This commit is contained in:
UnknownShadow200 2017-04-08 20:22:41 +10:00
parent 373dfc7da3
commit b6ef3934cb

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@ -20,7 +20,7 @@ namespace ClassicalSharp.Entities {
public float walkTime, swing, bobStrength = 1, velTiltStrength = 1;
internal float walkTimeO, walkTimeN, swingO, swingN;
internal float leftXRot, leftZRot, rightXRot, rightZRot;
public float leftXRot, leftZRot, rightXRot, rightZRot;
/// <summary> Calculates the next animation state based on old and new position. </summary>
public void UpdateAnimState(Vector3 oldPos, Vector3 newPos, double delta) {