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Cleanup readme.
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@ -2,18 +2,20 @@ ClassicalSharp is a custom Minecraft Classic client written in C# that works on
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**It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.**
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You can grab the latest stable binaries [here](https://github.com/UnknownShadow200/ClassicalSharp/releases).
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You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest.zip) and the latest Direct3D 9 build [here](http://cs.classicube.net/latest.DirectX.zip).
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#### What ClassicalSharp is
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* Works with both minecraft.net and classicube.net accounts.
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* Lightweight, minimal memory usage compared to the standard client.
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* Works with effectively all graphics cards that support OpenGL or Direct3D 9.
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* Provides single-player support. (only flatgrass generator, but can load .dat and .fcm maps)
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* Provides single-player support. (only flatgrass generator, but can load .dat, .cw and .fcm maps)
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It **does not** work with 'modern/premium' Minecraft servers.
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#### Requirements
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* Windows: .NET framework 2.0 or Mono. (Vista and later have .NET framework 2.0 built in)
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ClassicalSharp has been verified to work on Windows 2000, unsure about ME and 98.
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* Linux: Mono.
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* Mac OS X: Mono. (Not tested at all yet - likely just crashes)
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