737 Commits

Author SHA1 Message Date
Fabian Greffrath
d70fadda94 ignore request to play no sound
i.e. let S_StartSound() return gracefully if (sfx_id == sfx_None).
2021-07-06 08:25:55 +02:00
Ryan Krafnick
0ec3c79389 Fix A_SpawnObject not transferring pointers as intended if called in a missile's death state
Fixes #235
2021-07-05 08:54:15 +02:00
Fabian Greffrath
dab91ede77 cap map title widget string at line break 2021-07-05 08:48:39 +02:00
Fabian Greffrath
0b1e8ca459 apply low-pass filtering to all sounds effects
optional and disabled by default, code taken from Chocolate Doom
2021-07-02 13:23:24 +02:00
Fabian Greffrath
b6d09b1999
fix some stuff in README.md 2021-07-02 08:46:37 +02:00
Roman Fomin
7bd295144d update umapinfo.txt 2021-07-01 12:49:58 +07:00
Fabian Greffrath
1653f520b3 remove .travis.yml 2021-06-30 15:42:20 +02:00
Fabian Greffrath
51acecb37d release Woof! 6.1.0 woof_6.1.0 2021-06-30 15:40:43 +02:00
Roman Fomin
9c700e29b0
enable console for MSVC debug build (#234) 2021-06-30 15:00:04 +02:00
Roman Fomin
c088ee315e fix typo in saveg_read_ceiling_t() 2021-06-30 17:42:25 +07:00
Roman Fomin
1a1ca17f14
implement -levelstat (#232) 2021-06-29 22:13:18 +02:00
Roman Fomin
9d0a051c43
add 'Dropped item' support (#231) 2021-06-28 18:03:24 +02:00
Fabian Greffrath
29050ede4a
remove "style=flat" option for the other status badges 2021-06-28 12:59:20 +02:00
Fabian Greffrath
2858591efe
rename CI workflow to merely "build" 2021-06-28 12:53:23 +02:00
Fabian Greffrath
1cbcb00708
replace CI status badge 2021-06-28 12:52:34 +02:00
Roman Fomin
d1f113a52c
migrate to GitHub Actions (#230) 2021-06-28 12:43:22 +02:00
Fabian Greffrath
a3387c2f1d add support for the HACX IWAD 2021-06-28 09:06:51 +02:00
Fabian Greffrath
2fc4173455 make missing IWAD tag non-fatal
This prepares for additional IWAD support, w.g. HacX or REKKR.
2021-06-28 09:03:32 +02:00
Fabian Greffrath
3fb6d1a180 fix saving of the "window_position" config parameter 2021-06-28 09:00:21 +02:00
Roman Fomin
ded6543817
don't exit if joystick initialization failed, better report SDL_Init errors (#229) 2021-06-28 08:32:27 +02:00
Roman Fomin
8ae8e25b33
add 200 dummy sounds for DEHEXTRA (#228)
* add 200 dummy sounds for DEHEXTRA

* skip dummy S_sfx entries in deh_procText
2021-06-28 08:31:24 +02:00
Fabian Greffrath
e51a57ebe5 release Woof! 6.0.0 woof_6.0.0 2021-06-25 11:03:24 +02:00
Roman Fomin
cef71bb2a6 umapinfo: fix not possible to set 'partime' 2021-06-23 18:43:40 +07:00
Roman Fomin
97f2190ac7 fix crash when using automap in multiplayer 2021-06-22 21:15:31 +07:00
Roman Fomin
51d30140f9
umapinfo: map entries without a 'levelname' field fall back to the default map title (#226) 2021-06-22 08:36:18 +02:00
Roman Fomin
a02a6a5576
umapinfo: fix default intermission (#225) 2021-06-22 08:36:07 +02:00
Fabian Greffrath
af65f7ed8d
prepare for Woof! 6.0.0 2021-06-21 12:05:34 +02:00
Roman Fomin
412eb1ea6b
umapinfo: implement demo extension (#224) 2021-06-17 08:48:55 +02:00
Roman Fomin
943918030b set correct config defaults 2021-06-15 11:29:51 +07:00
Roman Fomin
6c0f3c6857 mbf21 sets 'help_friends' to 0 by default 2021-06-14 21:11:00 +07:00
Roman Fomin
6866eabaef
fix automap overlay mode stay on screen after wipe (#223) 2021-06-14 08:11:33 +02:00
Roman Fomin
d6939ab3ef
fix automap widgets overlap hud elements in overlay mode (#222) 2021-06-14 08:11:22 +02:00
Roman Fomin
54817de3b3
change config defaults, fix savegame header (#221)
* change config defaults

* load mbf21 header from savegame

* save complevel for saveg_compat > saveg_woof510
2021-06-14 08:11:11 +02:00
Roman Fomin
aec69d97c6
mbf21: comp flags (#220)
* add missed comp_ledgeblock and comp_friendlyspawn

* fix comp_ledgeblock for complevel < mbf21

* update mbf21.md

* add comp_respawn

* set comp_respawn for Boom compatibility

* set new flags for MBF complevel

* fix flags for complevel MBF21
2021-06-14 08:09:00 +02:00
Roman Fomin
da167a9804
mbf21: frames (#219)
* mbf21: frames

* remove unnecessary declarations
2021-06-11 12:58:50 +02:00
Roman Fomin
13f07ca201
add centermessage field to player_t (#218) 2021-06-09 09:02:59 +02:00
Fabian Greffrath
e15e5a45f7
add options to always show level stats (#217)
* add options to always show level stats

Showing player coordinates in-game is considered cheating, so this is intentionally left unavailable.

* erase FPS counter, level stats and level time widgets in HU_Erase()

* fix line ordering
2021-06-08 09:12:32 +02:00
Roman Fomin
68fed677ac
automap overlay and rotate modes (based on Crispy Doom) (#216)
* add automap overlay mode

* add automap rotate mode

* add zoom automap with mouse wheel

* remove automaprotate toggle

* set mapangle in AM_Ticker

* initialize zoomlevel on all maps so that a 4096 units
square map would just fit in (from Crispy Doom)

* revert 320->SCREENWITDH change

* change STlib_updatePercent 'refresh' check

* cleanup and add comment

* move map title position calculation to the next block
2021-06-08 08:26:40 +02:00
Roman Fomin
107f6f6e52 support FULLVOLSOUNDS (mbf21 spec v1.2 update) 2021-06-08 01:54:52 +07:00
Roman Fomin
dc6dbe74bf add 'win_fopen.h' include to i_glob.c 2021-06-08 01:39:57 +07:00
Roman Fomin
cf48dd6126
save and restore bloodcolor (#215) 2021-06-04 09:04:39 +02:00
Roman Fomin
005e3b0f68
mbf21: weapons (#214)
* mbf21: weapons

* implement weapon flags

* fix mbf21.md

* fix out of bounds index

* cleanup and comment
2021-06-04 09:03:44 +02:00
Roman Fomin
09f4841df4 don't disable 'enemies' menu for vanilla complevel 2021-06-02 08:47:20 +07:00
Roman Fomin
704708cb58
implementation of colored blood based on PrBoom+ (#213)
* implementation of colored blood based on PrBoom+

* fix P_SpawnBlood declaration

* fix typo

* fix clang build

* update cr_white

* small tweaks
2021-06-01 11:47:22 +02:00
Roman Fomin
d706d2a7d4 fix G_MBFSaveGameName and save compatibility 2021-05-31 14:55:35 +07:00
Fabian Greffrath
6cde55c9bd fix merge accident 2021-05-31 08:35:04 +02:00
Roman Fomin
126d69e18e
remove PATH_MAX, more Unicode compatibility on Windows (#212)
* dynamic allocation for file paths

* fix FindIWADFile

* cleanup

* add missed functions to win_fopen.c

* remove remaining PATH_MAX

* cleanup

* fix typo

* add mkdir to win_fopen.c

Co-authored-by: Fabian Greffrath <fabian@greffrath.com>
2021-05-31 08:24:39 +02:00
Roman Fomin
c4ce9481cb
initial implementation of backward compatible savegame (#211)
* initial implemetation of backward compatible savegame

* fix clang warnings

* fix save checksum loading

* fix floormove_t padding

* add DOS MBF save load support

* fix ceiling_t padding
2021-05-31 08:23:38 +02:00
Roman Fomin
5502693db0
mbf21: things (#207)
* mbf21: things

* fix links in mbf21.md

* implement mbf21 thing flags

* remove pr_heretic

* fix excess blank line

* cleanup

* add comments

* add meleerange property

* fix P_CheckRange
2021-05-31 08:23:21 +02:00
Roman Fomin
289688cf99 cut mbf21 scroller speed by 8 (mbf21 spec v1.1 update) 2021-05-30 23:49:26 +07:00