15 Commits

Author SHA1 Message Date
UnknownShadow200
1aef52fab2 Use standard indentation for everything. 2016-11-27 14:47:09 +11:00
UnknownShadow200
297983efdb Core: Change Double Jump to WoM style hacks, also noclip must be held down in WoM style hacks mode. 2016-11-01 12:17:29 +11:00
UnknownShadow200
0b7b5e3a83 Core: Fix model scale not working when computer is set to a language that doesn't use . as its decimal point. (Thanks Daeslender) 2016-10-15 10:25:25 +11:00
UnknownShadow200
d837e52724 Better indentation 2016-08-30 12:49:24 +10:00
UnknownShadow200
fd879b0b00 Fix HackControl resetting jump height to default of 1.2 blocks, not user's jump height on non -hax maps. 2016-08-26 16:53:04 +10:00
UnknownShadow200
ab9500bcd4 Permission values from 100 to 127 should also be treated as 'op permissions'. (Thanks Moosfet) 2016-07-13 22:05:41 +10:00
UnknownShadow200
7236028106 Optimise lava animation slightly. 2016-07-07 22:01:36 +10:00
UnknownShadow200
b135d484b3 Allow custom texture packs to specify a file to use the built-in dynamic lava generation algorithm. (Thanks goodlyay) 2016-07-07 21:56:11 +10:00
UnknownShadow200
b2c642b8af Remove Block enum. 2016-06-11 15:29:45 +10:00
UnknownShadow200
3dd7a8599d Allow using a full-block step instead of just slabs. (Thanks goodlyay) 2016-05-24 15:23:01 +10:00
UnknownShadow200
634b3213c3 Modularise LocalPlayer.Physics into separate PhysicsComponent. 2016-03-31 21:25:25 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
f61f3295a5 horspeed=XYZ is now recognised in a map motd. (Thanks RealRoland) 2016-03-01 13:54:42 +11:00
UnknownShadow200
eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00