UnknownShadow200
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663a8ef24b
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More specific crash messages for null pointer reads/writes on Windows and POSIX systems
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2025-07-25 07:26:43 +10:00 |
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06cb87f773
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N64: Save a few cycles here and there (down to 7.5 ms)
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2025-07-22 20:35:03 +10:00 |
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21b4fe79aa
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N64: WIP on in-place vertex list
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2025-07-21 20:48:17 +10:00 |
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6658154f2d
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N64: Use optimised async triangle drawing (down to 7.8 ms on RSP)
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2025-07-20 17:09:11 +10:00 |
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d547f6e0a5
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N64: Optimise T&L code further (now down to 9.8 ms)
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2025-07-20 10:53:03 +10:00 |
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da9b8209d6
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N64: Optimise T&L further (complex world down to 10.3 ms)
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2025-07-19 20:27:29 +10:00 |
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af4494284d
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N64: Save 3 cycles in RSP T&L loop
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2025-07-19 14:53:42 +10:00 |
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00a1a49405
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N64: Slightly optimise clipping path
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2025-07-19 10:35:28 +10:00 |
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952824356e
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N64: Optimise clipping path (test world back to ~11.0 ms again)
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2025-07-18 23:32:38 +10:00 |
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9b4e0ebd80
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N64: Fix optimised RSP code (at the cost of increasing test world from 11.1 to 11.4 ms)
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2025-07-18 23:19:34 +10:00 |
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b4989b62a1
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Revert "N64: Optimise RSP transform code, reduces time from ~13.6 to ~11.1 ms on a moderately complex world with ~3,500 quads"
This reverts commit 9f939692118622088634ac8b067abb7cf8531aa4.
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2025-07-18 22:26:16 +10:00 |
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UnknownShadow200
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ecb058079c
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N64: Slightly improve texture precision
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2025-07-18 22:24:52 +10:00 |
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9f93969211
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N64: Optimise RSP transform code, reduces time from ~13.6 to ~11.1 ms on a moderately complex world with ~3,500 quads
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2025-07-18 21:43:22 +10:00 |
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a52fdf90e7
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N64: Save 68 RCP cycles per quad
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2025-07-16 22:12:19 +10:00 |
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UnknownShadow200
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abbfe4181b
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N64: Minorly simplify RSP texture size multiply
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2025-07-15 21:12:33 +10:00 |
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a389afe03a
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Combine upload/draw
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2025-05-02 20:27:31 +10:00 |
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db9b359b8b
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Optimise vertex upload
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2025-05-02 07:16:29 +10:00 |
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b73d03b199
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Simplify Draw command
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2025-05-01 22:54:00 +10:00 |
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243af150a8
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WIP on setting RDP state via own RSP overlay
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2025-05-01 22:13:58 +10:00 |
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UnknownShadow200
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c6fd588088
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Minorly optimise T&L
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2025-05-01 06:34:07 +10:00 |
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06e09c3019
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Simplify RGBA calculation, saves 4 bytes per vertex upload command
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2025-04-30 21:10:29 +10:00 |
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34474b32aa
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Slightly simplify ST calculation
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2025-04-30 20:54:35 +10:00 |
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3dc7b93eff
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Simplify triangle command calculation
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2025-04-30 19:38:27 +10:00 |
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eba646cebb
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N64 optimised, stage 2
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2025-04-27 12:58:17 +10:00 |
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