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Update HacksComponent.cs
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@ -133,7 +133,6 @@ namespace ClassicalSharp.Entities {
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/// <remarks> Parses hack flags specified in the motd and/or name of the server. </remarks>
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/// <remarks> Recognises +/-hax, +/-fly, +/-noclip, +/-speed, +/-respawn, +/-ophax, and horspeed=xyz </remarks>
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public void UpdateHacksState() {
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Console.WriteLine(HacksFlags + "- " + UserType);
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SetAllHacks(true);
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MaxSpeedMultiplier = 1;
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// By default (this is also the case with WoM), we can use hacks.
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@ -152,4 +151,4 @@ namespace ClassicalSharp.Entities {
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game.Events.RaiseHackPermissionsChanged();
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}
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}
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}
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}
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