_bexptrs (#317)

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Roman Fomin 2021-10-19 15:24:21 +07:00 committed by GitHub
parent efe0cb8ebd
commit bbb9e01293
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@ -1387,6 +1387,10 @@ extern void A_PlaySound(); // killough 11/98
extern void A_RandomJump(); // killough 11/98
extern void A_LineEffect(); // killough 11/98
extern void A_FireOldBFG(); // killough 7/19/98: classic BFG firing function
extern void A_BetaSkullAttack(); // killough 10/98: beta lost souls attacked different
extern void A_Stop();
// [XA] New mbf21 codepointers
extern void A_SpawnObject();
@ -1513,6 +1517,10 @@ deh_bexptr deh_bexptrs[] =
{A_RandomJump, "A_RandomJump"}, // killough 11/98
{A_LineEffect, "A_LineEffect"}, // killough 11/98
{A_FireOldBFG, "A_FireOldBFG"}, // killough 7/19/98: classic BFG firing function
{A_BetaSkullAttack, "A_BetaSkullAttack"}, // killough 10/98: beta lost souls attacked different
{A_Stop, "A_Stop"},
// [XA] New mbf21 codepointers
{A_SpawnObject, "A_SpawnObject", 8},
{A_MonsterProjectile, "A_MonsterProjectile", 5},