UnknownShadow200
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ae8c9935dd
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Dreamcast: WIP proper sound support
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2025-06-11 20:25:53 +10:00 |
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UnknownShadow200
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148d2debcb
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Minorly optimise palette calculation functions
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2025-06-06 19:31:54 +10:00 |
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UnknownShadow200
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4405515c73
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Implement Audio_Pause for null audio backend
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2025-06-06 07:08:12 +10:00 |
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UnknownShadow200
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ecd3302e74
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PS1: Switch to direct makefile
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2025-06-05 07:39:07 +10:00 |
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UnknownShadow200
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72eb16bc7b
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PS1: Minorly optimise T&L to save a few cycles
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2025-05-31 22:32:05 +10:00 |
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UnknownShadow200
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36785ad6db
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PS1: Use own GTE intrinsics
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2025-05-31 13:23:47 +10:00 |
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UnknownShadow200
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053ab631ee
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PS1: Use GTE more efficiently
Don't save/load clip/Z to/from memory, overlap more calculations with GTE
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2025-03-16 07:56:52 +11:00 |
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UnknownShadow200
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400c3b568d
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PS1: Onscreen keyboard texture works
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2025-03-15 19:43:58 +11:00 |
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UnknownShadow200
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587dfd1eea
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PS1: Fix paletted textures
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2025-03-15 10:35:35 +11:00 |
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UnknownShadow200
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8ca8877339
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PS1: Broken palette support
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2025-03-15 06:50:00 +11:00 |
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UnknownShadow200
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576faba9a6
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PS1: Manually handle resetting GPU and VSync
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2025-03-13 07:40:57 +11:00 |
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UnknownShadow200
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f18d9e0559
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PS1: Simplify draw env context building
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2025-03-11 18:59:20 +11:00 |
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UnknownShadow200
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647fb43ccd
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PS1: Fix launcher not drawing in pcsx-redux software mode
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2025-03-11 07:37:01 +11:00 |
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UnknownShadow200
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d76a64abc9
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PS1: Minor optimisations
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2025-03-10 21:14:39 +11:00 |
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UnknownShadow200
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9292c8952a
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PS1: Minorly optimise code
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2025-03-09 22:59:03 +11:00 |
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UnknownShadow200
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4e0f762c3c
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PS1: Clear initial screen to grey
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2025-03-09 18:05:03 +11:00 |
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UnknownShadow200
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a332ace34a
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Solaris: Try to fix not compiling
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2025-02-03 00:28:58 +11:00 |
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UnknownShadow200
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eaef976993
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PS1: Water/Ice is rendered translucent
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2025-02-01 09:03:06 +11:00 |
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UnknownShadow200
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df49656b25
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PS1: Implement more accurate thread sleeping
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2025-01-16 20:01:11 +11:00 |
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UnknownShadow200
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591e31bea6
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PS1: Manually implement transferring launcher framebuffer to VRAM
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2025-01-15 22:59:25 +11:00 |
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UnknownShadow200
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22eb11689b
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PS1: Fix generating unloadable bin CD image
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2024-07-14 15:25:33 +10:00 |
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UnknownShadow200
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b40db441c5
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Saturn: Textures work kinda
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2024-07-05 19:37:54 +10:00 |
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UnknownShadow200
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335733e10c
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PS1: Do vertex transform using integers (13 to 20 FPS)
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2024-06-30 14:23:28 +10:00 |
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UnknownShadow200
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1caf0fa518
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PS1: Slightly optimise rendering (9 to 13 FPS)
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2024-06-30 09:30:18 +10:00 |
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UnknownShadow200
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873899d676
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DS: Boost idle FPS from 40 to 60 in melonDS at least by disabling texture animations
Also boots FPS from 0.5 to 10 in PS1 build
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2024-04-13 22:32:12 +10:00 |
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UnknownShadow200
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a7488f2a0b
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PS1: WIP on texture support
PSP: Fix faces not being culled
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2024-03-30 21:43:28 +11:00 |
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UnknownShadow200
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eff5ddabd2
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Broken PS1 port
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2024-03-27 16:31:01 +11:00 |
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