Roman Fomin
7b0cf3f333
replace mmus2mid with mus2mid from Chocolate Doom ( #394 )
2021-12-21 18:51:28 +01:00
Fabian Greffrath
1805d02925
add miniz as a replacement for SDL_Image+libpng+zlib ( #390 )
2021-12-21 10:32:29 +01:00
Fabian Greffrath
5264af7f74
add atexit() sequence priorization ( #389 )
...
* add atexit() sequence priorization
Mostly taken from DSDA-Doom, thanks @kraflab.
* make absolutely sure Z_Close (destroys zone memory) is called after everything else
2021-12-21 10:32:16 +01:00
Roman Fomin
1405f92de9
undo new_sync interpolation fix ( #385 )
2021-12-17 15:48:21 +01:00
Roman Fomin
7df31b1203
more correct way to fix demowarp/demoskip ( #384 )
...
* more correct way to fix demowarp/demoskip
* remove redundant declaration
2021-12-17 15:48:07 +01:00
Roman Fomin
9068327662
fix player mobj is always in S_PLAY_RUN1 state in complevel boom ( #381 )
...
* fix player mobj is always in S_PLAY_RUN1 state in complevel boom
* add comment
2021-12-17 15:47:14 +01:00
Roman Fomin
35f869f4d1
set demo_insurance = 0 ( #380 )
...
* set demo_insurance = 0
* keep original code
* remove default_demo_insurance
2021-12-17 15:47:00 +01:00
Fabian Greffrath
1241bf146c
add a signal handler to exit gracefully on fatal signals ( #379 )
...
* attempt to write out demo that lead to raising a fatal signal
* call I_Error() in I_SignalHandler()
it gets called by G_CheckDemoStatus() anyway
2021-12-17 15:46:47 +01:00
Roman Fomin
703719854a
Enable Fluidsynth support on Windows ( #350 )
...
* remove snd_card and mus_card (Allegro)
* add fluidsynth soundfont path settings
* remove redudant printf
* fix missing #endif
2021-12-17 15:46:35 +01:00
Roman Fomin
bf31a22f5f
fix -longtics parameter, remove unnecessary variables ( #378 )
...
* fix -longtics parameter, remove unnecessary variables
* remove complevel variable, MBF21VERSION macro
* -longtics command line parameter is for the complevel vanilla only
* fix -complevel parameter
2021-12-15 09:49:31 +01:00
Fabian Greffrath
8138f378df
implement custom atexit() sequence ( #377 )
...
* implement custom atexit() sequence
* use stdlib malloc() in I_AtExit()
* get rid of has_exited, we already handle recursive I_SafeExit() calls
2021-12-14 07:17:06 +01:00
Roman Fomin
7f9a7239e8
win midi: remove volume correction
2021-12-12 15:32:09 +07:00
Roman Fomin
b63042cf6a
automap: fix drawing marks > 9
2021-12-12 14:05:57 +07:00
Fabian Greffrath
bd071429d9
initialize TXT_SDLWindow
2021-12-10 10:43:55 +01:00
Fabian Greffrath
8cc369dadf
cosmetics
2021-12-10 10:38:23 +01:00
Fabian Greffrath
54a46a5a25
free video resources on shut down ( #376 )
...
Consider that the window and renderer get reused by I_EndDoom() and thus
#delay their destruction. Fixes #353 , fixes #355 .
2021-12-10 09:56:04 +01:00
Fabian Greffrath
393a45492f
reuse existing renderer in TXT_Init() ( #375 )
...
instead of destroying it and creating a new one.
Fixes a crash on exit when ENDOOM is enabled.
Fixes #372 , thanks @hackneyed-one.
2021-12-10 09:55:51 +01:00
Roman Fomin
2d0e18f829
use basetic for realtics calculation to compensate pause ( #374 )
...
* use basetic for realtics calculation to compensate pause
* fix ticdup
2021-12-09 21:03:10 +01:00
Roman Fomin
581d645558
netgame: enable -loadgame ( #371 )
...
* netgame: enable -loadgame
* fix -record -loadgame
2021-12-09 21:02:55 +01:00
Roman Fomin
1dc57a508a
netgame: fix compatibility for Woof complevel vanilla server
2021-12-09 01:23:37 +07:00
Roman Fomin
6a93b4fc35
netgame: set compatibility (used in G_ReadOptions)
2021-12-08 19:11:01 +07:00
Roman Fomin
3490c1ba0a
netgame: simplify compatibility options sync
2021-12-08 15:00:47 +07:00
Roman Fomin
dc65592dff
fix interpolation in new_sync mode ( #370 )
2021-12-08 08:35:28 +01:00
Roman Fomin
eebaa2dcc3
implement low-res turning (and -shorttics) ( #369 )
2021-12-08 08:33:56 +01:00
Roman Fomin
069a4e5c10
explicitly call memory management functions in net_ * files
2021-12-08 13:13:37 +07:00
Roman Fomin
d4610e111c
netgame: fix free() call
2021-12-08 01:59:04 +07:00
Roman Fomin
2217e75e1c
integrate net_gui module from Chocolate Doom ( #365 )
...
* integrate net_gui
* fix SDL_INIT_VIDEO
* remove CheckSHA1Sums()
* fix format warning
* remove unused code
* fix net_gui exit
2021-12-07 14:49:07 +01:00
Roman Fomin
fffc6238b0
fix missing gamepad graphics in the menu ( #368 )
2021-12-07 07:19:50 +01:00
Roman Fomin
9468d7614a
fix memory leak
2021-12-06 19:17:38 +07:00
Roman Fomin
97779b39fb
speed up midifile.c ( #367 )
...
* don't realloc for one event at time
* use memio
* fix gcc warning
2021-12-06 08:19:29 +01:00
Roman Fomin
d5bb524f77
win midi: fix pitch bend range when stopping song ( #366 )
2021-12-06 08:18:48 +01:00
Fabian Greffrath
e21655fe9d
now fix building with non-MinGW GCC
2021-12-03 12:10:57 +01:00
Fabian Greffrath
9ec3ee6f2d
Merge branch 'master' of https://github.com/fabiangreffrath/woof
2021-12-03 11:11:56 +01:00
Fabian Greffrath
f3f0a28817
fix building with MinGW
2021-12-03 11:11:36 +01:00
Roman Fomin
6d211635e6
netgame: fix connection to Chocolate Doom server
2021-12-03 16:29:39 +07:00
Roman Fomin
fbeac8bf21
allow the DEH parser to skip blank lines ( #364 )
...
* allows the DEH parser to skip blank lines
* fix dehfseek call
* remove redundant checks, fix multiple DEH processing
2021-12-03 09:58:13 +01:00
Fabian Greffrath
36972fde3c
Merge branch 'master' of https://github.com/fabiangreffrath/woof
2021-12-01 09:37:30 +01:00
Fabian Greffrath
6a061fb0ee
update to SDL 2.0.18
2021-12-01 09:37:21 +01:00
Roman Fomin
385dfc44f7
fix scaled time interpolation ( #363 )
...
* fix scaled time interpolation
* remove float
2021-11-30 08:52:46 +01:00
Roman Fomin
03b0409584
bring implementation of -timedemo in line with Chocolate Doom ( #362 )
2021-11-28 20:24:01 +01:00
Roman Fomin
1f2c476af1
fix -timedemo ( #361 )
2021-11-28 16:05:36 +01:00
Roman Fomin
9d2a8aff4a
fix -fastdemo ( #360 )
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* fix -fastdemo
* fix -speed parameter
* don't use config variable
* fix demowarp and demoskip
* fix formatting
* remove check, alter GetAdjustedTime istead
* remove redundant changes
* offsetms can be negative
2021-11-28 10:43:41 +01:00
Roman Fomin
a85d97cdb6
win midi: fix gcc warning
2021-11-28 11:38:26 +07:00
Roman Fomin
e707e7dc45
win midi: non-linear volume control ( #359 )
...
* win midi: non-linear volume control
* add const
2021-11-26 21:06:38 +01:00
Roman Fomin
9babb1647f
win midi: fix memory leak
2021-11-27 02:09:34 +07:00
Roman Fomin
2c2eff19d2
integration of Chocolate Doom network code ( #280 )
...
* initial import
* code integration
* fix consistancy type
* comment out unused code
* fix out of bounds index
* remove redundant declaration
* fix NET_Log declaration
* fix format errors
* sync Boom/MBF options
* remove game.h include from net_defs.h
* actually write/read Boom/MBF options
* wait for 2 players by default
* TryRunTics is never called in sigletics mode
* fix freeing client name
* remove check for -timer and -avg from P_SpawnSpecials
* remove sha1
* remove sha1.c sha1.h from CMakeLists.txt
* change pet names
* fix gcc warning
* return string duplicate
* add const
2021-11-26 17:50:40 +01:00
Fabian Greffrath
c439e0698a
Merge branch 'master' of https://github.com/fabiangreffrath/woof
woof_8.1.0
2021-11-26 08:22:24 +01:00
Fabian Greffrath
9b1bb6ab29
release Woof! 8.1.0
2021-11-26 08:18:06 +01:00
Roman Fomin
c06a477a8b
fix comp_soul option for boom/mbf complevel
2021-11-23 14:43:17 +07:00
Roman Fomin
87e9b8d2e4
bring implementation of soul bounce fix inline with PrBoom+ ( #358 )
...
* add new line
* bring implementation of soul bounce fix inline with PrBoom+
* use P_SetTarget
* add comments
2021-11-22 13:06:11 +01:00