Update HacksComponent.cs

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UnknownShadow200 2017-04-15 08:48:12 +10:00 committed by GitHub
parent 10a0364a89
commit 5fbbdc5987

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@ -133,7 +133,6 @@ namespace ClassicalSharp.Entities {
/// <remarks> Parses hack flags specified in the motd and/or name of the server. </remarks>
/// <remarks> Recognises +/-hax, +/-fly, +/-noclip, +/-speed, +/-respawn, +/-ophax, and horspeed=xyz </remarks>
public void UpdateHacksState() {
Console.WriteLine(HacksFlags + "- " + UserType);
SetAllHacks(true);
MaxSpeedMultiplier = 1;
// By default (this is also the case with WoM), we can use hacks.
@ -152,4 +151,4 @@ namespace ClassicalSharp.Entities {
game.Events.RaiseHackPermissionsChanged();
}
}
}
}