Fix player rotation for good, fixes #77. (Thanks Goodly)

This commit is contained in:
UnknownShadow200 2015-09-19 18:26:03 +10:00
parent 44ca876dd0
commit e1d87aeb88

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@ -97,8 +97,8 @@ namespace ClassicalSharp.Model {
DrawPart( model.Torso );
DrawRotate( 0, 12/16f, 0, p.leftLegXRot, 0, 0, model.LeftLeg );
DrawRotate( 0, 12/16f, 0, p.rightLegXRot, 0, 0, model.RightLeg );
DrawRotate( -2/16f, 22/16f, 0, p.leftArmXRot, 0, p.leftArmZRot, model.LeftArm );
DrawRotate( 2/16f, 22/16f, 0, p.rightArmXRot, 0, p.rightArmZRot, model.RightArm );
DrawRotate( -6/16f, 22/16f, 0, p.leftArmXRot, 0, p.leftArmZRot, model.LeftArm );
DrawRotate( 6/16f, 22/16f, 0, p.rightArmXRot, 0, p.rightArmZRot, model.RightArm );
graphics.AlphaTest = true;
DrawRotate( 0, 23.5f/16f, 0, -p.PitchRadians, 0, 0, model.Hat );
}