UnknownShadow200
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b195699620
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Ignore extraneous byte for HackControl sent by older D3 servers, but doesn't work properly if jump height is >= 0.
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2015-09-23 11:31:59 +10:00 |
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UnknownShadow200
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56089bf275
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More work on BlockDefinitions support. Liquid collision and gravity still not properly supported.
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2015-09-23 08:45:16 +10:00 |
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UnknownShadow200
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f9b6da294f
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Remove WindowBorder from OpenTK, simplify a little bit in X11 API.
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2015-09-22 20:20:58 +10:00 |
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UnknownShadow200
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dde58e8b1d
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Reorganise BlockInfo, more work on BlockDefinitions.
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2015-09-22 16:48:04 +10:00 |
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UnknownShadow200
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7271e02f6f
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Persist key bindings, fixes #81.
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2015-09-22 06:42:17 +10:00 |
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UnknownShadow200
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8a076102f4
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BlockModel shouldn't always use LocalPlayer's modelname, fixes #82.
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2015-09-21 12:06:51 +10:00 |
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UnknownShadow200
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3d9d2a0e76
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If Op user type and not using block permissions, the player should be able to place grass, water, lava, and admincrete.
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2015-09-21 11:13:37 +10:00 |
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UnknownShadow200
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fb566ac505
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Fix two reported bugs: Client crashes when receiving block update while still loading a map (thanks Goodlyay), client doesn't remove player names from list when ExtPlayerList CPE extension is used (thanks 123DMWM)
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2015-09-21 07:19:33 +10:00 |
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UnknownShadow200
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0f187cf5b0
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Remove WindowBorder since we never used it.
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2015-09-20 20:28:51 +10:00 |
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UnknownShadow200
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b0a180b1db
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Simplify various stuff in X11 api.
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2015-09-20 18:01:18 +10:00 |
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UnknownShadow200
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868a62230f
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Fix crashing if map already existed when saving in singleplayer.
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2015-09-20 07:57:22 +10:00 |
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UnknownShadow200
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43b247ea08
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Make particles bigger, move faster, and fall faster.
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2015-09-20 07:34:01 +10:00 |
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UnknownShadow200
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12da9e5d7a
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Fix Y offseting being incorrect for self teleportation packets, remove ugly hack in Entity.Physics and fixes #78.
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2015-09-20 07:18:41 +10:00 |
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UnknownShadow200
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60b87b7a6f
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Client should draw blocks at map boundaries.
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2015-09-19 20:35:04 +10:00 |
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UnknownShadow200
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c756094023
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Fix issue with non 32bpp skins crashing the client.
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2015-09-19 19:39:12 +10:00 |
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UnknownShadow200
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ee16d19678
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Fix rotation of other models. (Thanks Goodlyay)
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2015-09-19 18:41:01 +10:00 |
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UnknownShadow200
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e1d87aeb88
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Fix player rotation for good, fixes #77. (Thanks Goodly)
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2015-09-19 18:26:03 +10:00 |
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UnknownShadow200
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44ca876dd0
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Undo modification to Y rotation point of arms. (my bad)
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2015-09-19 18:01:20 +10:00 |
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UnknownShadow200
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18a6582ece
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Hopefully fix idle rotation being slightly off.
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2015-09-19 17:58:59 +10:00 |
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UnknownShadow200
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1f8f2ccfe6
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Fix head tilt for humanoid model.
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2015-09-19 17:49:51 +10:00 |
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UnknownShadow200
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105496e9f8
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Eye position should reflect model height.
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2015-09-19 17:32:37 +10:00 |
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UnknownShadow200
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d24d8bba2e
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Slightly reduce class size of TerrainParticle.
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2015-09-19 16:54:48 +10:00 |
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UnknownShadow200
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9c557ab234
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Fix particles.
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2015-09-19 16:49:38 +10:00 |
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UnknownShadow200
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1a754f149e
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Fix issues with mouse cursor position on High-DPI displays.
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2015-09-19 13:25:11 +10:00 |
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UnknownShadow200
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4b51c5c4c0
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Add support for loading .dat files, mark single-player support as done.
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2015-09-19 11:03:18 +10:00 |
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UnknownShadow200
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41c091e832
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Fix rotations being slightly off, also push up player if they get stuck in a block.
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2015-09-17 19:41:03 +10:00 |
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UnknownShadow200
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afb81d4088
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More work on loading .dat, remove unused functions from SharpDX.Direct3d, fix #75.
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2015-09-17 18:16:34 +10:00 |
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UnknownShadow200
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766943bd8c
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EnvMapApperance should clear client animations, fixes #74.
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2015-09-16 17:20:59 +10:00 |
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UnknownShadow200
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9b7e12bb9d
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Fix crashing when pressing non-mapped keys on 64 bit platforms.
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2015-09-16 06:50:26 +10:00 |
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UnknownShadow200
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e35850c535
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That was an extremely silly mistake.
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2015-09-15 20:22:34 +10:00 |
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UnknownShadow200
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6974513adc
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That was an extremely silly mistake.
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2015-09-15 20:19:12 +10:00 |
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UnknownShadow200
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2096a554f3
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Fix compliation on Mono not working on normal .NET 4.
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2015-09-15 20:16:52 +10:00 |
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UnknownShadow200
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9d907b333b
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Add support for 16 bpp back buffers in Direct3D9 api (untested), more work on .dat format.
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2015-09-15 20:02:46 +10:00 |
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UnknownShadow200
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6ce9f379a2
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Fix second sprite lighting bug.
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2015-09-15 17:37:28 +10:00 |
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UnknownShadow200
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6d690caa7a
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Fix sprite lighting bug.
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2015-09-15 17:24:02 +10:00 |
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UnknownShadow200
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84c7486ad4
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Can now bind multiple key mappings to same key, just like standard client.
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2015-09-15 17:00:37 +10:00 |
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UnknownShadow200
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13c456c7c5
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Improve slab collision detection, should fix #65.
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2015-09-15 06:27:52 +10:00 |
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UnknownShadow200
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4facc54b47
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Pressing escape in pause screen should exit it, fixes #71.
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2015-09-14 18:07:22 +10:00 |
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UnknownShadow200
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d4a5bf9fff
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Make function keys reassignable, change view distance binding to default as F, make function keys only apply when a screen does not have input locked.
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2015-09-13 19:06:27 +10:00 |
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UnknownShadow200
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36d791e604
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Fix being unable to modify .zip with some programs.
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2015-09-13 18:12:38 +10:00 |
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UnknownShadow200
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4cc11bf57a
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Fix spelling mistake.
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2015-09-13 18:04:21 +10:00 |
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UnknownShadow200
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e15492aa44
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Light emitting blocks should always be flat shaded at full brightness, fixes #69.
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2015-09-13 14:33:43 +10:00 |
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UnknownShadow200
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8659760440
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Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44.
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2015-09-13 14:17:43 +10:00 |
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UnknownShadow200
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d5f36adc8d
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Undo debug yaw/pitch offesting.
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2015-09-13 12:19:20 +10:00 |
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UnknownShadow200
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c88348c6d8
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Fix rotation of models, use nicer constants in Model classes.
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2015-09-13 12:17:34 +10:00 |
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UnknownShadow200
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3779565272
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Chicken.png is in modern jar, not classic jar.
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2015-09-13 11:04:32 +10:00 |
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UnknownShadow200
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7c3b59691b
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Fix block models.
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2015-09-13 10:57:17 +10:00 |
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UnknownShadow200
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48f8450256
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Hopefully fix XButton presses.
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2015-09-13 10:43:15 +10:00 |
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UnknownShadow200
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8a140863fd
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Fetch snow and animations from modern minecraft.
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2015-09-13 09:03:59 +10:00 |
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UnknownShadow200
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58e5816acf
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Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
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2015-09-13 08:12:47 +10:00 |
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