1817 Commits

Author SHA1 Message Date
Fabian Greffrath
288f88199f set autoload directory relative to executable directory
@MrALaux could you please test if autoload works with the AppImage from this commit?
2023-08-26 18:48:23 +02:00
Fabian Greffrath
483e4e7892
add support for XGLN/ZGLN nodes (#1186)
* add support for XGLN/ZGLN nodes

Code taken from DSDA-Doom, thanks @kraflab

Fixes #1185

* docs

* fix typo/forgetto

* document origin

* register new parameter

* add some linedef == NULL checks

* condense P_SetupLevel() logging even further

* cosmetics
2023-08-24 20:11:36 +02:00
Fabian Greffrath
06bc276c64
use CPACK_PACKAGING_INSTALL_PREFIX instead of CMAKE_INSTALL_PREFIX (#1187)
Gosh, why does it fall back to /usr/local?!
2023-08-23 14:59:13 +02:00
Fabian Greffrath
95da1a060e use CMAKE_INSTALL_PREFIX consistently 2023-08-23 14:12:52 +02:00
Fabian Greffrath
f5e237b544
save the index of the current screen in the first page's S_END element's y coordinate (#1183)
Fixes #1181
2023-08-23 08:48:15 +02:00
Fabian Greffrath
4be06980d2 let HUlib_init_multiline() clear all lines 2023-08-22 20:45:14 +02:00
Fabian Greffrath
629c1662a4 empty messages clear the whole widget 2023-08-22 20:25:06 +02:00
Fabian Greffrath
4e0bccdf53
move stats widget to the top-left in no-HUD mode (#1184)
* Revert "move stats widget to the top-left in distributed mode"

This reverts commit 44b4172253e0cacc3568d03096d2467dd8e6a508.

* move stats widget to the top-left in no-HUD mode
2023-08-22 20:16:03 +02:00
Fabian Greffrath
44b4172253 move stats widget to the top-left in distributed mode 2023-08-22 19:21:08 +02:00
Fabian Greffrath
c8d7c4b429 Merge branch 'master' of github.com:fabiangreffrath/woof 2023-08-22 09:41:11 +02:00
Fabian Greffrath
2546592066 set CPACK_PACKAGING_INSTALL_PREFIX to /usr as well 2023-08-22 09:29:51 +02:00
Fabian Greffrath
913b7f6958
organize HUD fonts in a dedicated struct (#1182)
* origanize HUD fonts in a dedicated struct (WIP)

* fix includes, comments

* some rearrangement

* try to make a bit more sense

* f->patches is an array of pointers

* const correctness

* do not redefine BG/FG macros

* some more constness fun

* bring back bar graph chars
2023-08-22 09:18:32 +02:00
Fabian Greffrath
b7c669c47c
bring back three-lined coords/stats widgets (#1180)
* bring back three-lined coords/stats widgets

Fixes #1131

* fix typo

* try to shut MSVC up

* restore original buffer length

* rearrange menu items

* simplify matters

* restore init ordering

* some final adjustments
2023-08-22 08:24:16 +02:00
Fabian Greffrath
4265250240 set CMake install prefix to /usr 2023-08-22 08:03:01 +02:00
Fabian Greffrath
c915aba59a unambigious names for CI workflows 2023-08-22 08:00:50 +02:00
Fabian Greffrath
19c25e94c3
complete overhaul of the HU widgets system (i.e. hu_lib.*) (#1178)
* stuff compiles, but crashes

* stuff runs, kind of

* stuff works, mostly

* add back support for centered player messages

* pointers!

* more stuff working

* some aesthetics

* some more minor stuff

* some more clean-up

* some optimizations

* some more minor stuff

* update woofhud.md

* some rearrangements, comments

* make the "space" character 5 px wide

* build the w_title widget a bot earlier

* nicer

* fix some more minor alignment issues
2023-08-21 09:01:10 +02:00
Fabian Greffrath
77af6e50f6 skip "hidden" files in ZIP archives 2023-08-18 09:18:17 +02:00
Julia Nechaevskaya
edf67b8ebe
Improve BFG and SW2STONE brightmaps (#1179) 2023-08-17 22:05:56 +02:00
Fabian Greffrath
5e3150decd
consolidate hu_stext_t and hu_itext_t into hu_mtext_t (#1177)
* make hu_stext_t, hu_mtext_t, hu_itext_t all API-compatible

* consolidate hu_stext_t and hu_itext_t into hu_mtext_t

* rename abigious x member of hu_mtext_t
2023-08-15 11:57:46 +02:00
Fabian Greffrath
5c11fb69d8
optional widescreen widget arrangement (#1176) 2023-08-11 21:30:14 +02:00
Fabian Greffrath
837212ebde
remove some useless fields from textline widgets (#1174) 2023-08-10 13:49:08 +02:00
Fabian Greffrath
59adb20e17
optionally draw bar graphs in Boom HUD widgets (#1173) 2023-08-09 20:44:39 +02:00
Fabian Greffrath
34bc2ef837 hard-code startchar to HU_FONTSTART for all widgets 2023-08-09 20:44:04 +02:00
Fabian Greffrath
7ab38ec4a6 correctly bottom-align if Crispy HUD is preferred but not active 2023-08-09 20:14:35 +02:00
Fabian Greffrath
0d205abf97
make HU widget strings local to the respective builder functions (#1172)
* make HU widget strings local to the respective builder functions

* express buffer sizes in terms of HU_MAXLINELENGTH
2023-08-09 20:07:50 +02:00
Julia Nechaevskaya
7cd5c8e2d0
Use greenonly1 for Armor Bonus (#1171)
See: 92e4e71e34
2023-08-08 21:24:11 +02:00
Fabian Greffrath
c7c03d895c
correctly determine string length of the map title widget (#1170)
Fixes #1163

Hopefully only an intermediate solution until the hu_lib.c rewrite. 😉
2023-08-08 16:51:17 +02:00
Fabian Greffrath
3209e4e467
alternative approach to stable vissprite sorting in Vanilla order (#1169) 2023-08-08 12:30:57 +02:00
Fabian Greffrath
5594e81de1
use reverse-DNS naming for desktop files and add AppStream metadata information (#1167)
* use reverse-DNS naming for desktop files

This is consistent with Crispy Doom, and the
desktop entry specification recommends doing this as well.

* add AppStream metadata information
2023-08-07 18:22:09 +02:00
Fabian Greffrath
a3fc158f88
replace and extend crosshair patches with the shaded variants from Nugget Doom (#1166) 2023-08-07 18:22:02 +02:00
Fabian Greffrath
7202ffa754
reorder vissprites, so that objects with higher map indices appear in front (#1165)
* fix stable vissprites sorting

* add comment
2023-08-07 18:21:47 +02:00
Roman Fomin
6aed7bf13b
reset button state when automap is turned on (#1164) 2023-08-06 17:22:26 +07:00
kraflab
ff16687847 Fix PIT_ApplyTorque when line has no length 2023-08-06 12:17:16 +02:00
Roman Fomin
b51cd3096f upload AppImage on release, cosmetic fixes 2023-08-02 22:54:55 +07:00
qurious-pixel
c02d49315b
[CI] AppImage CPACK (#1161)
* Generate AppImage CPACK

* Generate AppImage Artifact
2023-08-02 20:40:57 +07:00
Roman Fomin
777df08a8a
all sounds are stopped before Z_FreeTags even with MUSINFO (#1160) 2023-07-28 10:06:45 +02:00
Fabian Greffrath
3229e9e4ff
P_SetPsprite: check for readyweapon's upstate (#1157)
* P_SetPsprite: heck for any weapon's upstate or downstate

* limit number of choices

* check for readyweapon's upstate
2023-07-26 19:22:52 +02:00
Fabian Greffrath
b5263a3619
Turn mypos/stats/showfps from powers to cheats (#1159)
* Turn mypos/stats/showfps from `powers` to `cheats`

Fixes #1158

* deobfuscate a bit
2023-07-26 19:22:29 +02:00
Fabian Greffrath
71d636b0d6
fix Options->General menu pages 1 and 2 (#1152)
* fix Options->General menu pages 1 and 2

Fixes #1151

* reorganize Sound & Music page a bit

* skip the right gap
2023-07-26 19:22:11 +02:00
Fabian Greffrath
f60d325695 consequently rename -nodehlump parameter to -nodeh 2023-07-23 16:24:57 +02:00
Fabian Greffrath
491b6a9576
let M_GetNameFor*() return "JUNK" (#1156)
* let M_GetNameFor*() return "JUNK"

* do not save "junk" bindings in the config file
2023-07-22 14:59:45 +02:00
Roman Fomin
8817710b7b
fix ESC reset with mini-thermo items affects multi-choice select items (#1154) 2023-07-22 09:52:48 +02:00
Roman Fomin
c1e8fad585
disable returning to the episodes menu if only one episode is present (#1155) 2023-07-22 09:52:19 +02:00
Fabian Greffrath
fb3ea353e4 do not crash when saving a "junk" key binding 2023-07-22 09:50:14 +02:00
Fabian Greffrath
3908767536 set player->switching directly in P_SetPsprite() 2023-07-18 07:24:19 +02:00
Alaux
9c306eb605
Fix lowering in A_CheckReload()/P_CheckAmmo() (#1149) 2023-07-17 08:52:34 +02:00
Fabian Greffrath
60b2c31189
allow separate key binding for the numerics keypad (#1148)
* allow separate key binding for the numerics keypad

Fixes #1147

* bring back some sub-128 key codes

* abstract HOME key in default config
2023-07-16 15:32:32 +02:00
Roman Fomin
5904a4edfd
fix automap marks in non-follow mode (#1146) 2023-07-13 23:40:56 +07:00
Fabian Greffrath
ef1362f613 use M_BaseName() in M_FileCaseExists() 2023-07-13 09:42:07 +02:00
Fabian Greffrath
dafff23764
rewrite D_DoomExeDir() to use SDL_GetBasePath() (#1145)
* rewrite D_DoomExeDir() to use SDL_GetBasePath()

* move D_DoomExeDir() to src/d_iwad.c
2023-07-12 15:55:29 +02:00