remove remnants of the "key blink" feature

This commit is contained in:
Roman Fomin 2024-11-17 13:38:42 +07:00
parent 087179a230
commit e832180131
2 changed files with 0 additions and 17 deletions

View File

@ -88,17 +88,6 @@ typedef enum
weapswitch_raising,
} weapswitch_t;
// [crispy] blinking key or skull in the status bar
typedef enum
{
KEYBLINK_NONE,
KEYBLINK_CARD,
KEYBLINK_SKULL,
KEYBLINK_BOTH,
KEYBLINK_EITHER,
} keyblink_t;
//
// Extended player object info: player_t
//
@ -198,10 +187,6 @@ typedef struct player_s
// [Woof!] show centered "A secret is revealed!" message
char* secretmessage;
// [crispy] blinking key or skull in the status bar
keyblink_t keyblinkkeys[3];
int keyblinktics;
int btuse, btuse_tics;
// [crispy] free look / mouse look

View File

@ -1680,8 +1680,6 @@ static void G_PlayerFinishLevel(int player)
p->bonuscount = 0;
// [crispy] reset additional player properties
p->btuse_tics = 0;
memset(p->keyblinkkeys, 0, sizeof p->keyblinkkeys);
p->keyblinktics = 0;
p->oldpitch = p->pitch = 0;
p->centering = false;
p->slope = 0;