UnknownShadow200
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0def08bfd4
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Make in-game a GUI a bit simpler to work with by reducing the need to manually calculate max vertices for screens
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2023-12-16 14:42:06 +11:00 |
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UnknownShadow200
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83e331c500
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BlockEdit: Also allow changing whether a block emits and/or stops light
Also set an actual proper file version for the android APK
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2023-12-14 19:32:29 +11:00 |
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UnknownShadow200
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d04327c5e7
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Expand /client blockedit to also allow editing sounds, try to fix crashing on PS3
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2023-12-12 22:51:02 +11:00 |
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UnknownShadow200
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df57b9f5fc
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PS3: Implement keyboard support, try to fix networking
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2023-12-10 21:07:01 +11:00 |
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UnknownShadow200
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0473b89e7f
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Vita: Fix attempting to connect to servers usually immediately failing
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2023-12-10 13:10:45 +11:00 |
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UnknownShadow200
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ce125de895
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Compiles with less warnings
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2023-12-10 10:49:11 +11:00 |
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UnknownShadow200
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740c2416d7
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Vita: Add proper left/right circle pad support and fix 'some resources missing' menu always appearing
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2023-12-09 12:42:07 +11:00 |
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UnknownShadow200
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e6f897dbf3
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Vita: Sorta works on real hardware
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2023-12-09 11:58:46 +11:00 |
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UnknownShadow200
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315f8debee
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Add option for adjusting scale of scrollbar in inventory
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2023-12-08 20:10:57 +11:00 |
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UnknownShadow200
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19038d55a4
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Vita: Try to fix networking, take 3
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2023-12-08 07:18:38 +11:00 |
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UnknownShadow200
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0532bef3b3
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Consoles: Add icon for Vita, try to fix blocking network sockets for PS3 build, try to fix crash with Xbox build on actual hardware
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2023-12-07 19:54:35 +11:00 |
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UnknownShadow200
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e582ca1f87
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Vita: Try to fix networking, take 2
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2023-12-07 07:52:18 +11:00 |
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UnknownShadow200
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fba5faa5ee
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PS3: WIP on keyboard support
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2023-12-06 23:39:44 +11:00 |
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UnknownShadow200
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b4c30b7122
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Vita: Try to fix insta crash on real hardware
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2023-12-06 21:17:30 +11:00 |
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UnknownShadow200
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cf90a60117
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Xbox: Try to fix buffer overflow when parsing socket addresses
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2023-12-06 19:55:04 +11:00 |
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UnknownShadow200
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42e6719241
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Make debugging possible for console builds
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2023-12-05 21:30:47 +11:00 |
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UnknownShadow200
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247561db66
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PS3: Generate .pkg with icon
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2023-12-05 18:12:14 +11:00 |
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UnknownShadow200
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cc048431f6
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N64: Support loading UI textures as 16bpp instead of 32bpp to squeeze even more out of the 4 KB TMEM
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2023-12-04 22:07:55 +11:00 |
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UnknownShadow200
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9661c34b4f
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N64: Add support for non power of two textures for UI texures to squeeze a bit more into the 4 kb TMEM
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2023-12-04 20:14:39 +11:00 |
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UnknownShadow200
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b92327e40c
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Add replace command to singleplayer
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2023-12-03 14:36:07 +11:00 |
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UnknownShadow200
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67aaf98f87
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BlockEdit command: Allow modifying draw mode and min/max corners
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2023-12-03 11:19:14 +11:00 |
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UnknownShadow200
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e58642e566
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Break up Chat module into Chat and Commands modules
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2023-12-03 10:49:33 +11:00 |
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UnknownShadow200
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27a583b521
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PS2: Fix everything being drawn too bright, be less wasteful in number of GIF primitives user for rendering
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2023-12-02 20:56:57 +11:00 |
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UnknownShadow200
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6422ecc4f2
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PS2: Fix freezing and fix textures appearing in screen background
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2023-12-02 20:18:38 +11:00 |
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UnknownShadow200
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2a80bf833e
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macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions
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2023-12-02 13:20:17 +11:00 |
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UnknownShadow200
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a614100b0c
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Add dedicated github actions workflows for Windows, Linux, and macOS
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2023-12-02 12:13:37 +11:00 |
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UnknownShadow200
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6aa3289826
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PS2: Broken rendering, but it does look nicer before it breaks
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2023-11-30 21:50:02 +11:00 |
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UnknownShadow200
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ce6a8d2516
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PS3: Fix to compile again
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2023-11-30 19:12:21 +11:00 |
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UnknownShadow200
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677edba22e
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Change console links in readme to classicube.net pages
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2023-11-30 07:20:30 +11:00 |
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UnknownShadow200
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bc11c84206
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N64: Water kinda renders
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2023-11-28 21:08:01 +11:00 |
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UnknownShadow200
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ef64163e57
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N64: Text sometimes works
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2023-11-28 19:25:00 +11:00 |
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UnknownShadow200
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b603cad5ae
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Gfx: Initial work on supporting graphics backends whose available VRAM size for texture storage is smaller than their maximum supported texture dimensions
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2023-11-28 09:00:13 +11:00 |
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UnknownShadow200
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542325c75c
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PS2: Textures sort of work
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2023-11-25 18:44:57 +11:00 |
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UnknownShadow200
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9bb2c084c4
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PS2: Non working textures
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2023-11-25 17:38:34 +11:00 |
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UnknownShadow200
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293b11d779
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Fix last commit
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2023-11-25 15:32:55 +11:00 |
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UnknownShadow200
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52c3450e32
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Consoles: Save option changes immediately
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2023-11-25 15:22:50 +11:00 |
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UnknownShadow200
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bc9b97aeba
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PS2: Maybe working USB mass storage device support
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2023-11-25 14:32:17 +11:00 |
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UnknownShadow200
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410fcf438f
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PS2: Some progress on filesystem support
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2023-11-25 11:53:32 +11:00 |
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UnknownShadow200
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ae52ab9761
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PS2: Not really working networking
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2023-11-25 10:37:23 +11:00 |
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UnknownShadow200
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4b3e520ec3
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Consoles: Allow separating horizontal from vertical content offset
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2023-11-24 20:34:19 +11:00 |
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UnknownShadow200
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788d4f32d9
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Try to avoid dividing by zero in some cases when calculating picked block and performing camera clipping
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2023-11-24 20:00:58 +11:00 |
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UnknownShadow200
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b2c70a479d
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Wii/GameCube: Switch to cooperative threading for map generator
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2023-11-24 08:48:31 +11:00 |
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UnknownShadow200
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48f0cb7b1a
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Dreamcast: Slightly boost performance by attempting to perform polygon perspective division and clipping as a quad instead of 2 triangles when possible
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2023-11-24 08:00:55 +11:00 |
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UnknownShadow200
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064be092e8
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Dreamcast: Squeeze a bit more performance out of the system
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2023-11-23 21:57:37 +11:00 |
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UnknownShadow200
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e57d0e2575
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PS2: Try to fix partial corruption on real hardware when displaying launcher, try to optimise graphics rendering a bit
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2023-11-23 19:27:44 +11:00 |
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UnknownShadow200
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17fea79cc2
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PS2: Rendering partially works, analog joystick controls now work
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2023-11-22 22:27:56 +11:00 |
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UnknownShadow200
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1c5f90285b
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PS2: 3D renders something now
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2023-11-22 20:56:11 +11:00 |
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UnknownShadow200
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2f58a44e31
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PS2: Clearing screen to a colour each frame sorta works
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2023-11-22 19:22:26 +11:00 |
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UnknownShadow200
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9e4fc869ad
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Make generation screen somewhat usable with controller input
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2023-11-21 18:51:45 +11:00 |
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UnknownShadow200
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cb4cfb59cb
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Merge pull request #1099 from ddinan/master
Allow modifying selected block outline appearance
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2023-11-21 18:00:00 +11:00 |
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