6742 Commits

Author SHA1 Message Date
UnknownShadow200
0def08bfd4 Make in-game a GUI a bit simpler to work with by reducing the need to manually calculate max vertices for screens 2023-12-16 14:42:06 +11:00
UnknownShadow200
83e331c500 BlockEdit: Also allow changing whether a block emits and/or stops light
Also set an actual proper file version for the android APK
2023-12-14 19:32:29 +11:00
UnknownShadow200
d04327c5e7 Expand /client blockedit to also allow editing sounds, try to fix crashing on PS3 2023-12-12 22:51:02 +11:00
UnknownShadow200
df57b9f5fc PS3: Implement keyboard support, try to fix networking 2023-12-10 21:07:01 +11:00
UnknownShadow200
0473b89e7f Vita: Fix attempting to connect to servers usually immediately failing 2023-12-10 13:10:45 +11:00
UnknownShadow200
ce125de895 Compiles with less warnings 2023-12-10 10:49:11 +11:00
UnknownShadow200
740c2416d7 Vita: Add proper left/right circle pad support and fix 'some resources missing' menu always appearing 2023-12-09 12:42:07 +11:00
UnknownShadow200
e6f897dbf3 Vita: Sorta works on real hardware 2023-12-09 11:58:46 +11:00
UnknownShadow200
315f8debee Add option for adjusting scale of scrollbar in inventory 2023-12-08 20:10:57 +11:00
UnknownShadow200
19038d55a4 Vita: Try to fix networking, take 3 2023-12-08 07:18:38 +11:00
UnknownShadow200
0532bef3b3 Consoles: Add icon for Vita, try to fix blocking network sockets for PS3 build, try to fix crash with Xbox build on actual hardware 2023-12-07 19:54:35 +11:00
UnknownShadow200
e582ca1f87 Vita: Try to fix networking, take 2 2023-12-07 07:52:18 +11:00
UnknownShadow200
fba5faa5ee PS3: WIP on keyboard support 2023-12-06 23:39:44 +11:00
UnknownShadow200
b4c30b7122 Vita: Try to fix insta crash on real hardware 2023-12-06 21:17:30 +11:00
UnknownShadow200
cf90a60117 Xbox: Try to fix buffer overflow when parsing socket addresses 2023-12-06 19:55:04 +11:00
UnknownShadow200
42e6719241 Make debugging possible for console builds 2023-12-05 21:30:47 +11:00
UnknownShadow200
247561db66 PS3: Generate .pkg with icon 2023-12-05 18:12:14 +11:00
UnknownShadow200
cc048431f6 N64: Support loading UI textures as 16bpp instead of 32bpp to squeeze even more out of the 4 KB TMEM 2023-12-04 22:07:55 +11:00
UnknownShadow200
9661c34b4f N64: Add support for non power of two textures for UI texures to squeeze a bit more into the 4 kb TMEM 2023-12-04 20:14:39 +11:00
UnknownShadow200
b92327e40c Add replace command to singleplayer 2023-12-03 14:36:07 +11:00
UnknownShadow200
67aaf98f87 BlockEdit command: Allow modifying draw mode and min/max corners 2023-12-03 11:19:14 +11:00
UnknownShadow200
e58642e566 Break up Chat module into Chat and Commands modules 2023-12-03 10:49:33 +11:00
UnknownShadow200
27a583b521 PS2: Fix everything being drawn too bright, be less wasteful in number of GIF primitives user for rendering 2023-12-02 20:56:57 +11:00
UnknownShadow200
6422ecc4f2 PS2: Fix freezing and fix textures appearing in screen background 2023-12-02 20:18:38 +11:00
UnknownShadow200
2a80bf833e macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions 2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c Add dedicated github actions workflows for Windows, Linux, and macOS 2023-12-02 12:13:37 +11:00
UnknownShadow200
6aa3289826 PS2: Broken rendering, but it does look nicer before it breaks 2023-11-30 21:50:02 +11:00
UnknownShadow200
ce6a8d2516 PS3: Fix to compile again 2023-11-30 19:12:21 +11:00
UnknownShadow200
677edba22e Change console links in readme to classicube.net pages 2023-11-30 07:20:30 +11:00
UnknownShadow200
bc11c84206 N64: Water kinda renders 2023-11-28 21:08:01 +11:00
UnknownShadow200
ef64163e57 N64: Text sometimes works 2023-11-28 19:25:00 +11:00
UnknownShadow200
b603cad5ae Gfx: Initial work on supporting graphics backends whose available VRAM size for texture storage is smaller than their maximum supported texture dimensions 2023-11-28 09:00:13 +11:00
UnknownShadow200
542325c75c PS2: Textures sort of work 2023-11-25 18:44:57 +11:00
UnknownShadow200
9bb2c084c4 PS2: Non working textures 2023-11-25 17:38:34 +11:00
UnknownShadow200
293b11d779 Fix last commit 2023-11-25 15:32:55 +11:00
UnknownShadow200
52c3450e32 Consoles: Save option changes immediately 2023-11-25 15:22:50 +11:00
UnknownShadow200
bc9b97aeba PS2: Maybe working USB mass storage device support 2023-11-25 14:32:17 +11:00
UnknownShadow200
410fcf438f PS2: Some progress on filesystem support 2023-11-25 11:53:32 +11:00
UnknownShadow200
ae52ab9761 PS2: Not really working networking 2023-11-25 10:37:23 +11:00
UnknownShadow200
4b3e520ec3 Consoles: Allow separating horizontal from vertical content offset 2023-11-24 20:34:19 +11:00
UnknownShadow200
788d4f32d9 Try to avoid dividing by zero in some cases when calculating picked block and performing camera clipping 2023-11-24 20:00:58 +11:00
UnknownShadow200
b2c70a479d Wii/GameCube: Switch to cooperative threading for map generator 2023-11-24 08:48:31 +11:00
UnknownShadow200
48f0cb7b1a Dreamcast: Slightly boost performance by attempting to perform polygon perspective division and clipping as a quad instead of 2 triangles when possible 2023-11-24 08:00:55 +11:00
UnknownShadow200
064be092e8 Dreamcast: Squeeze a bit more performance out of the system 2023-11-23 21:57:37 +11:00
UnknownShadow200
e57d0e2575 PS2: Try to fix partial corruption on real hardware when displaying launcher, try to optimise graphics rendering a bit 2023-11-23 19:27:44 +11:00
UnknownShadow200
17fea79cc2 PS2: Rendering partially works, analog joystick controls now work 2023-11-22 22:27:56 +11:00
UnknownShadow200
1c5f90285b PS2: 3D renders something now 2023-11-22 20:56:11 +11:00
UnknownShadow200
2f58a44e31 PS2: Clearing screen to a colour each frame sorta works 2023-11-22 19:22:26 +11:00
UnknownShadow200
9e4fc869ad Make generation screen somewhat usable with controller input 2023-11-21 18:51:45 +11:00
UnknownShadow200
cb4cfb59cb
Merge pull request #1099 from ddinan/master
Allow modifying selected block outline appearance
2023-11-21 18:00:00 +11:00