UnknownShadow200
|
8d62f710fc
|
webclient: Reduce initial stack size in makefile compiled builds
|
2024-11-04 08:19:15 +11:00 |
|
UnknownShadow200
|
071c6f68d5
|
Wii U: Use own virtual keyboard
|
2024-07-19 22:30:08 +10:00 |
|
UnknownShadow200
|
736e20d0d8
|
WIP on supporting custom controller defaults
|
2024-07-13 12:48:11 +10:00 |
|
UnknownShadow200
|
5be965131c
|
Dreamcast: Wheel support for mice
|
2024-07-12 17:56:34 +10:00 |
|
UnknownShadow200
|
0fab5e4d82
|
Make 0.0.23 texture pack more accurate
|
2024-07-10 21:23:45 +10:00 |
|
UnknownShadow200
|
4eeb4cdb0d
|
PS2: Add mouse cursor crosshairs too, and fix noclip
|
2024-07-10 20:26:40 +10:00 |
|
UnknownShadow200
|
e7f9ab9797
|
Wii/Dreamcast: Display crosshairs at cursor position
|
2024-07-10 19:48:14 +10:00 |
|
UnknownShadow200
|
8b2f1aec5b
|
PS consoles: Use more natural button bindings
|
2024-06-30 23:04:36 +10:00 |
|
UnknownShadow200
|
39e5b04a4d
|
Mac: Workflows now trigger upload to CDN
|
2024-06-29 21:41:54 +10:00 |
|
UnknownShadow200
|
cadf185cee
|
Broken 16 bits per pixel bitmaps
|
2024-06-28 08:12:46 +10:00 |
|
UnknownShadow200
|
3b10190780
|
Tidy up gamepads code
|
2024-06-26 22:00:54 +10:00 |
|
UnknownShadow200
|
79a996d6cd
|
Fix X11 error when closing the game on Linux
|
2024-06-26 19:53:19 +10:00 |
|
UnknownShadow200
|
a422564bc7
|
Change window handle to a union
|
2024-06-26 08:16:16 +10:00 |
|
UnknownShadow200
|
8e1a04999f
|
PS2: Try to avoid displaying wrong image swhen switching from launcher to in-game
|
2024-06-25 20:19:54 +10:00 |
|
UnknownShadow200
|
a5bda7d22a
|
Dreamast: Fix split screen mode not rendering right
|
2024-06-24 20:11:49 +10:00 |
|
UnknownShadow200
|
c591415e7c
|
PS2: Better support non default display modes
|
2024-06-23 11:41:07 +10:00 |
|
UnknownShadow200
|
c0a6811d56
|
Consoles: Don't auto show virtual keyboard when an input field is selected, only show it after A/Start is pressed
|
2024-06-22 08:18:38 +10:00 |
|
UnknownShadow200
|
924a19e078
|
Allow window backends to override window scale dimension units, e.g. for PS2
|
2024-06-18 20:44:09 +10:00 |
|
UnknownShadow200
|
7b7d7f45c3
|
Add more warnings to makefile by default
|
2024-06-17 19:54:29 +10:00 |
|
UnknownShadow200
|
212c5b23e2
|
PS2: Implement double buffering
|
2024-06-14 21:17:32 +10:00 |
|
UnknownShadow200
|
f486f74dcf
|
PS2: Fix textures appearing slightly offset
|
2024-06-14 20:47:13 +10:00 |
|
UnknownShadow200
|
662d47505f
|
PS2: Add mouse support maybe
|
2024-06-14 20:34:34 +10:00 |
|
UnknownShadow200
|
2b7541caee
|
PS2: Fix stuck initialising on actual hardware
|
2024-06-14 19:41:02 +10:00 |
|
UnknownShadow200
|
09da2e6874
|
PS2: Fix wrong DMA usage
|
2024-06-14 18:14:55 +10:00 |
|
UnknownShadow200
|
b7d224e5f1
|
PS2: Make fallback terrain texture look a bit better
|
2024-06-14 17:50:58 +10:00 |
|
UnknownShadow200
|
77ae580467
|
PS2: Properly initialise GS before displaying launcher
|
2024-06-14 17:02:31 +10:00 |
|
UnknownShadow200
|
4873a854bf
|
PS2: Don't shutdown GIF DMA channel when resetting GFX state
|
2024-06-14 08:28:14 +10:00 |
|
UnknownShadow200
|
09ba1e4017
|
WIP supporting launcher framebuffers with different sizes
|
2024-06-08 08:35:14 +10:00 |
|
UnknownShadow200
|
e13917ec44
|
Add Window_PreInit that's called before loading options and initing platform
|
2024-06-01 20:07:50 +10:00 |
|
UnknownShadow200
|
ddf842c86d
|
Xbox: Fix singleplayer mode not rendering properly
|
2024-04-29 21:13:37 +10:00 |
|
UnknownShadow200
|
7932a5be3c
|
Use floats instead of doubles in more places
|
2024-04-26 20:42:12 +10:00 |
|
UnknownShadow200
|
dcf3a1be3a
|
Fix fallback terrain atlas not working properly with graphics backends that have minimum texture size requirements
|
2024-04-26 14:56:09 +10:00 |
|
UnknownShadow200
|
8353881b50
|
Refactor player input
|
2024-04-25 13:27:16 +10:00 |
|
UnknownShadow200
|
e533f71e0f
|
Controller inputs, add WIP port argument
|
2024-04-25 10:26:48 +10:00 |
|
UnknownShadow200
|
80abeb82ab
|
Split up gamepad controller handling
|
2024-04-25 10:11:26 +10:00 |
|
UnknownShadow200
|
6156b71436
|
Fix can't open hotkeys list menu due to recent commits
|
2024-04-15 19:43:05 +10:00 |
|
UnknownShadow200
|
ff9ef2285e
|
Make virtual onscreen keyboard more usable
|
2024-04-11 23:30:57 +10:00 |
|
UnknownShadow200
|
37343b68d4
|
Optimise onscreen keyboard to only redraw framebuffer and not entire UI again
|
2024-04-11 22:29:05 +10:00 |
|
UnknownShadow200
|
5d88fa5ddf
|
SDL: Support OpenGL ES specific contexts
|
2024-04-01 10:41:26 +11:00 |
|
UnknownShadow200
|
7a7dcec05f
|
First phase of refactoring gamepad input
|
2024-04-01 09:58:27 +11:00 |
|
UnknownShadow200
|
4671a99f68
|
PS1: More broken texture support
|
2024-04-01 08:42:36 +11:00 |
|
UnknownShadow200
|
c4e8729034
|
Separate event for controller movement from pointer raw movement
|
2024-02-20 21:04:24 +11:00 |
|
UnknownShadow200
|
61e901ec10
|
Try to simplify launcher framebuffer drawing, hopefully doesn't break
|
2024-02-03 14:20:41 +11:00 |
|
UnknownShadow200
|
12c952a02a
|
Rename WindowInfo to Window_Main
|
2024-01-20 11:57:23 +11:00 |
|
UnknownShadow200
|
81b56f76ce
|
Move Display_ScaleX/Y to Window.h and ignore build results for other consoles too
|
2024-01-19 22:03:20 +11:00 |
|
UnknownShadow200
|
6f41df9926
|
Consoles: Try to deinit some stuff on some consoles when exiting the game
|
2024-01-14 16:32:46 +11:00 |
|
UnknownShadow200
|
dda2f34523
|
Rename Window_Close to Window_RequestClose to better reflect what it does, also ignore game files in root directory for .gitignore
|
2024-01-14 15:25:12 +11:00 |
|
UnknownShadow200
|
410fcf438f
|
PS2: Some progress on filesystem support
|
2023-11-25 11:53:32 +11:00 |
|
UnknownShadow200
|
4b3e520ec3
|
Consoles: Allow separating horizontal from vertical content offset
|
2023-11-24 20:34:19 +11:00 |
|
UnknownShadow200
|
e57d0e2575
|
PS2: Try to fix partial corruption on real hardware when displaying launcher, try to optimise graphics rendering a bit
|
2023-11-23 19:27:44 +11:00 |
|