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parent
60d9deae96
commit
bf163d8f3e
@ -17,6 +17,7 @@
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#include "doomstat.h"
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#include "doomtype.h"
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#include "hu_crosshair.h"
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#include "i_printf.h"
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#include "i_video.h"
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#include "info.h"
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@ -707,6 +708,18 @@ boolean VX_ProjectVoxel (mobj_t * thing)
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vis->brightmap = R_BrightmapForSprite(thing->sprite);
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vis->color = thing->bloodcolor;
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// [Alaux] Lock crosshair on target
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if (STRICTMODE(hud_crosshair_lockon) && thing == crosshair_target)
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{
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HU_UpdateCrosshairLock
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(
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BETWEEN(0, viewwidth - 1, (centerxfrac + FixedMul(tx, xscale)) >> FRACBITS),
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BETWEEN(0, viewheight - 1, (centeryfrac + FixedMul(viewz - gz - crosshair_target->actualheight/2, xscale)) >> FRACBITS)
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);
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crosshair_target = NULL; // Don't update it again until next tic
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}
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return true;
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}
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