33 Commits

Author SHA1 Message Date
UnknownShadow200
b0f2597e38 PS3: Redo makefile 2025-07-13 23:25:49 +10:00
UnknownShadow200
8e3eebe483 PS2: Refactor VRAM allocation 2025-07-13 22:03:29 +10:00
UnknownShadow200
c440ff84cc Further console fixups 2025-06-29 13:55:33 +10:00
UnknownShadow200
62ef0198c5 Redo more console makefiles 2025-06-29 12:11:17 +10:00
UnknownShadow200
ffb3964b10 Fix 32x/GBA builds not compiling 2025-06-28 22:36:57 +10:00
UnknownShadow200
4eb7eb412c Xbox: Fix not using built in fabsf/fsqrtf 2025-06-26 06:56:12 +10:00
UnknownShadow200
273f249ec4 Further makefile tidyup 2025-06-23 22:25:41 +10:00
UnknownShadow200
148d2debcb Minorly optimise palette calculation functions 2025-06-06 19:31:54 +10:00
UnknownShadow200
4405515c73 Implement Audio_Pause for null audio backend 2025-06-06 07:08:12 +10:00
UnknownShadow200
ecd3302e74 PS1: Switch to direct makefile 2025-06-05 07:39:07 +10:00
UnknownShadow200
72eb16bc7b PS1: Minorly optimise T&L to save a few cycles 2025-05-31 22:32:05 +10:00
UnknownShadow200
36785ad6db PS1: Use own GTE intrinsics 2025-05-31 13:23:47 +10:00
UnknownShadow200
053ab631ee PS1: Use GTE more efficiently
Don't save/load clip/Z to/from memory, overlap more calculations with GTE
2025-03-16 07:56:52 +11:00
UnknownShadow200
400c3b568d PS1: Onscreen keyboard texture works 2025-03-15 19:43:58 +11:00
UnknownShadow200
587dfd1eea PS1: Fix paletted textures 2025-03-15 10:35:35 +11:00
UnknownShadow200
8ca8877339 PS1: Broken palette support 2025-03-15 06:50:00 +11:00
UnknownShadow200
576faba9a6 PS1: Manually handle resetting GPU and VSync 2025-03-13 07:40:57 +11:00
UnknownShadow200
f18d9e0559 PS1: Simplify draw env context building 2025-03-11 18:59:20 +11:00
UnknownShadow200
647fb43ccd PS1: Fix launcher not drawing in pcsx-redux software mode 2025-03-11 07:37:01 +11:00
UnknownShadow200
d76a64abc9 PS1: Minor optimisations 2025-03-10 21:14:39 +11:00
UnknownShadow200
9292c8952a PS1: Minorly optimise code 2025-03-09 22:59:03 +11:00
UnknownShadow200
4e0f762c3c PS1: Clear initial screen to grey 2025-03-09 18:05:03 +11:00
UnknownShadow200
a332ace34a Solaris: Try to fix not compiling 2025-02-03 00:28:58 +11:00
UnknownShadow200
eaef976993 PS1: Water/Ice is rendered translucent 2025-02-01 09:03:06 +11:00
UnknownShadow200
df49656b25 PS1: Implement more accurate thread sleeping 2025-01-16 20:01:11 +11:00
UnknownShadow200
591e31bea6 PS1: Manually implement transferring launcher framebuffer to VRAM 2025-01-15 22:59:25 +11:00
UnknownShadow200
22eb11689b PS1: Fix generating unloadable bin CD image 2024-07-14 15:25:33 +10:00
UnknownShadow200
b40db441c5 Saturn: Textures work kinda 2024-07-05 19:37:54 +10:00
UnknownShadow200
335733e10c PS1: Do vertex transform using integers (13 to 20 FPS) 2024-06-30 14:23:28 +10:00
UnknownShadow200
1caf0fa518 PS1: Slightly optimise rendering (9 to 13 FPS) 2024-06-30 09:30:18 +10:00
UnknownShadow200
873899d676 DS: Boost idle FPS from 40 to 60 in melonDS at least by disabling texture animations
Also boots FPS from 0.5 to 10 in PS1 build
2024-04-13 22:32:12 +10:00
UnknownShadow200
a7488f2a0b PS1: WIP on texture support
PSP: Fix faces not being culled
2024-03-30 21:43:28 +11:00
UnknownShadow200
eff5ddabd2 Broken PS1 port 2024-03-27 16:31:01 +11:00