Cleanup readme.

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UnknownShadow200 2015-10-07 20:24:25 +11:00
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@ -2,18 +2,20 @@ ClassicalSharp is a custom Minecraft Classic client written in C# that works on
**It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.** **It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.**
You can grab the latest stable binaries [here](https://github.com/UnknownShadow200/ClassicalSharp/releases). You can grab the latest stable binaries [here](https://github.com/UnknownShadow200/ClassicalSharp/releases).
You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest.zip) and the latest Direct3D 9 build [here](http://cs.classicube.net/latest.DirectX.zip). You can grab the very latest OpenGL build [here](http://cs.classicube.net/latest.zip) and the latest Direct3D 9 build [here](http://cs.classicube.net/latest.DirectX.zip).
#### What ClassicalSharp is #### What ClassicalSharp is
* Works with both minecraft.net and classicube.net accounts. * Works with both minecraft.net and classicube.net accounts.
* Lightweight, minimal memory usage compared to the standard client. * Lightweight, minimal memory usage compared to the standard client.
* Works with effectively all graphics cards that support OpenGL or Direct3D 9. * Works with effectively all graphics cards that support OpenGL or Direct3D 9.
* Provides single-player support. (only flatgrass generator, but can load .dat and .fcm maps) * Provides single-player support. (only flatgrass generator, but can load .dat, .cw and .fcm maps)
It **does not** work with 'modern/premium' Minecraft servers. It **does not** work with 'modern/premium' Minecraft servers.
#### Requirements #### Requirements
* Windows: .NET framework 2.0 or Mono. (Vista and later have .NET framework 2.0 built in) * Windows: .NET framework 2.0 or Mono. (Vista and later have .NET framework 2.0 built in)
ClassicalSharp has been verified to work on Windows 2000, unsure about ME and 98.
* Linux: Mono. * Linux: Mono.
* Mac OS X: Mono. (Not tested at all yet - likely just crashes) * Mac OS X: Mono. (Not tested at all yet - likely just crashes)