blue excess ammo count also in the classic HUD (#570)

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Fabian Greffrath 2022-05-30 06:24:24 +02:00 committed by GitHub
parent fd807712a6
commit f759826cb1
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@ -804,6 +804,8 @@ void ST_drawWidgets(boolean refresh)
if (*w_ready.num*100 <
ammo_yellow*maxammo)
STlib_updateNum(&w_ready, cr_gold, refresh);
else if (*w_ready.num > maxammo)
STlib_updateNum(&w_ready, cr_blue2, refresh);
else
STlib_updateNum(&w_ready, cr_green, refresh);